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    MAME 0.113 Related Releases

    Mooney
    By Mooney,

    MAME32FX

     

    SDL MAME

     

    MAMEinfo.dat

     

    WolfMAME

     

    SDLMAME for the G4 mac

     

    MAME32Hp4 and info.dat

     

    Catlist

     

    Includes several SDL-specific fixes, including a better implementation of the keymap files.

     

    NOTE: The WolfMAME patches (wolfxxx.diff and mamerandxxx.diff) do apply cleanly to SDLMAME, although I can’t officially support that configuration (it’s too much extra support load for me). If you’re on Linux/Mac and want to compete on MARP, you might give it a try though. Like this:

     

    (copy the 2 diffs in to your sdlmame folder)

    % cd sdlmamexxx

    % diff -p1 <mamerandxxx.diff

    % diff -p1 <wolfxxx.diff

     

    Updated to MAME 0.113 - MAME32 0.112u4

     

    - Added "View Informations At MAWS" menu voice to the GUI. (As requested)

    - Added some extra .png effects to the GUI.

    - Fixed MAME Testers bug Airattck0112u1Yel.


    Mame 0.113 released

    Robert
    By Robert,

    http:/mamedev.org/

     

    0.113

    ------------

     

     

    MAMETesters Bugs Fixed

    ------------------------------------

    fastlane0112u4gra [Canim]

    diamond0112u4gra [Canim]

    calorie0112u4gra [Canim]

    qcrayon237b9gra [stephh]

    leftover0112u4ora [Aaron Giles]

    asserts0112u4ora [Aaron Giles, Derrick Renaud]

    nes0112u4red [Aaron Giles]

     

     

    Source Changes

    --------------------------

    Removed unnecessary idle skipping code from the m92 and deco32 drivers. This allows removal of a couple of now-unused functions from cpuexec. [Zsolt Vasvari]

     

    Minor cleanup of Berzerk driver. [Lord Nightmare]

     

    Removed cpu_gethorzbeampos() and replaced it with calls to video_screen_get_hpos(). Also changed TMS34010 configuration to take a screen number, and changed atarigen_get_hblank() to take a screen number as well. [Zsolt Vasvari]

     

    Fixed the model2.c ROM definitions for some games that weren't even loading and made the infamous unknown z-sort mode not a fatal error. [R. Belmont]

     

    Fixed a number of BIOS-only drivers to not crash when run. [R. Belmont, Aaron Giles]

     

    Fixed bug where the window thread would stop processing events when mame was paused. [bUT]

     

    Changed the 'Tournament' Street Fighter games to not have a network adapter present by default. [David Haywood]

     

    Fixed incorrect Eolith speedup patch from u3. [David Haywood]

     

    Fixed regressions in 3 of the discrete games from 0.112u4. [Derrick Renaud]

     

    Fixed all analog controls for the newly enabled validity checks including the following: [Derrick Renaud]

     

    * demndrgn - changed to proper IPT_AD_STICK controls.

    * konamigt, hcrash, rf2 - set to proper PADDLE control and fixed mask.

    * overdriv - changed to proper PADDLE control.

    * sspeedr - changed to IPT_POSITIONAL with PORT_REMAP_TABLE controls for gas and steering fixing both.

    * midvunit.c - changed games so the brake pedal shows on player1

    * simpbowl - fixed port mask, now trackball works proper without glitching

    * ssrj - fixed gas pedal

    * namcos2 - fixed inputs on all games (may need to delete nv files)

     

    Added diplocations to the driver segas16a, segas16b, segas18, megaplay, news, ninjadks2 and nemesis drivers. In segas16b, added in SDI allow_continue. In megaplay (Mazin Wars) updated the name of dip with the real name from game setting. [Ruben]

     

    Actually included the RF5C400 changes mentioned for u4. [hoot development team]

     

    Split the sprint4 and ultratnk drivers again. Brought the Sprint 4 driver up to date. [stefan Jokisch]

     

    Added save state support to Combatribes and Jail Break. [Kevin Eshbach]

     

