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DSemu-0.4.7 testing


Robert

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Testing of Dsemu 0.4.7

 

 

Test Results - changes from 0.4.6 will have (*) after them.

tests with (**) are new demos

 

 

BIN

===

2d-emu : runs, red cherries missing

2dexample_arm9a : works, red cherries missing, screens are swapped

4sprites : top screen white, bottom screen flashes various colours, both have some random graphics. The bottom screen is split in 2

4tiles : works; screens are swapped

armwrestler : works - all tests passed

balltest : black screen

battleship : no touchscreen

birds_arm9 : screens are swapped, only thing visible is the score

birslip : black screen

bug : runs; spaceship is invisible

calc_arm9 : runs, no touchscreen, no keyboard display

carre : after opening screen it says Niveau 1 and stops

cassebrique : Only thing visible is the playfield borders

cube_emu : black screen

davr1 / davr3 : back to normal

davr2 : crashes the emu

dc_flash : crashes the emu

draw-arm9 : white screen

drops_arm9 : top screen blue, bottom screen black, no touchscreen

dskonga : the intro screen flashes past before you can read it; the main screen is graphically correct; cannot see the movement in the top screen; no touchscreen

dsmode4dc : text appears on bottom screen, no graphics

dsmode4ep : text appears on bottom screen, top screen is blue, no graphics

dspaint, dspaint_r4 : No touchscreen

dspaint2 : graphics corruptions, nothing further

duckhunt : opening screen appears then nothing happens

earth : runs; no ship, no enemies, no bullets

first1 : works

follarium : starts up, screens are swapped, no touchscreen

footjonglage : runs; soccerball is missing

frogger : black screen

hello_paint : starts, no touchscreen

hello_world : works

joats_template : bottom screen cycles through shades of blue

mcommand : crashes emu

mines_arm9 : black screen

mines_arm9a : top screen is black, bottom screen is blue with the words TOUCH TO START in black. No touchscreen.

mode3pac, mode6 : black screen

musk : runs; ship, enemies and bullets are missing

nibbles10, oil_panic : black screen

pandaforth : top screen black, bottom screen white

pongDS : runs;ball is square instead of round; score is missing; the ball vanishes near the right-hand side

rotshape, ship_emu : black screen

sman : runs; screens fade in and out (correct); sprite corrupt and vanish near right-hand side

smantouch : runs; sprites missing

smeal_arm9, snakes : black screen

sponge_arm9 : top screen blue, bottom screen partially red and some random red pixels

taupesDS : intro screen then stops

tetris-1p : works

tetris-2p : WORKS! with X and Y keys (*)

texture_emu : black screen

tile02 : debug area missing, no touchscreen

tri_emu : black screen

under_pressure : runs; no touchscreen/ pressure pad; text is missing

 

NDS

===

birds : runs; only thing visible is the score

breakout : runs; very corrupt graphics on top screen; bottom screen is white

carre : emu crashes after a while

colors : blue and red colors on bottom screen, top screen is black(**)

drugwars, earth4b, earth7 : black screen

earth10 : black screen(**)

electroplankton : black screen

ext_palette1 : runs;the unscramble option must be ON;possible graphical errors(*) X and Y work!

ext_palette2, famicon_wars : black screen

fearog3d : emu crashes after a while

follarium : runs, screen are swapped

framebuffer_demo1 : a little red box moves across the TOP screen

ganbare : black screen

gorilla : runs until game starts, then cant get to play? It's hard to test at 2fps; perhaps someone can help me with it(*)

gridchallenge : black screen(**)

gridlockDS, guru_guru : black screen

hello_world : emu crashes after a while

homebrew2 : black screen

iro : runs (i think); graphics corrupt

jwpoolDS : top screen is black; bottom screen has some corrupt graphics

magic_lines, meteos, metroids, mixed_cubes : black screen

nds_wins : works

nds_wins1 : WORKS

ndsmemo : says START UP followed by DEBUG MODE MENU then no response. Not sure what this should do??(**)

neoflash : logo is there (wrong screen), but moving 3d object is missing

nibbles : no snake, no cherry

nibbles11, oilpanic : black screen

omalone : extremely corrupt graphics

pingpong : top screen blue, bottom screen black

polarium : emu crashes

sgolfDS (stupid golf 0.2) : starts up then freezes

shootds : runs; target is missing; touchscreen is registering on the debug display

smb : black screen

sound_demo : small cyan cube on left side of TOP screen which can be moved around

space_invaders : runs; screens are swapped; unscramble option must be ON - works!(*)

sphere : black screen

sponge : runs, corrupt graphics.

