- 0 replies
- 17 views
- Add Reply
- 0 replies
- 85 views
- Add Reply
- 0 replies
- 180 views
- Add Reply
- 0 replies
- 192 views
- Add Reply
Ami/WinArcadia 35.5 released
WinArcadia 35.5 (Windows XP/Vista/7/8/10/11): 6 December 2025
DroidArcadia 4.4 (Android): 11 November 2025
AmiArcadia 35.5 (AmigaOS 3): 6 December 2025
AmiArcadia 35.5 (AmigaOS 4): 6 December 2025
AmiArcadia 35.4 (MorphOS): 29 November 2025
Super Bug Advance 1.31 (Game Boy Advance): 11 August 2025
AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers
of these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (c. 1982);
* Interton VC 4000 console family (Acetronic, Cabel, Fountain,
Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddingtons, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and
78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.)
1977-1978);
* Signetics Instructor 50 trainer (1978);
* Signetics TWIN minicomputer (1976);
* Central Data 2650 microcomputer (1977);
* PHUNSY microcomputer (c. 1980);
* Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984);
* Hofacker MIKIT 2650 trainer (1978);
* Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria
(1979-1981);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1981);
* AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen
TVG-201, etc.) (1976-1977); and
* VTech Type-right machine (1985).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo
mode, gameplay recording/playback, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(9 supported formats), REXX port, network play (IPv4 and IPv6), real-time
monitor, locale support, game selection sidebar, text-to-speech,
artefacting, support for ZIPped games, clipboard support, palette editor,
memory editor, tone retuning, high score management, force feedback,
sprite editor, 3D, assembler, CALM & IEEE-694 support, Scale2x/3x/4x and
HQx filters, animation recording (5 supported formats), sound recording (8
supported formats), horizon dejittering, tape decks (4 supported formats),
RetroAchievements support, printer emulation, floppy disk drive emulation,
screen editor, papertape emulation, bezel display, industrial/scientific
peripherals.
The supported languages are currently English, Dutch, French, German,
Greek, Italian, Polish, Russian and Spanish.
Changes since V35.4:
Summary:
* PIPBUG: "Peripherals|Industrial/scientific..." subwindow: added
preliminary support for Linearization and Vector Magnetometer.
* Miscellaneous improvements and bug fixes.
Details:
wa: output subwindow: added "copy selected text" button.
gui is now more responsive while outputting text to console/output
subwindow.
pipbug: industrial subwin: added support for Linearisatie (and related
functionality).
debugger: fixed: POKE command was not working for internal registers
such as IAR.
fixed: "peripherals|industrial/scientific..." menu item was wrongly
ticked/ghosted in some situations.
pipbug: magnetometer and non-magnetometer leds are now emulated
separately and simultaneously.
selbst: no longer shows nonexistent LED decimal points.
debugger: "=" command now lists all matcching symbols, not just the
first found.
debugger/assembler: fixed: character literals were being parsed
incorrectly.
debugger: "=" command now shows hexadecimal and character conversions.
arcadia: added autosense and overlay support for akane's hataagi and
akane's home run derby.
arcadia: added unlimited swings trainer for akane's home run derby.
arcadia: added high score management for akane's home run derby.
incorporated Anthony's latest Greek translation.
Ami/WinArcadia 35.4 released
WinArcadia 35.4 (Windows XP/Vista/7/8/10/11): 29 November 2025
DroidArcadia 4.4 (Android): 11 November 2025
AmiArcadia 35.4 (AmigaOS 3): 29 November 2025
AmiArcadia 35.4 (AmigaOS 4): 29 November 2025
AmiArcadia 35.33 (MorphOS): 21 November 2025
Super Bug Advance 1.31 (Game Boy Advance): 11 August 2025
AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers
of these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (c. 1982);
* Interton VC 4000 console family (Acetronic, Cabel, Fountain,
Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddingtons, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and
78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.)
1977-1978);
* Signetics Instructor 50 trainer (1978);
* Signetics TWIN minicomputer (1976);
* Central Data 2650 microcomputer (1977);
* PHUNSY microcomputer (c. 1980);
* Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984);
* Hofacker MIKIT 2650 trainer (1978);
* Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria
(1979-1981);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1981);
* AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen
TVG-201, etc.) (1976-1977); and
* VTech Type-right machine (1985).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo
mode, gameplay recording/playback, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(9 supported formats), REXX port, network play (IPv4 and IPv6), real-time
monitor, locale support, game selection sidebar, text-to-speech,
artefacting, support for ZIPped games, clipboard support, palette editor,
memory editor, tone retuning, high score management, force feedback,
sprite editor, 3D, assembler, CALM & IEEE-694 support, Scale2x/3x/4x and
HQx filters, animation recording (5 supported formats), sound recording (8
supported formats), horizon dejittering, tape decks (4 supported formats),
RetroAchievements support, printer emulation, floppy disk drive emulation,
screen editor, papertape emulation, bezel display, industrial/scientific
peripherals.
The supported languages are currently English, Dutch, French, German,
Greek, Italian, Polish, Russian and Spanish.
