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    Wine 0.9.34 released

    Robert
    By Robert,

    Windows API emulator for *nix

     

    This is release 0.9.34 of Wine, a free implementation of Windows on Unix.

     

    What's new in this release:

    - Support for Xcursor.

    - A range of fixes for various installers.

    - New builtin xcopy tool.

    - The usual assortment of Direct3D fixes.

    - Lots of bug fixes.

    Changelog / Download


    QMC2 0.1.b9 released

    Robert
    By Robert,

    Front End (runs on Unix)

     

    30-MAR-2007 - QMC2 0.1.b9 released / Flyer compression and clone view

    QMC2 v0.1.b9 has been released today. Thanks to all who contributed to this release, which is a major step forward to our goal of a 0.1 final version! However, many of the planned features for 0.1 are still in the works, so we call it a beta, even though it's fairly stable for what has been implemented already (don't blame us, if not :).

     

    There are several new features this time, the most important ones being the support of preview / flyer compression and a new hierarchical parent/clone view to the list of games.

     

    Changelog:

     

    * fix: general bug fixes

    * imp: improved functionality

    * new: newly added functionality

    * doc: documentation changes

    * inf: informational only

    Changelog / Download


    PSARDumper for 3.30

    Mooney
    By Mooney,

    TeamC+D has released a PSARDumper that successfully dumps and decrypts firmware 3.30!

     

    Get it here: LAN.SH (Must be logged in)


    Mame 0.113u4, Intermediate update!

    James
    By James,
    0.113u4

    -----------

     

     

    MAMETesters Bugs Fixed

    --------------------------------

    sega0113u3red [Aaron Giles]

    diehard0113u3red [R. Belmont]

     

     

     

    Source Changes

    ----------------------

    Improved the K001604 ROZ layer emulation. [Ville Linde]

     

    Added the timing parameters for the Exidy 6502 driver from the schematics, and updated a number of other drivers to use the newer timing routines. [Zsolt Vasvari]

     

    Exidy 440 driver update: [Zsolt Vasvari]

    * added video timing from schematics

    * added the 9 timing PROMs to the ROMsets

    * all the games appear to use the same timing PROMs with the exception of Top Secret, which sets the VBLANK 4 pixels earlier. This fixes the game graphics, but cuts of the very bottom row of the year display on the title screen. It's most likely a real issue in the game, as tweaking the behavior adds garbage pixels to all the other games

     

    Updated the itech32 driver to configure video timing dynamically according to how the chip is programmed. [Zsolt Vasvari]

     

    Hooked up the new TGP core to the Model 2 driver, mapped the TGP data ROMs properly, and updated the TGP core to the latest information. [Ville Linde, Ernesto Corvi, ElSemi]

     

    Fixed irobot crash introduced in last timing update. [Zsolt Vasvari]

     

    ES5503 updates: [R. Belmont]

    - Major fixes to IRQ semantics and end-of-sample handling

    - Sample memory now configurable

    - Added state save support

    - Calculates output rate properly based on the input clock

    - Hooked up properly to mquake

     

    Added analog controls for GTI Club. [Ville Linde]

     

    Fixed crashes in some games using the SCSP. [R. Belmont]

     

    Now enabling all CPUs by default, which helps ensure that even unused CPUs get updated with core changes, etc. [David Haywood]

     

    Optimized the options code and memory pool code to use hashes for faster searching. [Nathan Woods]

     

    Cleaned up and more heavily documented the tumbleb driver. [brian Troha]

     

    G65816/M37710 CPU core updates: [R. Belmont]

    - Fixed a race condition in the WAI instruction where the CPU could get stuck. (MESS bug #661, may have caused intermittent issues with Namco games in MAME too).

    - Fixed block transfer instructions when the accumulator is in short mode. (Fixes some SNES games not booting, notably Final Fantasy Mystic Quest).

     

    Corrected dip and added dip locations to Pettan Pyuu / Banbam, the markham driver, and Calorie Kun vs Moguranian. [brian Troha]

     

    Updated the Leland driver to the new video timing routines, as well as the remaining drivers. Removed now-obsolete old timing routines from cpuexec. [Zsolt Vasvari]

     

    Added more recently discovered opcodes to the MB86233 core and disassembler. [Ernesto Corvi, ElSemi]

     

    Created WINOPTIONS_* constants for Windows OSD options. [Nathan Woods]

     

    Updated the World Cup 90 DIP switches corrected from manual. Also added diplocations. [Roberto Fresca]

     

    Changed CDP1869 to use proper write handlers for MESS. [Curt Coder]

     

    Added v60_stall mechanism to allow for synchronization between the V60 core and an external CPU. [Ernesto Corvi]

     

    Changed behavior of extra one-pixel border on Direct3D textures so that the edge pixel is smeared into the border rather than leaving the border black. This should eliminate a few oddities at the edges of texture rendering. [Aaron Giles]

     

    Updated video code to double buffer texture objects to reduce contention of render primitive lists. Also changed rendering code to explicitly alternate between primitive lists to prevent throwing away old lists prematurely. [Aaron Giles]

     

     

     

    New games added or promoted from NOT_WORKING status

    ------------------------------------------------------------------------

    Wonder League Star (Korea) [David Haywood]

    Spotty [David Haywood]

    Astra SuperStars [Mariusz Wojcieszek]

     

     

    New clones added

    -------------------------

    Crazy Kong (galaxian) [Colin]

    Super High Impact (prototype, rev 4.0) [brian Troha]

    http://www.mamedev.org/


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