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    Mame 0.114u4 related releases

    Robert
    By Robert,

    EMULATORS

    =========

    SDLMAME

    SDLMAME for the Mac

    SDLMAME for Ubuntu

     

     

     

    DATS

    ====

    MAMEinfo.dat

    Info.dat (Thanks Hawq!)

    Story.dat and Mamescore.ini

    Catlist

     

     

     

    PATCHES

    =======

    Patches for AGEMAME

     

     

     

    NOTES

    =====

    SDLMAME 0.114u4: This includes OS X compatibility for the MIPS 3 DRC (this means "fast Killer Instinct on Intel Macs" in English) and more OS/2 support.

    Mame 0.114u4

    Robert
    By Robert,

    Source

     

    Highlights this time around include some nice Model 1 rendering improvements from Yochizo, some more video cleanups from Zsolt, more accurate 6502 cores from Wilbert Pol, and working drivers for Excite League and Super League, whose FD1094 CPUs have finally been dumped.

     

    Source

     

    0.114u4

    ----------

     

     

    MAMETesters Bugs Fixed

    ---------------------------------

    gauntlet0114u2gre [Aaron Giles]

    psxbasedgames0114u3red [couriersud]

    successstv0114u2red [R. Belmont]

    asserts0113ora [Aaron Giles]

    hginga0114u2gra [Aaron Giles]

    ckongg0114u2gra [Aaron Giles]

    sample0114u3 [Aaron Giles]

    rampage0114u2gra [Aaron Giles]

     

     

    Source Changes

    -----------------------

    Updated clocks in Arkanoid based on measurements from a real PCB. [Tormod Tjaberg]

     

    Rewrote the vp906iii driver: [Roberto Fresca]

    - Decoded GFX properly.

    - Rewrote the memory map based on program ROMs analysis.

    - Hooked two SY6520/6280 (M6821) PIAs for I/O.

    - Hooked the SY6545 (6845) CRT controller.

    - Fixed size for screen total and visible area based on SY6545 CRTC registers.

    - Added partial inputs through PIAs.

    - Added proper sound through AY8910 (mapped at $0840-$0841).

    - Proper colors through color PROM decode.

    - Added some game-protection workaround.

    - Added NVRAM support.

     

    Removed some unnecessary NULL checks and fixed some incorrect usage of auto_malloc. [Atari Ace]

     

    Fixed layer drawing and polygon sorting order in Model 1 games. Improves wingwar significantly. [Yochizo]

     

    Significant ARM7 update: [R. Belmont]

    * Cleaned up disassembly

    * Added support for many more Thumb instructions

    * Removed unnecessary logging

    * Unaligned reads/writes are supported

     

    Fixed crash due to lack of CD in the Success ST-V games. [R. Belmont]

     

    Added calls to support enumerating through options. [Nathan Woods]

     

    Removed set_vh_global_attribute() and get_vh_global_attribute_changed() from the dozen or so drivers that used it. In the process, made an effort to clean up the video system for these games. The biggest improvements are route16, hyhoo, tutankhm and liberatr. [Zsolt Vasvari]

     

    Added a cpu core for a cpu nicknamed minx. This cpu core is used to emulate the cpu in the nintendo pokemon mini handheld console. [Wilbert Pol]

     

    Fixed and documented clocks in Omega Race. [Tafoid]

     

    Improved accuracy of 6502 CPU cores to implement the read/write that happens on every cycle. Moved the "undocumented" instructions from the 6510 cores into the main 6502 core, since there were several other versions of the 6502 cores which have the same undocumented instructions. Removed some of the #define override magic that was going on to make the code easier to read and understand. Updated the 6510 core port_read and port_write functions to include the ddr register in the parameters. [Wilbert Pol]

     

    Updated the MIPS3 DRC to align the stack to sixteen-byte boundaries at the point of calls, as required by Mac OS X calling conventions. It doesn't break compatibility with Windows or Linux calling conventions. This fixes crashes in MIPS3 games when running on OS X for Intel. [Vas Crabb]

     

