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    AmiArcadia/WinArcadia 3.1 released

    Robert
    By Robert,

    Emerson Arcadia and Interton VC 4000 emulator

     

    Changes since 3.02:

     

    * Improved PVI emulation (fixes HUNTING, SHOOTGAL).

    * Support for cartridge RAM (improves BACKGAMM, CHESS1, CHESS2, DRAUGHTS).

    * Miscellaneous improvements and bug fixes.

    >> Get it HERE.


    FBA 0.2.96.64 released

    Robert
    By Robert,

    Arcade emulator

     

    FB Alpha 0.2.96.64 Release

     

    Posted on 27 February 2007 at 18:36

     

    The biggest thing in this release is the updated Sega drivers but it's really nice to see external submissions too.

     

    * Big update to the System 16 drivers - these drivers are still preliminary and thus still have issues (major issues only listed);

    * Dynamic memory maps for System 16B are not emulated

    * Row and Column scroll not emulated for System 16A and B

    * Alternate tilemap select for System 16B not emulated

    * Some of the FD1094 encrypted games require a driver reset after loading before they boot

    * There are plenty of other small issues as well but most games are running well

    * Added driver for Biomechanical Toy (biomtoy) [kev, cleanup by BisonSAS]

    * Fixed blank tile bug in the Prehistoric Isle driver

    * Fixed bad tiles in The King of Fighters 99 driver [bisonSAS, Ryo, Robert, Yuri, Takuma)

    * Updated the CPS-1 drivers to allow brightness control in the palette

    * Removed the XOR from spf2ta now the decryption key is known

    * Cleanup to the Bombjack driver [bisonSAS]

    * Fixed issues with savestates in several drivers

    * Changed the game selection dialog again

    * Added/fixed several non-Latin titles [doomking, BisonSAS]

    * Updated several romsets to match MAME 0.112u3

    * Fixed the perl script that generates the driver list so that sets can be assigned to debug builds only again

    Changelog / Download


    PSPColem 1.0.8 released

    Robert
    By Robert,

    ColecoVision Emulator for PSP

     

    Tuesday, February 27. 2007

    PSPColem: A ColecoVision Emulator for PSP v1.0.8

     

     

    Hi All,

     

    Here is a new version of PSPColem the Colecovision Emulator for PSP.

     

    For those who haven't seen previous versions, ColEm is one of the best emulator of the ColecoVision videogame system written by Marat Fayzullin. It's running on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems. PSPColem is a port to PSP of Colem (Unix version 1.0).

     

    What's new in version 1.0.8 :

     

    - Save state files are now saved using gzip compression (with STZ as file extention). It's much faster to save

    or load states now. You can use gzip or 7-zip to convert old STA to STZ. STA file format is still supported for loading, so you convert your previous saved files inside the emulator.

    - Save state dates are displayed in the emulator window (it's now easier to identify and to load the right save state slot)

    - New graphical functions with new smoother render modes. It uses the PSP GPU for rendering, it does not run faster, but it's a lot smoother.

    - Add a new fullscreen option (render mode max)

    - Bug fix in Rom file requester

    - Multiple keyboard mapping feature (Thanks to Pou-chan) : You can now toggle between three differents keyboard mapping using LTrigger and RTrigger keys.

    >> Get it HERE.


    Nestopia 1.36 released

    Robert
    By Robert,

    NES emulator

     

    February 27 2007

     

    Version 1.36 released. What's new:

     

    Shell Additions:

     

    * Joystick calibrate button in the input dialog.

     

    Shell Changes:

     

    * Now possible to make save states (slots only) during netplay.

    * Some error messages more descriptive.

    * Log file now enabled by default.

    * Lazy loading of some resources, notably the launcher file database.

    * Various aesthetic GUI fixes and improvements.

    * Refactoring.

     

    Shell Fixes:

     

    * Lightgun trigger no longer registered if screen is occluded by a window.

    * Various things, subtle and not-so-subtle.

     

    Core Additions:

     

    * Power Glove peripheral support.

    * Mapper 38, 108 and 173. Info from Ca4He3.

    * UNIF boards: TF1201, KS7038 and GS-2004. Info from Ca4He3.

    * Mapper 150 reset-triggered DIP switch toggling.

    * Database entries.

     

    Core Changes:

     

    * Speed optimizations (NO accuracy trade-off).

    * blargg's nes_ntsc updated to version 0.2.2.

    * HSB/RGB calculation method.

    * 8bit video mode rendering removed.

    * 2xSaI filters removed. Use hqx or ScaleX instead.

    * Even stricter ANSI/ISO compliance.

    * More compiler options and detections through the preprocessor. Refer to "NstApiConfig.hpp" as starting point for porting work.

    * Board names. Info from Pongbashi.

    * Refactoring.

     

    Core Fixes:

     

    * Mapper 234.

    * Mapper 242. Fixes "Dragon Quest VIII (Ch)".

    * Database entries.

    * Various things, subtle and not-so-subtle.

    Changelog / Download


Portal by DevFuse · Based on IP.Board Portal by IPS
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