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    RockNES/Win32 v5.00 BETA 3 released

    Robert
    By Robert,

    NES emulator

     

    What's new for version 5.00 BETA 3 (01/03/2007)

    -----------------------------------------------

    - Timer tweaked a bit, it works better.

    - Fixed display messages and flickering.

    - Some internal changes and minor fixes.

    >> Get it HERE


    MagicEngine FX v1.0.1 released

    Robert
    By Robert,

    TG16/PCE emulator

     

    v1.0.1:

     

    - implemented disc-change support in Voice Paradise and Last Imperial Prince

    - fixed a slowdown when loading game states with movies

    - fixed a sprite rendering bug

    - added a command line option to directly start a CD game : 'pcfx -cd' or 'pcfx.exe -cd:E'

    - added a new .ini option '[cdrom] driver' to select the CD-ROM driver (SPTI/ASPI)

    - added a reset option to the keyboard/gamepad 'game' config sub-menu

    >> The free demo is available HERE.


    PSPColem 1.0.7 released

    Robert
    By Robert,

    Colecovision emulator for PSP

     

    PSPColem: A ColecoVision Emulator for PSP v1.0.7 (bug fix)

     

     

    Hi All,

     

    Here is a new version of PSPColem the Colecovision Emulator for PSP.

     

    For those who haven't seen previous versions, ColEm is one of the best emulator of the ColecoVision videogame system written by Marat Fayzullin. It's running on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems. PSPColem is a port to PSP of Colem (Unix version 1.0).

     

    What's new in version 1.0.7 :

     

    - Add help menu

    - Bug fix in PNG screenshots (bad colors)

    - Bug fix in the file selector (state files loading)

    - Bug fix in the keyboard menu

    >> Get it HERE.


    Ootake 0.90 released

    Robert
    By Robert,

    TG16/PCE emulator

     

    2007/01/02 0.90 released

    - The image quality ("Coloring" & "Quality of the special scanline of default") has been improved to become beautiful and easy to play.

    - "Set Resume" menu was added to "File" menu. The game that puts the check in this menu starts from the last continuation when starting next. (Every time, when ending, it saves the state by the automatic.) Moreover, states of the "TurboButton" setting and the "CPU Speed" setting, etc. return. (The best setting at each game can be preserved.)

    - Operation speed & timing of CPU has been elaborately adjusted. In "Bravoman", the problem that the character font takes the shape (generated from v0.88) was corrected.

    - The behavior (screen display) when the "Hu-CARD game" started was modeled on a real machine.

    - "MoreLate RasterTiming" menu was added to "CPU" menu.

    - The resolution of "400x300" and "800x600" can be selected at full-screen.

    Source / Download


Portal by DevFuse · Based on IP.Board Portal by IPS
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