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Showing content with the highest reputation on 04/07/2023 in all areas

  1. Yes, there's been some homebrew not available as normal roms, and the use of .neo files for homebrew seems to be increasing. It's not too hard to turn a neo file into normal roms, but i'd want to see what it looks like first. It also gives homebrew developers another avenue for testing before they make a release.
    2 points
  2. HBMAME 0.245.11 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2023-04-07 0.245.11 - Fixed bad graphics in Rally Chase (trallycd) - Added preliminary support for .neo files used in NeoSD and Mister. - Added preliminary support for .7z files used in Darksoft's MultiMVS. New Games --------------------------------- - [chuckie] Chuckie Egg - [dktrain2] Donkey Kong Trainer 1.01 (bugfix) - [neo2048] Neo 2048 - [ngmvs] Neo-Geo MultiMVS support - [ngneo] Neo Geo support of .neo files - [pacjrz80] Pac-Jr on Pacman Hardware - [sbpf] Super Bubble Pop (fixed) Notes for ngmvs and ngneo: - Very preliminary. Cheats, save-states, memcards etc have not been tested. - If loading fails you'll get a black screen. - Intended for testing of homebrew. Protected sets are not supported. However, most standard games happen to work. - Files are meant to be loaded as loose software. Use the inbuilt File Manager, or the command-line (-quik <full path to file>). ngneo: - Can use a Software List. An example xml has been included which you can expand upon. ngmvs: - The file extension is 7z, which works fine from command-line but is treated as a directory by the File Manager. You'll have to enter it and choose any file within. - The files within must be at the root of the 7z, or loading will fail.
    1 point
  3. The usual ones are, as usual, on archive.org . The others are scattered about various homebrew places, and if you ask nicely at RR, I might be able to gather them for you.
    1 point
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