sram_demo1 : WORKS(**)

sprite, submarine, super_mario_64, table_hockey : black screen

tetris10 : runs; text missing, X and Y keys working!(*)

tetris11 : black screen

tetris12 : works

texture : black screen

tqueen : WORKS

tqueen1 : intro shows then no touchscreen(**)

transformer : opening screen then freezes

trauma_center, tromino : black screen

viewer : emu crashes

work_brain : black screen

xrickds (Rick Dangerous) : crashes emu(**)

yasfcave : works; screens swapped; no touchscreen

yatsydos : unscramble must be ON - works!(*)

zelda : black screen

 

 

 

Summary:

1. After opening something, Open GBA greyed out. Have to restart emu to fix.

2. Close greyed out. You can open 2 or 3 demos, one after the other, the next causes a crash.

3. Several demos still have the screens swapped around.

4. The touchscreen does not work on any BIN file; works on most NDS files.

5. The X/Y key modification works perfectly

6. The "unscramble" option works perfectly.

7. In the Configuration screen, the new unscramble option has a typo (cosole), and isn't lined up with the options above.

 

Now for some GBA testing in my next post.

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GBA testing. About half produced a black or white screen. Those that did something else are listed below.

 

BIN

===

armwrestler : works

copperbars : works

fight_demo : works

fill1 : works

fire : this should show a fire, but now produces promotional text??

fontdisp : works

ht : works

maddness : stops at opening screen

maze : flickers badly; can't move forward

mode03d : works

mode3 : works

mortalKonsole : works; some sprites missing on the selection screens

oamtest (the swizzlesticks test) : works

roto : works; text unreadable on opening screen

rotzoomer : works

sg_bump : works

subbyplace : works

swizzle : works

tunnel : works

xmasshift : intro screen then freezes

 

GBA

===

1942 : starts ok and then gets scrambled and emu freezes

1942a : intro screen followed by blackness

afire : works

airzonk : some corrupt graphics followed by no response

another_world : this "sorta" works, some weird things happening...

asteroids, yahtzee : intro followed by blackness

atomix : after intro the graphics are completely messed up (this once worked)

blast-arena : shows intro screen then no response

blocktrap : shows intro screen then no response

cards : corrupt something

chip-advance : intro screen all perfect, after START get white screen

console : some rows of dashes

copper : works

cutecube : some flickering dots (definately no cube)

daleks : works

gbacaster : works; too slow to be playable

hazuki : starts ok then screen turns to mush (this worked once)

hergsol : intro screen about half done then freezes

impact : game starts then freezes (this also used to work)

lgtron : works

lode_runner (by zapf bandit) : after pressing start get white screen followed by graphics problems

m5bump : works

mario : starts then crashes emu

mode5 : works

nexus : intro screen then no response

pf, pfdemo : starts then no response

pfmbv2_mb, pfxboo_mb, raster : crashes emu

rockford : intro screen then no response

santa_escapes_presents : intro screens then no response

skiing : works

sotb : works but beset by some graphical corruptions

sushi : get a picture of high-rise apartments and no response

tank : runs... sprites all flicker madly

tetrisCA, Vothello : starts then gets an error about an empty interrupt.

thingpong : bats and ball missing

walk3d : works

wsdemo6 : intro screen then no response

wstein : works, flickers madly

 

 

Summary

-----------

A few programs work, most have some sort of problem.

Some that never worked before are now fixed, while some others have been broken. I haven't listed the demos that only produced a black screen.

 

 

Over 4 hours testing all that stuff!

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