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    ML TNG u5 released

    Robert
    By Robert,

    Front End for MAME

     

    January 24, 2007

    Beta u5 Released

     

    - Eliminated (hopefully) all screen flicker when selecting items.

     

    - Updated ML's compiling environment to correct issues related to slower computers. Hopefully ML will no longer sap cycles from your CPU while idling.

     

    - There was also a key delay problem with slower computers which I hopefully coded away.

     

    - Added in startup/output window a checklist as ML TNG starts, so you can monitor what is happening.

     

    - Added 2 new functions:

     

    CTRL+F - Toggles Fontsize. This will jump between 8x8 and 16x16 font sizes.

     

    CTRL+R - Rotate Resolution. Jumps between 640, 800, 1024, 1280 width screen sizes. Resolutions larger than current screen size will attempt to display, but will obviously be cut off.

     

    ** Note: Resolution and Font changes cannot be issued while viewing an information (history/mameinfo/help) list, only in a gamelist mode.

     

    - Reoriented some screen elements, giving more room for any of the status messages towards the bottom of the display.

     

    - Merged F9/F10 to just use F9, which will locate your .INI, create a backup then create a fresh emulator .INI for you.

     

    - Rewrote the MAMEINFO/HISTORY data obtaining routines to make finding information much, much quicker.

    >> Get it HERE.


    Simple GBA Mode Switcher released

    Robert
    By Robert,
    Simple GBA Mode Switcher for the DS

     

    With Slot-1 DS flash carts, you sometimes want to boot a GBA cart in Slot-2. There’s probably something already out there for this, but I couldn't find one so I made a small and simple GBA mode switcher. It uses the setting you've selected in your DS firmware to determine which screen to run on. This is probably the shortest DS code I'll ever write, so source is included in this post.

    >> Read the source, or download a binary HERE.


    PSP2600 1.0.3 released

    Robert
    By Robert,

    Atari 2600 emulator for the PSP

     

    Wednesday, January 24. 2007

    PSP2600: Atari 2600 emulator for PSP v1.0.3 (bug fix)

     

     

    Hi All,

     

    Here is another version (and i hope the last one) of PSP2600 the Atari 2600

    emulator running on PSP.

     

    What's new in this version ? Mainly bug fix :

     

    - Bug fix in the render mode Max and x1.25

    - New default mapping for the keyboard in order to

    use the analog/digital swap feature.

     

    It has been developped on linux for Firmware 1.5 and i hope it works also

    for 2.x using the great eloader (0.99x) from http://www.noobz.eu/.

     

    How to use it ? Everything is in the README.txt file.

     

    Sources are included, and this package is under the GNU public license,

    read COPYING.txt file for more information about it.

     

    ** Many thanks Poem58 for his help and support ! **

    >> Get it HERE or HERE.


    PSP2600 v1.0.2

    Mooney
    By Mooney,
    What's new in this version ?

     

    - Merge the code from Stella v2.2 (replacing Stella v2.0 b1)

    - Add several Anti-Flicker modes such as :

    Phosphor (from Stella v2.2), nice but CPU consuming

    Simple, very fast and suitable for black background games

    Average, it computes average colors between two frames

    - Add paddle support, using Left / Right keys or analog Pad

    - Fix the sound speed/accuracy (For a better quality, set the

    PSP clock to 333Mhz in the settings menu)

    - Bug fix in Rom file requester

    PSP hangs when the rom list was big and already sorted

    - Remove Gelon's name from graphics stuff (as he wants to)

    - Add Aenea as the author of the first PSP port (i'm sorry for this mistake !)

    Source / Download


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