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    Azureus 2.5.0.4 released

    Robert
    By Robert,

    BT client

     

    What's new in 2.5.0.4

    2.5.0.4 is a maintenance release to fix up a few minor, but relatively annoying problems with 2.5.0.2.

    Source / Download


    Wine 0.9.30 released

    Robert
    By Robert,

    Windows API emulator for Unix

     

    This is release 0.9.30 of Wine, a free implementation of Windows on Unix.

     

    What's new in this release:

    - Many improvements to Direct3D shaders and state management.

    - Support for inter-process memory allocations.

    - OLE32 marshalling fixes.

    - Lots of bug fixes.

    Source / Download


    ZSNES 1.51 released

    Robert
    By Robert,

    SNES emulator

     

    v1.51 - January 25, 2007

    ............................................................

     

    All Ports:

    ----------

    - Rejoice for finally having 224 lines and them being shown properly in all cases. [pagefault]

    - IRQ and timing fixes (fixes Chrono Trigger issues, Super Mario World, and others). [pagefault]

    - Fixed bug with certain commandline parameters permanently overwriting config file settings. [Nach]

    - Fixed bug with loading new ZMVs of a different version. [Nach]

    - Loading ZMV with ROM mismatch prints a message. [Nach]

    - Movie menu now has tabs and only shows proper options when available. [Deathlike, Nach, grinvader]

    - Slight improvement to the Custom Res functionality. [Deathlike, Nach]

    - Keep4_3Ratio option now only shows when necessary. [Deathlike]

    - PNG files now use extended height in extended height mode. [Nach]

    - Pausing, rewinding, and fast fowarding are disabled during movie dumping. [Nach, SamB]

    - You can now force a movie dump length shorter or longer than the actual ZMV length. [Nach, Deathlike]

    - Fixes for MEncoder check; added LAME check. [Nach]

    - Custom dumping with multiple passes implemented. [Nach]

    - Fixed some bad memory reads in command-line parser. Thanks grinvader. [Nach]

    - Now there's an option to switch to replay mode while recording movies when loading a state and vice versa. [Nach, Deathlike]

    - Fixed a bunch of bugs with certain save selection techniques not working right. [Deathlike]

    - Fixed gui font overwrite problem after fixing a cheat. The dots should be gone now. [Jonas Quinn]

    - You can now select the level of HQ filtering where applicable. [Deathlike]

    - Many tweaks made to reduce GUI mem usage on all ports. [Deathlike]

    - ZSNES now properly adheres to the command-line when Auto State Save/Load is used. [Deathlike]

    - Quick exit key now adheres to Auto State Save/Load. [Deathlike]

    - Inc/Dec Gamma toggles actually DO something. Gamma level is now definable in the config file. [Deathlike]

    - Fixed bugs with playing back ZMVs of 2+ players at once. [Nach]

    - Fix crash if you rewind farther than the game start in Kirby Super Star, Secret of Mana and some other games. [Jonas Quinn]

    - Fix crashing if using rewind in a movie before rewind slot is filled. Thanks BoltR. [Nach]

    - Readded the smoke effect. [Jonas Quinn]

    - Fixed the Winter Gold crash (but not the freeze). [Jonas Quinn]

    - Fixed crash in Super Demo World and possibly certain other large games. [Jonas Quinn]

    - Fixed loading many old ZSTs. [Jonas Quinn]

    - Fixed some bugs with movies which load from power on with SRAM. [Nach]

    - Fixed some issues with DSP-4 movies. [Nach]

    - Added ability to have game-specific input. Main input is now stored in zinput.cfg. [Nach, Deathlike]

    - Added option in Config->Options for Screenshot format. [Deathlike]

    - Fix crash on creation of ZMV if save path does not exist. Thanks Maximus. [Nach]

    - Logo support for AVI dumping. Set the logo file in zmovie.cfg; it can be gzip'd if you want. [Nach]

