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CWCheat 0.1.6 for POPS
CWCheat for PSX emulator on PSP
weltall has emailed us his latest CWCheat for POPS. You can now enjoy cheating all your PSX titles under 3.02 OE PSX emulation! It does require little modification to get known cheats working; but it’s easy — samples are included. Check out “HOW TO CONVERT PSX AR-GS CODES.txt” for details on that.
0.1.6 REV. C changes for 3.02OE/POPS:
* this is a special build only for pops (PSX EMULATOR)
* removed usb support as usb prxs aren’t loaded in pops mode, maybe they can be loaded but to avoid flashing requirement i preferred this way
* removed all umd imports (same as above)
* remapsp although is still there (and seems to do something) is reported as not working it disables game input
* ID is forced to POPS
Keep in mind: this only works for 3.02 OE as the PSX emulator can’t be used with DevHook.
All other features remain fully intact, this means you can:
* cheat in your games (the db and the config are loaded from ms0, if you don’t have them it will still work only it will go for default config and you will have an “empty” db) the ID of the pops emulator is POPS.
* CHANGE THE CPU CLOCK IN GAME WHEN YOU WANT IT WITHOUT REFLASHING EVERYTIME!! this means that you can put a default cpu/bus clock that will be set when loading in the config file (change the cpu clock in the menu and save the config in the config menu) but also you will be able to change in every moment and without touching the flash the cpu/bus frequency!!
* my screenshootbmp mod which uses volatile ram to do the screenshoot stopping the game for less than one sec!
* standard screenshoot version
* brightness changer which uses the screen button (what you use to change brightness normally) it works up to the 4^ level
PSP FW 3.03 Decrypter Released
NeoGeoCD, CPS1/2, etc for PSP site closing
This homepage is closed.I wish to express my gratitude to the people who reported on the bugs up to now.
The account of this homepage is deleted on January 10. Please download these files till then.
The sound test of MVSPSP was deleted from the source code of the latest version (Because the sound emulation was changed). If necessary, please download the source code of 20061222(CPS1,CPS2 1.64 / MVS 1.63).
If anyone wants to download source code and binaries for CPS1PSP 1.66/CPS2PSP 1.66/MVSPSP 1.63/NCDZPSP 0.45, you'd better do it now. Get them HERE.
RPCemu 0.6 released
Acorn Archimedes Emulator for Windows
26th December 2006 - RPCemu 0.6 released.
Changes since 0.51 :
* Working StrongARM emulation
* Changed timing system, sound much more stable
* Moved blitting to seperate thread, big speed boost in some stuff on dual core/hyperthreading CPUs
* Optimisations to ARM + memory, speed boost between 10% and 25%
* Fixed abort handling and MSR/MRS in 26-bit modes, more stuff now works, eg Ankh, Blu, Era, Reactivity, RISC OS 6
* Changes to MMU permissions, ArmLinux now starts (but doesn't run yet)
* Crash bug fixed in 32-bit colour
* Can now alter video refresh rate from the default of 60hz
* Better mouse support in Linux
* Early GUI in Linux
* Linux port now works on x86-64
* Fullscreen mode (Windows only)