    Added preliminary sound to Destroyer and Altair. White noise is missing, and Draco is still silent. [Curt Coder]

     

    Added tools to generate regression tests and mamedev.org-compatible reports. The report generator is cross-platform, but the test running code is Windows-only at the moment. [Aaron Giles]

     

    Fixed regression in Nintendo games that did not specify a clock for the NES APU. [Aaron Giles]

     

    Rewrote the BSMT2000 to be more accurate. Various modes are now software selected at startup based on the register value at reset time. Changed all existing drivers so they properly hooked up the reset line on the chip in order to make this control work. Also added correct BSMT2000 ADPCM output. [Aaron Giles]

     

    Defined several new exit codes for "unknown game" and "invalid config" and changed the Windows OSD layer to output them. [Aaron Giles]

     

    Removed obsolete joystick calibration junk from the osdepend layer. If anyone needs this functionality, I will look into providing a way for the OSD code to add menus in the UI. [Aaron Giles]

     

    Changed file2str to be built into the obj directory. [Aaron Giles]

     

     

    New games added or promoted from NOT_WORKING status

    ---------------------------------------------------------------------------------

    beatmania 3rd MIX [Yasuhiro Ogawa]

    A Question of Sport [Philip Bennett]

     

     

     

    New clones added

    ----------------------------

    Jail Break (Bootleg) [Kevin Eshbach]

    The Combatribes (US) - Set 1? [Kevin Eshbach]

    Plotting (World set 3, Earliest) [stefan Lindberg]

    Flipull (Japan) [stefan Lindberg]

     

     

     

    New games marked as GAME_NOT_WORKING

    --------------------------------------------------------------

    DrumMania [smf]

    Percussion Freaks 3rd Mix [smf]

    Guitar Freaks 4th Mix [smf]

    Guitar Freaks 5th Mix [smf]

    Snooker 10 [Roberto Fresca]

    ParaParaDancing [ian Patterson]

    Keyboardmania [ian Patterson]

    Keyboardmania 2nd Mix [ian Patterson]

    Pop n' Music 7 [ian Patterson]

    >> Get command-line Mame HERE


    GoMAME 2.2 released

    Robert
    By Robert,

    Front End

     

    After 2 years, this front end sees an update!

     

    GoMAME v2.2

    Released 4 March 2007

     

    Lots of changes in MAME's ini files, including all the video updates. Added support for Controls.ini, and direct reading of history.dat and mameinfo.dat

     

    v2.2 Changes (Full history is in the source read.me)

    ============

    Since it's been a year, a lot of changes in MAME had to be reflected here. History information used to come from the mame -listxml, now we load the file ourselves. We have also added support for controls.ini and mameinfo.dat. All of the new video options are supported, though "screen" isn't supported overly well. Also modified the snapshot search algorithm to use the newer method of allowing multiple snaps in a sub-directory. The History window will now switch between history and mameinfo, either by selecting the option off the menu or double-clicking the window itself. Finally, output from the mame execution is written to a file, which can be viewed off the "view" menu.

     

    [2.2]

    Minor changes to the XML parsing - MAME changed it's output slightly, and since I stopped using the DOM because it was too slow, my own parser needed a little beefing up.

    >> Get it HERE

     

    Thanks to MameWorld!


    Moonshell v1.7 beta1 Released

    Mooney
    By Mooney,

    Shell replacement for NDS

    Ver1.7beta1 doesn't change excluding the DPG decoding at all.

    Please copy the NDSROM file for adaptor onto media that have installed Version1.6 (or Ver1.7beta0).

     

    Version 1.7 beta0 2007/03/04

     

    The DPG video decoder do speed-up.

    OGG was supported with DPG audio. (Only very low bit rate.)

     

    Version 1.7 beta1 2007/03/04

     

    'Touch panel GUI draw bug' in DPG playing was corrected.

    The bug that was not able to be ended with DPG/MP2 was corrected.

    The GUI drawing bug when starting was corrected.

    Start DPG playing from resume. The color bug was corrected.

    Get it here: Infantile Paralysiser


Portal by DevFuse · Based on IP.Board Portal by IPS
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