    - Pick state menu (default - F3) now has wraparound. Praise Pac-Man! [Deathlike]

    - Config file cleanup for more understandability. [Deathlike]

    - New Don't Save SRAM option. [Deathlike]

    - More GUI cleanup and tweaking, also reorganization. [Deathlike]

    - Removed the horrible-sounding Mono Surround Sound code. [Deathlike]

    - Source cleanup. [Deathlike, Phil^, Nach, grinvader]

    - Parsegen now allows one to define inside a PSR file to have it reject arrays from older config files. [Nach]

    - Our assembly syntax shortener now is case-insensitive with new case-insensitive string class. [Nach]

    - Archopt has updated flags, added GCC 4.2's -march=native support. [Nach]

    - Parsegen now has atoui() which should fix reading very large values. [Nach]

    - Ported more assembly to C. [Jonas Quinn]

    - Misc. bug fixes. [Deathlike, Jonas Quinn, SamB, Nach, grinvader]

     

    DOS Port:

    ----------

    - Fixed snapshots key from attempting to take a PNG when it cannot. [Deathlike]

    - Removed old DOS debugger at last. [samB]

    - Clock box option now does something in 8-bit modes. [Deathlike]

     

    Win Port:

    ----------

    - Updated and improved NTSC filter. [blargg, pagefault, Deathlike]

    - Added 1600x1200 S Full to Windows port for consistency. Fixed details of 1600x1200 S Win. [Deathlike]

    - Fixed crash with HQ4x in windowed mode with Hi-Res Mode 7 on. [Deathlike]

     

    SDL Port:

    ----------

    - Fixed broken option on Mac OS X; load menu shouldn't crash anymore. Thanks phf. [Nach]

    - Made WIP launch message berate users for not using --enable-release if it was an official release. [Nach]

    - Added option to define configuration directory. [Aerdan]

    - Mac OS X config directory now defaults to Library/Application Support/ZSNES. [Nach]

    - Symlink support for matching ROM name to files. [Nach]

    - Updated and improved NTSC filter. [blargg, pagefault, Deathlike]

    - More accurate NTSC ratio. [pagefault]

    - You can now use libao for sound, compile with --enable-libao, also see zsnes --help for a list of drivers to use. [Nach, Bisqwit, grinvader]

    - Unit testing done; off by one errors in audio sample output fixed. Thanks hakonrk and grinvader. [Nach]

    - Now supports ~ (home directory) in various places, most notably ROM loading. [Nach]

    - Fixed some filtering and video refreshing issues. [Deathlike]

    - Fixed Bilinear Filtering on startup. [Deathlike]

    >> Get it HERE.


    ML TNG u5 released

    Robert
    By Robert,

    Front End for MAME

     

    January 24, 2007

    Beta u5 Released

     

    - Eliminated (hopefully) all screen flicker when selecting items.

     

    - Updated ML's compiling environment to correct issues related to slower computers. Hopefully ML will no longer sap cycles from your CPU while idling.

     

    - There was also a key delay problem with slower computers which I hopefully coded away.

     

    - Added in startup/output window a checklist as ML TNG starts, so you can monitor what is happening.

     

    - Added 2 new functions:

     

    CTRL+F - Toggles Fontsize. This will jump between 8x8 and 16x16 font sizes.

     

    CTRL+R - Rotate Resolution. Jumps between 640, 800, 1024, 1280 width screen sizes. Resolutions larger than current screen size will attempt to display, but will obviously be cut off.

     

    ** Note: Resolution and Font changes cannot be issued while viewing an information (history/mameinfo/help) list, only in a gamelist mode.

     

    - Reoriented some screen elements, giving more room for any of the status messages towards the bottom of the display.

     

    - Merged F9/F10 to just use F9, which will locate your .INI, create a backup then create a fresh emulator .INI for you.

     

    - Rewrote the MAMEINFO/HISTORY data obtaining routines to make finding information much, much quicker.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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