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    QuakeDS Prerelease 1

    Mooney
    By Mooney,
    Current Status, as of 18/02/07

    This port was started in mid-October 2006. It is not yet finished, however it is nearing completion.

     

    The game

     

    * the program, working state and game data have been squeezed into the four megabytes of main memory

    * it requires either shareware or commercial pak files, Amiga and PC paks have been successfully used

    * total conversions and mods should work, assuming they respect the tiny memory size

    * networking currently has been removed, but will return at a later date

     

    Graphics

     

    * the majority of the software renderering has been moved over to using the 3D hardware

    * world textures are display nearly-correctly, there are however still plenty of texture-coordinate bugs!

    * fake-lightmapping is currently broken, and needs some time spent on it. As a result, the game is flat-shaded

    * there's no dynamic lighting yet

    * there are no textures on the Alias models yet

    * sprites and particles got hacked in yesterday (17/02/07) and are only partially hardware-accelerated, and have no textures

    * no water, teleporter or sky animations yet

     

    Sound

     

    * sound effects support is about 80% finished, so expect to hear pops, clicks, the occasional screech etc

    * CD music is currently being investigated

    o the existing solution requires the CD soundtrack to be ripped to your flash card

    o uses an MP3 decoder, running on the second processor

    o ...but the file streaming slows down the primary processor a bit too much

     

    Tech info

     

    * uses the libfat DLDI interface, so should hopefully work on all supported flash cards

    * built using the latest toolchain, devkitARM r20

    * in-game performance is still not hot, but is being actively worked on - expect to see it run twice as fast in the finished build

    * performance is timed using a custom function-instrumenting profiler (a bit like gprof)

    Source / Download QuakeDS / Download Shareware version of Quake / Download Config.cfg


    3.03/3.10 OE Mix for UP modchip

    Mooney
    By Mooney,
    3.03/3.10 OE mix for UP.

     

    This is an OE update to let UP users have the vsh of 3.03 (which is more customizable) and the kernel of 3.10 to launch psp and psx games.

     

    I have also done this thing to fix some annoying things for up users (pressing L at boot, and at recoveryng from sleep).

     

    Instructions.

     

    - On the PSP original nand, install 3.10 OE-A (or A', doesn't mattter because the patches of A' will be applied)

    - On the UP nand, install 3.03 OE-C

    - Copy 303_10 mix to GAME150, and run it from the UP nand.

    - Done.

     

    Now you will have the following benefits:

     

    - 3.03 vsh, which you can customize.

    - When you execute a psp or psx game, or a homebrew, OE will switch the nand to the psp one (containing 3.10 OE) automatically, so you will be able to play psx and psp games in the higher firmware, and since it will run on the psp nand, you won't have problems with psx games or with 333 Mhz.

    - When you recover from sleep mode, OE will also be back to the nand you were, so you don't need to press L (in fact, you must not press it )

    - You can access both flashes via usb in the recovery.

    Source / Download


    Nebula 2.25b released!

    iq_132
    By iq_132,
    While I finish nebula 2.26, here is a quick update to thank the people that donated me a PGM mainboard and the cart to extract the Knights of Valour Super Heroes internal protection program. Thanks to the people at BOBO KOV WORLD for the donation and happy new chinese year to everyone!!.

     

    * PGM

    o Added Knights of Valour Super Heroes.

    o Added Martial Masters

    o Added The Killing Blade (only Rev 109 works)

    o Added internal protection program for Photoy2k, removed simulation..

     

    * NEOGEO

    o Fixed kof2002 and Matrimelee drivers.

     

    * CPS 1

    o Fixed CPSQ & CPS_Extra dat files.

     

    * GENERAL

    o Added some cheats, transparency tables and tracklists.

     

    http://nebula.emulatronia.com/

     

    thanks to Kanyero for the news :rolleyes:


    GameEx 7.61 released

    Robert
    By Robert,

    Front End

     

    There is no changelog for 7.61, 7.59 or 7.58

     

    14th February, 2007 - GameEx 7.60

    Vista Fixes and compaitbility updates

    Caching of menu font for quicker startup and return from apps

    Changelog / Download


Portal by DevFuse · Based on IP.Board Portal by IPS
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