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Showing content with the highest reputation on 03/01/2022 in all areas

  1. And finally updated the playing function from the "manage associations" dialog to handle the loop, and if you entered the sound commands dialog with a track playing, it's restored when you leave. And a new binary is on its way... !
    1 point
  2. And finally found a workaround for your weird colors in game in windows after displaying the sound association dialog : it can't be fixed, because it's totally crazy ! Actually the color you see is the color used by the lines of the cross to indicate a loop is enabled. Here you couldn't even see the lines since their alpha was 0, but the color indexes still counted ! So the only way I could find to work around it is to make sure the last line drawn here is white, this way there is no color applied to the game bitmap and everything is fine ! I am glad it's windows specific, because it doesn't make any sense ! So you'll notice now there is 1 green line and 1 white line for the cross... temporary workaround until someone finds something better ! The fix is in windows only of course, I keep the normal cross otherwise. I think that's the end of the fixes for your problems, I had a quick look at the slowdown in the game menu, and no idea for now !
    1 point
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