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    Gens32 Surreal v1.72 Noel released

    Robert
    By Robert,
    I know that a lot of things need to be added,but I am busing those days.This is just a gift for Christmas.

     

    Merry Christmas!

     

    PS:

    Back up your v1.69 R2,and then update to this version.

    >> Get it HERE.

     

    P.S. this is not an upgrade


    X-Flash V18 Released

    Mooney
    By Mooney,
    new for X-Flash V18:

    - Multi Firmware Version implementation.

    Supports three versions including 3.02 OE unofficial hybrid.

    - Esitmated free space on flash0 is more accurate.

    - Program terminates if any firmware installation on flash0 is

    greater than 20.2 Megabytes (all firmware versions).

    - Gameboot movies for 3.02 SE must be no greater in size than

    the original gameboot movie.

    - Added a Christmas theme for the X-Flash menu.

    ;.-.;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~;.-.;

    ;`-'; /| /| ;`-';

    ;.-.; //|/''/''/ ;.-.;

    ;`-'; //''||' || ><-Flash V18 24/12/06 ;`-';

    ;.-.; |/ |/ |/ ;.-.;

    ;`-'; ;`-';

    ;.-.;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~;.-.;

     

    10 APPLY FIRMWARE VERSION 13.37 SPOOF

    11 PERFORM COMPLETE FIRMWARE DUMP

    12 PERFORM REGISTRY RESTORE / BACKUP

    13 CHANGE X-FLASH MENU THEME

    ____ 14 COPY AN MP3 FILE TO FLASH MEMORY

    -' __\____ 15 QUIT X-FLASH PROGRAM

    ____) 1 APPLY DEBRANDED INTRO SCREEN

    _) 2 APPLY ALTERNATE SOUND EFFECT

    _) 3 DISABLE NETWORK UPDATE ICON

    -.____) 4 REMOVE XMB MENU WAVE EFFECT

    5 REPLACE JANUARY BACKGROUND

    6 INSTALL CUSTOM FONT

    7 APPLY CUSTOM XMB MENU LABEL 1

     

    ;.-.;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~;.-.;

    ;`-'; ;`-';

    ;.-.; ;.-.;

    ;`-'; ;`-';

    ;.-.; ;.-.;

    ;`-'; ;`-';

    ;.-.;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~;.-.;

    Source and Download


    PSP Firmware 2.80 Downgrader Released

    Mooney
    By Mooney,

    Using the 2.80 Kernel mode exploit found by Team C+D, 0okm has created a downgrader for firmware 2.80. This app will ONLY work with TA-079~081 motherboards. This process is quite tricky, so make sure you understand what you're doing BEFORE you try downgrading. Here are 0okm's instructions:

    HowTo

    1. Run moonlight's "FW2.60 DownDate helper" on FW1.50PSP to Dump "FW1.50 File"

      or Download "FW1.50 File" from psp-hacks downdater_final.rar

      Extract downdater_final.rar\DOWNDATER\ all file to ms0:\DOWNDATER\

     

    2. Run FW150IPL_Dumper on FW1.50PSP to Dump ms0:\DOWNDATER\PRX\FW150_ipl.bin

      NOTE: if no FW150_ipl.bin in ms0:\DOWNDATER\PRX\

      Run FW280DownDate4TA-079 will brick your PSP !!!

     

    3. Run FW280DownDate4TA-079 By xLoader

      NOTE: Don't use eLoader to Run FW280DownDate4TA-079

      it will brick your PSP !!!

    NOTE: 0okm is not responsible for any effects this app may have on your PSP. As with all downgraders, there is a risk it will brick your PSP. USE AT YOUR OWN RISK!

     

    Source / Download Downgrader v0.01 / Download Easy Installer


    Yabause 0.8.0 released

    Robert
    By Robert,

    Saturn emulator, for Debian, Dreamcast, Linux, Mac OS X and Windows.

     

    0.7.2 -> 0.8.0

    cart:

    - Moved Netlink code to its own file: netlink.c

    - Improved Netlink AT command handling. Most games using the X-Band software should work now.

    - Fixed a number of bugs that were causing strange behaviour in Netlink emulation.

    - Added Modem states. Online Mode is now handled correctly.

    - Added Networking code that allows two Yabause instances to communicate with each other. Still somewhat buggy.

    cd block:

    - Fixed an issue where games that didn't specify an index along with the track when playing cd audio didn't work correctly.

    vdp1:

    - Code cleanups.

    vdp2:

    - Code cleanups.

    - Adjusted frameskip code so it skips up to a maximum of 9 frames at a time.

    direct sound core:

    - Fixed a bug that was screwing up the buffer position. Now it's almost perfect(at the very least there's no clicks or pops anymore).

    sdl sound core:

    - Fixed a bug that was screwing up the buffer position. Now it's almost perfect(at the very least there's no clicks or pops anymore).

    software video core:

    - Polygon drawing improvements

    - Removed the silly y-axis clipping technique

    - Added a filter for clipping detection

    - Added vdp1 "end codes" in textures, but didn't find a game that use it yet, please report bugs.

    - Code Cleanups

    - Fixed a potential bug in polygons

    - Fixed a bug in polygon clipping

    linux port:

    - Code cleanups

    - Changed a few things in configure script to fix compilation problems when OpenGL and/or gtkglext were not present.

    - Added a log popup window.

    - Added a screenshot window on gtk port.

    - Fixed Pause/Screenshot bug.

    - Removed the "Keep ratio" setting as it can't be done in gtk and replaced it by a "Fullscreen" setting.

    - Added a yabause entry in gnome and KDE application menus

    - Changed configure script so it fails on linux if --with-opengl is used and gtlglext is not installed.

    dreamcast port:

    - Compiles and runs again.

    - Added Normal Sprite support.

    - Added Distorted Sprite support.

    - Added Scaled Sprite support.

    - Added in YabauseGetTicks support.

    - Ported VDP2 portion of software renderer.

    - Added new cd core.

    - Added very simple GUI.

    - Other bug fixes.

    netbsd port:

    - Added patch to get yabause working on netbsd with cd support thanks to Takashi Kyohara.

    windows port:

    - Added pad configuration(first pad only).

    - Added support for gamepads/joysticks.

    - Removed duplicate cd code.

    - Added a separate thread for cd access. SPTICDGetStatus is the only function making use of it for now.

    - Fixed fullscreen bug

    - Added dialog and settings saving/loading for Netlink stuff(disabled for now).

    - Other bug fixes.

    general:

    - Commited mac port fix by Antime.

    - Coordinate Increment Registers are now set to 1 when using the quick load function. It seems there's at least one game out there that doesn't want to set it.

    - Improved Backup Ram bios emulation functions. The only functions that still aren't functioning correctly are Bup Write, Bup Read, Bup Verify, and Bup Set/Get Date. So still no saving, but at least there's no errors when running games now.

    >> Get it HERE


Portal by DevFuse · Based on IP.Board Portal by IPS
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