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FrodoDS 2/15/07 Released
ok I think I've made some definite improvements to the sound code, to me its the best sounding yet.
I hope that reenabling sound doesn't break the menu or the emulator again lol, I've tested it on my ds-x and my m3sd and seems to work fine on the couple games I tried.
Well off to play some M.U.L.E.
Enjoy,
Troy(GPF)
Get it here: DCEmu Release Thread
LMP-ng Updated
Media player for the Nintendo DS
New in this version:
- Shuffle mode
- Fixed a bug that may cause freezing when mp3 is finishing
- Animated progressbar
- Much better quality volume control
Known problems:
- FLAC playback have some problems
If you are experiencing freezing, try formatting your card and copying everything again. That solves a lot of problems with corrupted FATs. If it still doesn't work, try holding A or B (or both) when starting the program (that'll disable loading of ID3 tags and playlists, respectively).
If you're still experiencing problems when starting, hold START while starting, and post the last message on screen.
Wine 0.9.31 released
Windows API emulator for Unix
This is release 0.9.31 of Wine, a free implementation of Windows on Unix.
What's new in this release:
- Many Direct3D fixes and performance improvements.
- Several new comctl32 test cases.
- IDL compiler improvements.
- More OLE32 marshalling fixes.
- Lots of bug fixes.
>> Get it HERE.
Ootake 0.96 released
TG16/PCE emulator
2007/02/16 0.96 released- Hello. I haven't seen you for a long time.
- Interrupt processing was modeled on a real machine more. In the ending of "Formation Soccer '90", the problem of freezing was solved.
- In "Mugen Senshi Valis", the problem that the time display had been hidden was solved. Moreover, in other some games such as "Fantasy Zone", I think that the vertical display beginning position became it as well as a real machine.
- Additionally, a detailed part has been improved and corrected.
