Jump to content

    FBA 0.2.96.64 released

    Robert
    By Robert,

    Arcade emulator

     

    FB Alpha 0.2.96.64 Release

     

    Posted on 27 February 2007 at 18:36

     

    The biggest thing in this release is the updated Sega drivers but it's really nice to see external submissions too.

     

    * Big update to the System 16 drivers - these drivers are still preliminary and thus still have issues (major issues only listed);

    * Dynamic memory maps for System 16B are not emulated

    * Row and Column scroll not emulated for System 16A and B

    * Alternate tilemap select for System 16B not emulated

    * Some of the FD1094 encrypted games require a driver reset after loading before they boot

    * There are plenty of other small issues as well but most games are running well

    * Added driver for Biomechanical Toy (biomtoy) [kev, cleanup by BisonSAS]

    * Fixed blank tile bug in the Prehistoric Isle driver

    * Fixed bad tiles in The King of Fighters 99 driver [bisonSAS, Ryo, Robert, Yuri, Takuma)

    * Updated the CPS-1 drivers to allow brightness control in the palette

    * Removed the XOR from spf2ta now the decryption key is known

    * Cleanup to the Bombjack driver [bisonSAS]

    * Fixed issues with savestates in several drivers

    * Changed the game selection dialog again

    * Added/fixed several non-Latin titles [doomking, BisonSAS]

    * Updated several romsets to match MAME 0.112u3

    * Fixed the perl script that generates the driver list so that sets can be assigned to debug builds only again

    Changelog / Download


    PSPColem 1.0.8 released

    Robert
    By Robert,

    ColecoVision Emulator for PSP

     

    Tuesday, February 27. 2007

    PSPColem: A ColecoVision Emulator for PSP v1.0.8

     

     

    Hi All,

     

    Here is a new version of PSPColem the Colecovision Emulator for PSP.

     

    For those who haven't seen previous versions, ColEm is one of the best emulator of the ColecoVision videogame system written by Marat Fayzullin. It's running on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems. PSPColem is a port to PSP of Colem (Unix version 1.0).

     

    What's new in version 1.0.8 :

     

    - Save state files are now saved using gzip compression (with STZ as file extention). It's much faster to save

    or load states now. You can use gzip or 7-zip to convert old STA to STZ. STA file format is still supported for loading, so you convert your previous saved files inside the emulator.

    - Save state dates are displayed in the emulator window (it's now easier to identify and to load the right save state slot)

    - New graphical functions with new smoother render modes. It uses the PSP GPU for rendering, it does not run faster, but it's a lot smoother.

    - Add a new fullscreen option (render mode max)

    - Bug fix in Rom file requester

    - Multiple keyboard mapping feature (Thanks to Pou-chan) : You can now toggle between three differents keyboard mapping using LTrigger and RTrigger keys.

    >> Get it HERE.


    Nestopia 1.36 released

    Robert
    By Robert,

    NES emulator

     

    February 27 2007

     

    Version 1.36 released. What's new:

     

    Shell Additions:

     

    * Joystick calibrate button in the input dialog.

     

    Shell Changes:

     

    * Now possible to make save states (slots only) during netplay.

    * Some error messages more descriptive.

    * Log file now enabled by default.

    * Lazy loading of some resources, notably the launcher file database.

    * Various aesthetic GUI fixes and improvements.

    * Refactoring.

     

    Shell Fixes:

     

    * Lightgun trigger no longer registered if screen is occluded by a window.

    * Various things, subtle and not-so-subtle.

     

    Core Additions:

     

    * Power Glove peripheral support.

    * Mapper 38, 108 and 173. Info from Ca4He3.

    * UNIF boards: TF1201, KS7038 and GS-2004. Info from Ca4He3.

    * Mapper 150 reset-triggered DIP switch toggling.

    * Database entries.

     

    Core Changes:

     

    * Speed optimizations (NO accuracy trade-off).

    * blargg's nes_ntsc updated to version 0.2.2.

    * HSB/RGB calculation method.

    * 8bit video mode rendering removed.

    * 2xSaI filters removed. Use hqx or ScaleX instead.

    * Even stricter ANSI/ISO compliance.

    * More compiler options and detections through the preprocessor. Refer to "NstApiConfig.hpp" as starting point for porting work.

    * Board names. Info from Pongbashi.

    * Refactoring.

     

    Core Fixes:

     

    * Mapper 234.

    * Mapper 242. Fixes "Dragon Quest VIII (Ch)".

    * Database entries.

    * Various things, subtle and not-so-subtle.

    Changelog / Download


    Mame 0.112u3 related releases

    Robert
    By Robert,

    MAME32

     

    MAME32FX

     

    MAME plus!

     

    SDLMAME

     

    Mame32 Plus! Plus! (kaillera-enabled mame)

     

    mameinfo.dat

     

    info.dat

     

    AGEMAME patches

     

    SDLMAME for the Mac

     

    MAME32XT 0.112u3a

     

    112u3 patches are out (I’ve decided to do AGEMAME 32 and SAGEMAME only for stable versions now, just because it’s an uphill struggle to maintain all of them at once).

    The development resource repository is now open at http://agemame.fruit-emu.com/resources/

    Also, you will notice on the Downloads section an ‘Old MAGE/AGEMAME versions’ link, I’ve followed MAMEDev’s lead and made every public version available to the masses once again.

     

    The latest version is 0.112u3. Includes YUV (Xv/XVideo) scaling, improved Linux framebuffer support, and non-US keyboard support (datfile included for French AZERTY, other dat files will be accepted). This version includes major upheavals throughout both the baseline and SDL specific code, so please be prepared to encounter and report bugs if you download it!

     

    MAME Plus! 0.112u3

    2007-2-27

    * fixed in-game Custom Button menu

    * added some visual effects .png files

    * GUI: added -multithreading, -positional_device options

    * fixed compile error for MSVC/ ICC

    * updated Korean language pack [exako]

     

    Updated to MAME 0.112u3 - MAME32 0.112u2

     

    - Added system tray icon to the GUI.

    - Improved single game audit details in the GUI.


Portal by DevFuse · Based on IP.Board Portal by IPS
×
×
  • Create New...