    Moved the -verbose option into the core. Added new function mame_printf_verbose() which is governed by this option. Changed all existing verbose output to use the new functions. [Aaron Giles]

     

    Changed cpu_boost_interleave(), cpu_spinuntil_time(), and cpu_yielduntil_time() to take mame_time parameters instead of doubles. [Aaron Giles]

     

    Changed MDRV_CPU_PERIODIC_INT() to take a frequency parameter instead of a time. This is converted internally to a subseconds value. [Aaron Giles]

     

    Fixed asteroid and llander controls to be buttons not joysticks. [Aaron Giles]

     

    Simplified register and flags management in the TMS34010 core. Reviewed all flag handling and fixed a couple of minor discrepancies. [Aaron Giles]

     

    Hooked up actual TMS32015 on Road Riot 4WD and Steel Talons. [Aaron Giles]

     

    Improved access to system registers in i386 core. Added explicit caching of segment data and flags. Fixed several minor issues. [Aaron Giles]

     

    Added several AY8910 variants so we can better specify the use of compatible but slightly different chips. [Aaron Giles]

     

     

    New games added or promoted from NOT_WORKING status

    --------------------------------------------------------------------------

    Excite League [Guru, Aaron Giles]

    Super League [Guru, Aaron Giles]

    Road Riot 4WD [Aaron Giles]

    Gaming Draw Poker [Roberto Fresca]

     

    New clones added

    ---------------------------

    Freeze (several clones) [Aaron Giles]

    Racin' Force (ver EAC) [David Haywood]


    SNESGT 0.217 released

    Robert
    By Robert,

    SNES emulator

     

    Apologies for the usual poor translation from Japanese.

    Because for a while it is busy, reply of the bulletin board was stagnant. The people doing bug report, it does not inhale. With the latest renewal especially there is no new functional addition, it has become correction of the bug which has been arrested mainly in report.

     

    - At the time of window size appointment (X1) correction of the bug where size is not reflected securely

    - the name table arrangement decisive register ($2107-$210a) with address correcting the fact that the mask it is not done

    -- 1-4 picture transforming correction of the steel

    - at the time of high resolution mode correcting the bug of sprite drawing

    -- The time picture transforming correction of memo and dragon knight 4

    - software reset well correcting the fact that it did not work

    -- Correction of the bug where the password of [demonzubureizon] does not remain when resetting

    - correction of the bug which has been stopped being able to write to SRAM with DMA

    -- Correction of the bug whose initial condition of the sou perm Rio collection is strange

    - the address increment at time of VRAM entry by mistake correcting the fact that it is

    -- Picture transforming correction of the wing commander

    - correction of the bug where modulation input is not reset at the silent time

    -- Effective sound of [romasaga] 3 correction of part strange bug

    - correcting the operation of the ENDX flag of sound DSP

    -- Clock tower operation

    - the communication timing correction of SPC65816

    -- Way [mirakurugaruzu] operation

    - the cord/code which exists on the control register can be executed just, correction

    -- Outer world operation

    - execution cycle several corrections of FX

    -- Stage selection picture transforming correction of [wairudotoratsukusu]

    - S-RTC correspondence

    -- PLG of large shellfish animal story 2 just operation

    - correcting the resolution detector of default

    -- Correcting the fact that 320x240 has become default

    >> Get it HERE.


    CCS64 V3.2 released

    Robert
    By Robert,

    Commodore 64 emulator

     

    CCS64 V3.2 has been released. The changes are:

     

    - ADD: Several new Application Menu menu items, which use Windows File Dialog controls for file loading/saving. The equivalent old-style Textual menu items have been retained.

     

    - ADD: Ability to sample a running session as an AVI file (audio + video). AVI files are un-compressed, so are *quite big*; therefore, these should be re-compressed, using video editing software, for further distribution.

     

    - FIX: Several errors in Textual menu entries.

     

    - ADD: New key-combinations added:

    Alt+K - Insert special C64 key-stroke.

    Alt+Shft+S - Toggles the recording of sound to a WAV file.

    Alt+Shft+V - Toggles the recording of video+sound to an AVI file.

    Changelog / Download


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