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    DPGPlay v3.0

    Mooney
    By Mooney,
    DPGPlay is a player and demuxer for DPG0/1/2 files. It's Windows only, but this could be re-implemented pretty easily on Linux since what actually plays the video and audio is mplayer. Source is provided for both the program and the demuxer.

     

    Changelog:

     

    v3.0

    -RGB21/15/18 being too dark is finally fixed.

    -Can simulate how DPGs look on the DS's screen (check "Simulate DS")

    Both options require AviSynth.

    Source / Download


    No$GBA 2.3b released

    Robert
    By Robert,

    GBA and NDS emulator

     

    20 January 2007 - version 2.3b

     

    - gba/snd: snd_on_off 60h-81h non-writeable while disabled with optional warning

    - gba/snd: fixed snd_on_off (resets only 60h-81h, not 82h-83h) (thanks ludvig)

    - gba/help: described nr52/snd_on_off affected registers (60h-81h reset to zero)

    - gba/help: added noise random generator specs (gba psg channel 4, poly counter)

    - snap/sav: uses new "save_chunks" function (instead separate snapdat_write's)

    - snap/sav: RLU-encoder/decoder supports long-same regions (code 80h dta8 len16)

    - snap/sav-loader: re-allows old/smaller 64K sram/liff blocks (pre 128K flash)

    - snap/sav-loader: raised gba-max liff/sram_siz for to 128K (for new FLASH type)

    - snap/sav-loader: replaced fixed "liff/sram_siz" by variable "memsiz_sram/liff"

    - snap/sav-loader: skips unknown blocks by file-entry (rather by expected entry)

    - gba/help: new Backup IDs chapter (library ID strings, thanks pocketheaven faq)

    - gba/backup: detects 128kbyte FLASH backup (reportedly uses ID "FLASH1M_Vnnn")

    - gba/backup: emulates bankswitched 128kbyte FLASH backup memory (not tested)

    - gba/add-on: emulates gba solar sensor (currently fixed level) (boktai, momov)

    - gba/add-on: emulates gba-cart real time clock (rtc) (boktai, thanks momov)

    - gba/multiplay: refixed slave machine bios-loading (missing v2.2 mount_system)

    - nds/sound: precalculates sample rate timing (for some/minor emulation speedup)

    - nds/backup/help: added description of the new eeprom/flash/fram backup types

    - nds/backup: new: None, EEPROM 8K, EEPROM 64K, FLASH 256K, FLASH 512K, FRAM 32K

    - nds/3d: uses pixelformat with alpha (if supported, ie. not by generic driver)

    - nds/3d: above alpha untested - disabled by default - see setup: 3D Rear Alpha

    - nds/3d: added warning on 3D access with powcnt bit2-3 disabled (thanks anders)

    - nds/snd: fixed hang-up on uninitialized sound frequency (thanks damian yerrik)

    - nds/3d: loads opengl on any opengl-call (not only on swap buffers) (anders)

    - cpu/help: added notes on mis-aligned ldrd/strd (cpu memory alignments chapter)

    - cpu/detail: emulates mis-aligned ldrd/strd (clips lower 2 bits) (not 3 bits)

    - cpu/bugfix: fixed ldrd/strd bugged alignment warning (thanks anders norlander)

    - winxp/xboo: nocashio install bugfix: added "system32\" in CreateService param

    - winxp: supports Alt+key combinations (VK_LMENU instead of unsupported VK_MENU)

    - internal: sorted/re-arranged nds variables (for future nds snapshot support)

    - setup: changed color/depth settings: re-applies nds_color_xlat (backlights)

    - web/paypal: fixed missing CRLF between "=" / "-----END PKC" (thanks francesco)

    - nds/directboot: puts nds7_bios_crc and user_settings_base in RAM (as by BIOS)

    - nds/3d: cleanup: unloads opengl library (if loaded) on exit

    - nds/3d: uses win31-style upside-down-images (required for nvidia geforce)

    - nds/help: new chapter on accessing gba-slot/gba-carts in ds-mode (clks/addr)

    - gba/help: new chapter on gba cart real time clock (rtc) (used in boktai)

    - gba/help: new chapter on gba cart solar sensor (boktai, thanks momov for cart)

    - gba/help: new chapter on gba cart rom-chip 4bit io port (used in boktai)

    - gba/help: added backup eeprom chip names 9853 (mario), and 9854 (boktai)

    - nds/directboot: stores RomChipID in RAM (as by BIOS) (verified by newer games)

    - nds/bugfix: hwreset memclear includes nds7 I/O region (older version didn't)

    - gba/help: added note on ZERO-padded titles in cart-header (eg. in boktai)

    - gba/help: fixed joybus entrypoint in gba-cart-header summary (E0h instead E4h)

    Source / Download


    More 0.111u4 releases

    Robert
    By Robert,

    PSP2600 v1.0.1 released

    Robert
    By Robert,

    Atari 2600 emulator for the PSP

     

    Saturday, January 20. 2007

    PSP2600: Atari 2600 emulator for PSP v1.0.1

     

    Hi All,

     

    Stella is the best emulator of Atari 2600 game console, running on many different systems, such as Linux, Solaris, Windows, MacOS/X WinCE, OS/2, GP2X.

     

    It has been written initially by Bradford Mott, see Stella site for details.

     

    PSP2600 is a port on PSP of the version v2.2 of Stella. It's based on the work of David Voswinkel, who was the first to port Stella to PSP.

     

    It has been developped on linux for Firmware 1.5 and i hope it works also for 2.x using the great eloader (0.99x) from http://www.noobz.eu/.

     

    How to use it ? Everything is in the README.txt file.

     

    Sources are included, and this package is under the GNU public licence, read COPYING.txt file for more information about it.

     

    Many thanks to Gelon for his beautiful icons, to the Stella team for this nice emulator, and to all PSPSDK developers.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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