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    MoonShell v1.6 Beta Released

    Mooney
    By Mooney,
    Version 1.6beta 2006/12/27

     

    Update to 'Game_Music_Emu 0.5.2' for NSF/GBS/HES/AY/SAP/KSS.

    The number of tracks of NSF version 2 can be acquired.

    [GMEPlugin] section was added of global.ini.

    When skin.ini is selected, it is skin reload.

    Corresponded to the MSE plug-in.

    Update to 'libpng-1.2.14'.

    Corresponded to the TTA plug-in.

    Corresponded to the AAC plug-in. (Not practical level.)

    Source and Download: HERE


    Virtual Game Maker (NDS) v0.90 Released

    Mooney
    By Mooney,
    It's been a long time coming, but Globoeil's Virtual Game Maker (VGM-DS, for short) is now on v0.90 with one sackful of additional features, bug fixes, major and minor tweaks, and improvements. Check out the full changelog:

     

    * 3-step animations (Like in RM2K)

    * Pages 100% working, with conditions (switch, having object, etc...)

    * Full switch system

    * BONUS: themes for VGMDS

    * BONUS: Now you've equipment!

    * BONUS: The interface has been improved for event instructions.

    * Now you can copy/paste instructions and edit them.

    * BONUS: Added a map-error-scanner in VGMDS!

    * BONUS: GameOver screen & music!! (When like<=0)

    * ALL PAGE-RELATED BUGS HAVE BEEN FIXED, all problems with event & hero collision too (better gameplay & speed).

    * Change hero graphics instruction

    * Change event graphics instruction

    * Change general variable/switch instruction

    * Change hero attribute instructions

    * wait instruction (freezes the games, or freeze the event

    * change hero walking speed (instruction, or setting? If its an instruction, then I can make my character press a certain key to activate running)

    * add equipment instructions

    * remove object instruction

    * remove equipment instruction

    * Show picture instruction

    * Teleport Event

    * Play animation (on event)

    * Play animation (on hero)

    * Move other event/hero

    * Move (for x pixels, not squares)

    * Move (square): approach/escape from hero,random

    * Advanced variables

    * Fork condition instruction

    * Save in VGRDS

     

    Source / Download


    TA-082 w/ 2.71 Downgrader Released

    Mooney
    By Mooney,
    This is an application to downgrade a ta-082 unit running 2.71 firmware and HEN-D to 1.50, although theoretically can downgrade to any version, but only 1.50 has been tested.

     

    The application, at the moment of writing this readme was tested in 5 psp’s, with 5 success. As always, this kind of application have risks, this one in concrete write to idstorage area of nand.

     

    READ CAREFULLY THE INSTRUCTIONS AND DON’T SKIP ANY STEP

     

    Instructions

     

    * Copy the UPDATE and idstoragechange folders into /PSP/GAME/

    * Get the official sony 1.50 eboot and put it in the /PSP/GAME/UPDATE folder with the name of UPDATE.PBP

    * Run HEN-D if you are not already running it.

    * Execute the idstoragechange. It needs 75% battery. It will change some keys of your idstorage needed to downgrade the ta-082.

    * The program will exit to the XMB. Now execute the generic downgrade, which will show in the xmb as “Update X.YX” in the psp language.

    * The generic downgrader will also need 75% battery. IT will downgrade your psp to 1.50.

    * At the end, it will ask you to press X to restart the psp. Do it.

    * If all went fine, you’ll receive a blue screen telling you to press O. Do it, and reenter your settings. Welcome to 1.50.

    * If things didn’t go that fine, you’ll have a non-functional psp, aka brick. You accepted that risk, remember.

    Source and Download: downgrader.lan.st


    CWCheat 0.1.6 for POPS

    Mooney
    By Mooney,

    CWCheat for PSX emulator on PSP

    weltall has emailed us his latest CWCheat for POPS. You can now enjoy cheating all your PSX titles under 3.02 OE PSX emulation! It does require little modification to get known cheats working; but it’s easy — samples are included. Check out “HOW TO CONVERT PSX AR-GS CODES.txt” for details on that.

     

    0.1.6 REV. C changes for 3.02OE/POPS:

     

    * this is a special build only for pops (PSX EMULATOR)

    * removed usb support as usb prxs aren’t loaded in pops mode, maybe they can be loaded but to avoid flashing requirement i preferred this way

    * removed all umd imports (same as above)

    * remapsp although is still there (and seems to do something) is reported as not working it disables game input

    * ID is forced to POPS

     

    Keep in mind: this only works for 3.02 OE as the PSX emulator can’t be used with DevHook.

     

    All other features remain fully intact, this means you can:

     

    * cheat in your games (the db and the config are loaded from ms0, if you don’t have them it will still work only it will go for default config and you will have an “empty” db) the ID of the pops emulator is POPS.

    * CHANGE THE CPU CLOCK IN GAME WHEN YOU WANT IT WITHOUT REFLASHING EVERYTIME!! this means that you can put a default cpu/bus clock that will be set when loading in the config file (change the cpu clock in the menu and save the config in the config menu) but also you will be able to change in every moment and without touching the flash the cpu/bus frequency!!

    * my screenshootbmp mod which uses volatile ram to do the screenshoot stopping the game for less than one sec!

    * standard screenshoot version

    * brightness changer which uses the screen button (what you use to change brightness normally) it works up to the 4^ level

    Source / Download


Portal by DevFuse · Based on IP.Board Portal by IPS
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