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Showing content with the highest reputation on 12/28/2022 in all areas

  1. Well the reasons are actually varied for these games to still be on the "non working" list : - arkanoid is just a parent set which never worked, but since there are already many versions of the game which work, there's no reason to take the trouble to make it work. The closest version is arkatayt, and there is a bootleg with a level selector builtin, arkangc. - dangar is an unfinished driver started by Antiriad in the old days, he actually thought it was a 68k + z80, but it's actually 2 z80s inside, so only the sound z80 is emulated for now, so the driver is barely started, and there is no motivation to continue it so far. - air inferno / american horsehoe and some others in the list it's some pseudo 3d taito hardware, never emulated in raine, and never felt the urge to try to emulate it neither, here again it's started by Antiriad, but never finished (there were quite a few drivers he started in 0.28 that I finished later, but not these ones). - chaknpop : not sure about this one, it still uses the 8bpp video functions, so it displays garbage on modern hardware, but except that its main problem is an unemulated mcu (protection chip), this driver was never touched since raine moved to git, except for the big modifications which touched all the drivers. - there are a few cps1 bootlegs which don't work because they were imported while importing a list of drivers from mame but they work quite differently from the original hardware and they don't seem really interesting, so not worth the trouble (dinosaur hunter, etc...). - operation wolf 3 : Antiriad was happy to have this one only in raine for quite some years but actually it doesn't work with the recent rom dumps, I never investigated why, sorry I really don't like the game, and I need to like the games at least a little to work on them ! - Rally bike : it's a toaplan which was never finished, well obviously not one of the most interesting toaplan games. It has video alignment and video priorities issues, so it's long to fix, motivation quite low. - Record breaker : I actually don't know why this game is in "non working", the intro demo seems to work, and since there is no comment in the driver to say why and it was put there before moving to git, I have no idea, it might actually work, at least partially, need more testing. That is about all the reasons there are, so nothing hot about to be fixed soon there, it's more about either the forgotten drivers or the drivers which don't need to be fixed because there are better alternatives. A few could be fixed if someone gets enough motivation (which is very unlikely currently !), and "record breaker" might work at least partially !
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  2. For my part I would like to see again MAMEUI (complete) with softlist support and the same for HBMAME (why it would be only arcade?)
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  3. Instead of working on this, what do you guys think of the idea of transplanting ARCADE64's frontend onto HBMAMEUI instead? Would that be something you'd prefer?
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