Changes since V35.33:
Summary:
* PIPBUG: added "Peripherals|Industrial/scientific..." subwindow.
* Miscellaneous improvements and bug fixes.
Details:
pipbug: added "peripherals|industrial/scientific..." subwindow (and
related functionality).
debugger/assembler: fixed: some literals were being parsed incorrectly.
debugger/assembler: now disallows 1234B and 1234D literal formats when
default input base is hex.
aa: os4: added a glyph to "settings|input|pass rmb to guest?" menu item.
debugger: DEFSYM command: fixed: checking of user-defined symbols was
erroneous.
pipbug: added label support for wind furnace controller.
debugger: fixed an off-by-one error in range checking for eg. POKE
command.
incorporated Anthony's latest Greek translation.
2025-11-21 Recent Releases
* MEmu v9.3.0 [Android] - https://www.memuplay.com/blog/en/category/release-notes
* HBMAME 0.245.28 [Arcade] - https://hbmame.1emulation.com/
* Mark5 v2.1.1 [Hitachi BML3] - http://s-sasaji.ddo.jp/bml3mk5/download.htm
* S1 emulator v0.9.1 [Hitachi S1] - http://s-sasaji.ddo.jp/bml3mk5/download.htm
* MelonDS v1.1 [DS] - https://melonds.kuribo64.net/downloads.php
* Pyboy v2.6.1 [Gameboy] - https://github.com/Baekalfen/PyBoy/releases
* XEMU v0.8.115 [XBOX] - https://github.com/xemu-project/xemu/releases
* Extramame v25.11 [Front-end] - https://www.wintools.net/extramame/
* Rom Properties v2.7 [Rom Manager] - https://github.com/GerbilSoft/rom-properties/releases
Ami/WinArcadia 35.33 released
WinArcadia 35.33 (Windows XP/Vista/7/8/10/11): 21 November 2025
DroidArcadia 4.4 (Android): 11 November 2025
AmiArcadia 35.33 (AmigaOS 3): 21 November 2025
AmiArcadia 35.33 (AmigaOS 4): 21 November 2025
AmiArcadia 35.32 (MorphOS): 11 November 2025
Super Bug Advance 1.31 (Game Boy Advance): 11 August 2025
AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers
of these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (c. 1982);
* Interton VC 4000 console family (Acetronic, Cabel, Fountain,
Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddingtons, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and
78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.)
1977-1978);
* Signetics Instructor 50 trainer (1978);
* Signetics TWIN minicomputer (1976);
* Central Data 2650 microcomputer (1977);
* PHUNSY microcomputer (c. 1980);
* Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984);
* Hofacker MIKIT 2650 trainer (1978);
* Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria
(1979-1981);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1981);
* AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen
TVG-201, etc.) (1976-1977); and
* VTech Type-right machine (1985).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo
mode, gameplay recording/playback, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(9 supported formats), REXX port, network play (IPv4 and IPv6), real-time
monitor, locale support, game selection sidebar, text-to-speech,
artefacting, support for ZIPped games, clipboard support, palette editor,
memory editor, tone retuning, high score management, force feedback,
sprite editor, 3D, assembler, CALM & IEEE-694 support, Scale2x/3x/4x and
HQx filters, animation recording (5 supported formats), sound recording (8
supported formats), horizon dejittering, tape decks (4 supported formats),
RetroAchievements support, printer emulation, floppy disk drive emulation,
screen editor, papertape emulation, bezel display.
The supported languages are currently English, Dutch, French, German,
Greek, Italian, Polish, Russian and Spanish.
Changes since V35.32:
Summary:
* PIPBUG 2, TWIN: added "Settings|Input|Erase deleted characters?"
toggle.
* Miscellaneous improvements and bug fixes.
Details:
pipbug: fixed: pipbug 1 menu item was ticked when pipbug 2 was in use.
floppy drive subwin: fixed: changing view region was not possible.
aa: twin: floppy drive subwin: fixed: cluster gadget showed incorrect
info.
wa: twin: floppy drive subwin: fixed: head position arc was not being
drawn.
floppy drive subwin: fixed: view region was not tracking head position.
pipbug 2,twin: added "settings|input|erase deleted characters?" toggle.
pipbug 2: now automatically types a 'U' to set baud rate when resetting,
if "power-on self test" toggle is off.
arcadia,interton,elektor: ctrl-key hovering now shows UVI/PVI coords in
addition to USG coords.
binbug: DIR command with verbose disk output enabled now checks "next
block" fields.
now window activation clicks are not passed onto the guest.
added full symbol support for CPU flag equates.
assembler: improved error messages for literal parsing errors.
assembler: fixed: error indicator arrow was misaligned for lines
containing tabs.
assembler: fixed: B/O/Q suffixes on literals caused an error.
cd2650: p1 dos: now adjusting number of disk drives automatically
adjusts the relevant dos variable.
now guide rays are no longer drawn between frames if not tracing nor
stepping.
debugger: fixed: VIEW CPU command could show incorrect CPU X position.
