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    MAME32FX 0.115 released

    Robert
    By Robert,

    Better late than never...

     

    May 22, 2007

     

    MAME32FX 0.115 released.

     

    Updated to MAME 0.115 - MAME32 0.115a

     

    Some good fixes/hacks from various sources:

     

    * Fixed MAME Testers bug Batrider0114Red.

    * Fixed MAME Testers bug Battleg0113u4Red.

    * Fixed MAME Testers bug Blktiger37b15Gre. (Robiza)

    * Fixed MAME Testers bug Bonzeadv0107Red. (RAINE)

    * Fixed MAME Testers bug Bonzeadv0108u3Yel. (RAINE)

    * Fixed MAME Testers bug Hotchase060Gre.

    * Fixed MAME Testers bug Kingofb47b6Gre. (Robiza)

    * Fixed MAME Testers bug Legendoh0114Yel.

    * Fixed MAME Testers bug M92c053Gre2. (Reip)

    * Fixed MAME Testers bug Metamrph0112Red.

    * Fixed MAME Testers bug Missile0115Yel. (Aaron Giles)

    * Fixed MAME Testers bug Tapper0102Gre1.

    * Fixed MAME Testers bug Timber099Gre.

     

    NOTE: You have to delete \INI\MAME32FXPP.INI before start the emulator.

    News / Download


    GameEx 8.13 released

    Robert
    By Robert,

    Front End

     

    No changelog.

     

    >> Download it HERE.


    Hoxs64 v1.0.4.17 released

    Robert
    By Robert,

    Commodore 64 emulator

     

    21 May 2007 v1.0.4.17

    =====================

    1) Adjustment to the VIC sprite Y expand register. The game Flying Shark now displays

    correctly.

     

    2) Adjustment to the CIA serial shift register to raise the initial byte complete IRQ after 15 timer underflows instead of 16 timer underflows. The game Athena now displays correctly.

     

    3) Adjustment to the VIC display enable bit. The game Elven Warrior now displays.

     

    4) Adjustment to the SID ADSR. The HVSC sid tune /VARIOUS/M-R/Nata/Future_Impulse.sid missing instruments have been restored.

    Changelog / Download


    VGB 3.3 released

    Robert
    By Robert,

    Game Boy emulator (not free)

     

    The Latest Virtual GameBoy Version is 3.3!

     

    The builtin menu has been reorganized to fit the tiny GameBoy screen and got new options to record music in MIDI format, choose music and printer output files, etc. The debugger now always shows CPU registers and stack contents. VGB-Symbian has got the "fill-screen" scaling mode, optional frame rate display, and the ability to record in-game music a ringtones. Please note that the state save file format has changed, due to changes I made to the CPU emulation.

     

    New in This Version

     

    * Now only autorecognizing GameBoy hardware model when loading a new cartridge.

    * Removed unused fields in the Z80 structure. State file format has changed!

    * Now always showing registers, interrupts, and stack in the built-in debugger.

    * Added -prnfile command line option.

    * Rehashed built-in menu to stick more options into scarce screen space.

    * Added built-in menu options to record MIDI soundtrack, hit MIDI drums on noise, choose soundtrack and printer output files.

    * Added frame rate display option to VGB-Symbian.

    * Added "fill screen" zoom option to VGB-Symbian.

    * Added MIDI soundtrack logging to VGB-Symbian (saved into E:\Sounds and can be used as ringtones).

    * Added "Save Printer Output" menu option to VGB-Windows.

    * Added error messages to VGB-Windows.

    News / Changelog


Portal by DevFuse · Based on IP.Board Portal by IPS
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