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    DS iPod Now With OGG Support

    Mooney
    By Mooney,

    Lick released a new version of his DS iPod simulator that now includes support for OGG files.

    It plays OGGs, VERY CHOPPY! Music->Songs->(your ogg file)->Play.

     

    It's choppy because I haven't implemented sound timing yet. Screen turns off after 5 seconds (or when lid is closed).

    Source / Download


    PSPUAE v0.62 Christmas Edition Released

    Mooney
    By Mooney,
    From Everyone here at pspuae.com, Merry Christmas and A Happy New Year.

    We have released a new version of PSPUAE, changes / improvements are listed below.

     

    - you can now save the amiga mouse pointer position and restore it with a key-combo

    - 24 mousestates slots, can be renamed with the amiga keyboard for better assignment

    - new option 'Auto Mouse Speed' for setting the speed of the mouse while restoring

    must be set faster for screens with higher resolution

    - you can toggle the mousespeed with a key-combo

    - cd32 buttons can now assigned to key-combos

    - joy1 up/down/left/right can now assigned to key-combos

    - new option 'CPU to Chipset Ratio"

    - new option 'Disable Key Combos"

    - new option 'Toggle X & O" (You can now swap X and O for the menu)

    - Preset Amiga Configurations added

    - quick config combos (See ReadMe)

    - Splash Screen added

    - dual mouse support

    - Full Screen (16:9 and 4:3) modes

    - Auto Zoom Feature added

    - fixed combos for L+Cross, R+Cross, etc etc

    - SaveStates save a config file in the Config folder

    - Savestates are now much smaller, due to memory compression being added

    - When inserting a disk the menu will auto select the disk currently in the drive

    - After a reset, The menu will default to firsrt option in menu (this stops you pressing Exit by mistake)

    Source / Download


    Mame 0.110u5, Intermediate Update

    Robert
    By Robert,

    http://mamedev.org/

     

    0.110u5

    ---------

     

    MAMETesters Bugs Fixed

    -----------------------------

    circusc0110u2gre [Derrick Renaud]

    circusc37b16ora [Derrick Renaud]

    64street057gre [Mamesick]

    cannonb0104u8Yel [Mamesick]

    gratia099u4red [Atari Ace]

     

     

    Source Changes

    --------------------

    Improvements to the Polygonet Commanders driver: [Andrew Gardner]

    * Implemented various dsp56k opcodes

    * Polygonet Commanders now gets past the memory tests

     

    Fixed the background color in perfrman. [Pierpaolo Prazzoli]

     

    Merged in some MESS-specific PC support code. [Nathan Woods]

     

    Added mosaic effect to valtric. Yes, it looks as bad on real hardware as in MAME :) [Tomasz Slanina]

     

    Fixed colors in Honey Dolls. [David Haywood]

     

    Added the final filtering stages to the sound, proper watchdog and memory mirroring to the circusc driver. Also added PORT_DIPLOCATION info and save state support. [Derrick Renaud]

     

    Updated vconv.c to support preprocessor and assembly file output in MSVC builds. [Nathan Woods]

     

    Improved DIP switches for Honey Dolls and Twin Adventure. [brian Troha]

     

    Removed the "Autocenter Speed" menu entry for Analog Controls that do not use it. [Derrick Renaud]

     

    Added a "Digital Speed" of 0 in the "Analog Controls" menu. This will cause the control to only inc/decrement once per button press no matter how long the button is pressed. Remember this is still scaled by the "Sensitivity" setting. [Derrick Renaud]

     

    Scaled Windows mouse Z axis by 30 to make it usable. Most mice inc/decrement by 120 for each wheel click. Some rare ones are 30. So this means for most mice, using a Sensitivity setting of 25%, you will get 1 inc/decrement for each wheel click. [Derrick Renaud]

     

    Cleaned up the cclimber driver, replacing hacks for cannonb with a separate video update callback. [Mamesick]

     

    Moved the ST-V protection related code into stvprot.c and added some notes about the decathlete protection and renamed stvhacks to stvinit, because it contains most of the inits as well as the speedhacks. [David Haywood]

     

    Major funworld driver rewrite: [Roberto Fresca]

    - Merged/splitted some machine drivers, memory maps and inputs.

