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    VGBA 3.2 Released

    Mooney
    By Mooney,
    I have just released a new Virtual GameBoy Advance (VGBA) version 3.2.

    VGBA is a portable Nintendo GameBoy Advance emulator. There are VGBA

    ports to Windows, MSDOS, Symbian, and PocketPC.

     

    In this version, I have added a built-in configuration menu, made

    several important fixes to the CPU emulation and the built-in

    debugger, and changed the code structure to better integrate Symbian-

    specific speedups.

     

    The registered users of VGBA-Windows and VGBA-MSDOS are going to get

    their new copies by email in the next few days. Contact me if you are

    a registered user and do not get a copy.

     

    The VGBA-Symbian 3.2 will be coming in the next few days as well, as I

    make the last changes to it.

    Source

    Download it for $25 USD here: VGBA 3.2


    MESS / SDLMESS 0.112 released

    Robert
    By Robert,

    Multi-system emulator

     

    0.112

     

    New System Drivers Supported (in no particular order):

    ------------------------------------------------------

    - Amiga 500 NTSC (former "amiga" driver) [Ernesto Corvi]

    - Amiga 500 PAL [Ernesto Corvi]

    - Amiga 1000 NTSC [Ernesto Corvi]

    - Apple IIj+ [Nick Westgate]

     

     

     

    System Driver Changes:

    ----------------------

    - [AMIGA] Fixed regressions; now boots properly. Also added keyboard support, 512KB "slow-ram" support, preliminary support for Datel Action Replay 1 and many floppy controller fixes. Added Chip RAM mirroring and Extended ADF 1 disk format. [Ernesto Corvi]

     

    - [APPLE2] Fixed crash when ramsize was set to 4k. (bug #1048) [Nate Woods]

     

    - [ATARI] Fixed hang on reset bug. (bug #982) [Nate Woods]

     

    - [AVIGO] Removed redundant artwork in avigo.zip. (bug #1043) [Nate Woods]

     

    - [C16] Fixed crash when ramsize was set to less than 64k. (bug #1049) [Nate Woods]

     

    - [COCO] Fixed crash when ramsize was set to less than 32k. (bug #993) [Nate Woods]

     

    - [COCO] Fixed hi-res interface regression introduced in 0.105. Also cleaned up how input devices work. (bug #1025) [Nate Woods]

     

    - [COCO] Fixed regression in one-bit sound. (bug #1041) [Nate Woods]

     

    - [DGNBETA] More fully implemented certain graphics modes. [Phill Harvey-Smith]

     

    - [GAMEBOY] Updated aspect ratios for gameboy, gbpocket, and gbcolor to 10:9, supergb to 4:3. [belegdol]

     

    - [iP204415] Fixed driver. (bug #986) [Nate Woods]

     

    - [MK2] Updated to use the new artwork system. [Justin Kerk]

     

    - [MSX2] Fixed MSX2 PAL framerates. (bug #963) [MJSTY]

     

    - [N64] Added the .bin file extension. (bug #1016) [Nate Woods]

     

    - [sATURN] Saturn driver back up to date so it starts up and shows the boot screens properly. [R. Belmont]

     

    - [THOMSON] Fixed device name that clashed with "cc" option on main MESS. (bug #994) [Antoine Mine]

     

    - [THOMSON] Improved video and mouse emulation, and all machines now use the Model 2 Game Extension. [Antoine Mine]

     

    - [TRS80] Fixed TRS-80 drivers. [Robbert, R. Belmont]

     

    - [VTECH1] Fixed memory leak. (bug #1021) [Nate Woods]

     

    - [VTECH1] Rewrote memory and input handling, added support for the 4MB extension. Also changed BASICV2.1 loading and corrected Laser 310 clock frequency. [Dirk Best]

     

     

     

    User Interface Changes:

    -----------------------------

    - Changed -biospath command line option to be -rompath. -biospath still works but it is secondary and configuration files created by MESS will use -rompath. Also removed -softwarepath, paths passed on the command line will now be absolute. The concept of software paths will continue within the MESS GUI. [Nate Woods]

     

    - [Windows] Fixed bug that could cause the loss of mouse capture when toggling the menu bar. (bug #977) [Nate Woods]

     

    - [Windows] Fixed regression when saving and loading save states. (bug #1035) [Nate Woods]

     

    - [Windows] Fixed device create bugs that could cause file extensions to not be specified by default or crashes. (bug #1040) [Nate Woods]

     

     

     

    Imgtool Changes:

    ---------------------

    - Fixed a bug that could cause crashes when opening ZIP files. [Nate Woods]

     

    - Updated help text. [Nate Woods]

     

     

     

    Source Changes:

    ---------------------

    - The core is based on MAME 0.112. This incorporates all features of the update to this core. [MAME team]

     

    - Fixed certain crashes that occured on hard reset. (bug #988) [Nate Woods]

     

    - Fixed bug that caused a crash when a device was passed an empty string at the command line. (bug #991) [Nate Woods]

     

    - Fixed error reporting when startup images are not properly loaded up. (bug #928, #990, #992) [Nate Woods]

     

    - Fixed crash when unmounting images in the old UI file manager. (bug #998) [Nate Woods]

     

    - Fixed various memory leaks in debug builds when the debugger is not enabled. (bug #1018) [Nate Woods]

     

    - Fixed hash file processing. [MJSTY]

     

    - Fixed problem creating printer output. (bug #1039) [Nate Woods]

     

    - Removed redundant checks for tilemap allocation failute. [Dirk Best]

     

    - [Messtest] Now displays emulation error output. [Nate Woods]

     

    - [Windows] Fixed several memory leaks in the Windows code. [Nate woods]

     

    - [Windows] Consolidated some MESS specific OSD code into the MAME OSD core code and removed redundant directory functions. [Nate Woods]

    >> Get the source and binary HERE.

     

    >> Get SDLMESS here.


    AmiArcadia/WinArcadia 3.0 released

    Robert
    By Robert,

    Emerson Arcadia emulators

     

    These emulate the Emerson Arcadia 2001 (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) and Interton VC-4000 (Acetronic, Fountain, Interton, Prinztronic, Rowtron, Voltmace, Waddington, etc.) console families.

    >> Get them HERE.

     

    Sorry, changelog is:

     

    * Interton VC-4000 emulation.

    * Interrupt support.

    * Miscellaneous improvements and bug fixes.


    3.10 OE-A2 Update Released

    Mooney
    By Mooney,
    This update requires 3.10 OE to be installed (program will check it this time, to avoid semi-bricks

    in previous versions).

     

    Copy the 310_a2update directory to /PSP/GAME150 in your memstick, and run it.

     

    Changes:

     

    - Corrected a bug that caused Metal Slug 6 (from Metal Slug Anthology), and other umd/iso games

    containing a static elf to show error 0x80020148.

    Source / Download


Portal by DevFuse · Based on IP.Board Portal by IPS
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