    - Unified get_bg_tile_info for all games.

    - Mapped the input buttons in a better format (all games).

    - Added proper color PROM decode routines.

    - Splitted the driver to driver/vidhrdw.

    - Corrected the screen size and visible area to magiccrd.

    - Added the remaining 2 GFX planes to magiccrd; GFX are imperfect.

    - Royalcrd: Added all inputs and DIP switches.

    - Fixed jolycdcr gfx to 4bpp.

    - Other fixes to get jolycdcr running.

    - Managed royalcdb to work, using the 2nd half of program ROM.

    - Managed jolycdit to work, but with imperfect graphics.

    - Fixed CPU clock to 2MHz. in all remaining games.

    - Fixed ay8910 frequency based on elephfam audio.

    - Fixed ay8910 volume in all games to avoid clipping.

    - Reworked jolycdcr, jolycdit inputs.

    - Set jolycdat as bigdeal clone.

    - Added the bipolar PROM and GAL to jolycdit.

    - Added color PROMs to cuoreuno and elephfam sets.

    - Corrected jollycrd screen size and visible area.

    - Hooked, wired and decoded the color prom in jollycrd sets.

    - Wired and decoded the color prom in cuoreuno and elephfam sets.

    - Wired and decoded the color prom in royalcrd.

    - Hooked, wired and decoded the color prom in bigdeal sets.

    - Decrypted jolycdit gfx roms.

    - Decrypted jolycdae and managed the planes to show correct colors.

     

    Minor Unicode changes for the Windows code. [Nathan Woods]

     

    Added serial in/out support to the Amiga hardware. Added hooks for output pins and light pen positioning. Also fixed the horrible static at startup in the debug build. [Aaron Giles]

     

    Reorganized the laserdisc support a bit to accommodate new players. Added Sony LDP-1450 support. [Aaron Giles]

     

    Added new render texture format TEXFORMAT_YUY16, which is used to hold 4:2:2 Y/Cb/Cr format pixels. Updated the Windows Direct3D code and the software renderers to use this format directly. [Aaron Giles]

     

    Added new render texture fromat TEXFORMAT_PALETTEA16, which is the same as TEXFORMAT_PALETTE16 but respects the alpha component of the palette entry. Updated the Windows Direct3D code and the software renderers to use this format. [Aaron Giles]

     

    Changed the render system to respect blendmodes for screen elements rather than hard-coding them. This allows individual VIDEO_UPDATE routines to do their own compositing. [Aaron Giles]

     

    Removed the illusion from the rendering system that you could pass in arbitrary palettes. The system palette is all that is supported. [Aaron Giles]

     

     

    New games added or promoted from NOT_WORKING status

    ----------------------------------------------------------------------

    Twin Adventure [David Haywood]

    Royal Card [Roberto Fresca]

     

     

    New clones added

    ---------------------

    Twins (set 2) [David Haywood]

    Jolly Card (Austria, encrypted) [Roberto Fresca]

    Royal Card (Slovakia, encrypted) [Roberto Fresca]

    Elephant Family (Italia, old) [Roberto Fresca]

    Phoenix (Centuri), Set 2 [brian Troha]

     

     

    New games marked as GAME_NOT_WORKING

    ------------------------------------------------------

    ParaParaParadise [Ville Linde]

    Keyboardmania 3rd Mix [Ville Linde]

    Mad Dog McCree [Andrea Turci, Aaron Giles]

    Who Shot Johnny Rock? [Andrea Turci, Aaron Giles]

    Mad Dog II: The Lost Gold [Andrea Turci, Aaron Giles]

    Space Pirates [Andrea Turci, Aaron Giles]

    Gallagher's Gallery [Andrea Turci, Aaron Giles]

    Crime Patrol [Andrea Turci, Aaron Giles]

    Crime Patrol 2: Drug Wars [Andrea Turci, Aaron Giles]

    The Last Bounty Hunter [Andrea Turci, Aaron Giles]

    Fast Draw Showdown [Andrea Turci, Aaron Giles]

    Platoon [Andrea Turci, Aaron Giles]

    Zorton Brothers (Los Justicieros) [Andrea Turci, Aaron Giles]

    Joker Card [Roberto Fresca]


    MVSPSP 1.32 released

    Robert
    By Robert,

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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