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Desmume 0.5 released
NDS emulator
Notes:Major rewrite of the emulator code base: the sources are now in full C and are portable enough to boot games and both big and little endian systems.
Added support for sound, FAT/CompactFlash, framebuffer, savestates and backup memory.
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Changes 0.3.3 -> 0.5.0
arm:
- Fixed MSR with immediate value opcode.
- Fixed LSR_0 thumb opcode (C flag is correctly set now).
- Fixed LDR*/STR* opcodes.
- Fixed unaligned memory access on THUMB Core.
- Added relocating SWI routines.
bios:
- Added decompression functions.
- Added GetPitchTable function.
- Added GetVolumeTable function.
- Added GetCRC16 function.
- Added experimental SoundBias function.
- Added GetSineTable function.
cart:
- Added CompactFlash/FAT emulation.
- Added Get ROM chip ID Cartridge command.
gpu:
- Added framebuffer emulation.
- Fixed a bug in GPU (xfin could be greater than LG causing a segfault).
- Added support for Display Mode 0(Display Off).
- Added the basic framework for Display Mode 3(Display from Main RAM).
spu:
- Added sound emulation.
- Added sound core system.
- Added WAV write core.
- Added dummy core.
- Added Direct Sound core.
linux port:
- Added GTK+ GUI.
- Added command line interface.
- Added stylus and arm9 keypad support in CLI version.
- Added FPS display.
- Added basic frameskip.
windows port:
- Fixed a bug when displaying a ROM's information.
- Added key configuration.
- Removed the debug key.
- Added new experimental auto frameskip/frame limit code.
- Added sound settings dialog.
- Added a few menu options for accessing the website, forums, and for submitting bugs.
general:
- Rewrote code in C.
- Fixed warnings.
- Used defines and typedef's to make things more portable and easier to read.
- Added autotools stuff.
- Changes to logging system.
- Added screenshot function.
- Translated most french to english.
- Added savestate support.
- Added firmware reading support(needs work).
- Added Backup Memory support with autodetection.
- Fixed some endianess issues.
- Fixed things so Visual C++ can compile code.
- Added bsd support.
- Reworked ROM loading so you can load a different rom without any problems.
- Finished NDS_Reset. Now the emulation can be reset even while running.
BenderMameOx - HSF2 Edition (12/23/2006) released
NEO-ARC MAME32 0.111 released
Updated to MAME/MAME32 Plus ! 0.111c.
New translation(s) added :
* Battle Flip Shot (Korea).
* Dr. Mario (China) by EmuCN.
* Mahou Daisakusen (China) by EmuCN.
* Metal Slug 4 (Italy) by Evo.
* Metal Slug X (Italy) by Clomax Dominion.
* Metamoquester (Korea) by Aneue Banzzai.
* NEO·GEO Cup 98 (Korea).
* Nightmare in the Dark (Hipanic).
* Power Instinct (Portugese Edition) by NEO-GEO BR Team.
* Rage of the Dragons (Portugese Edition) by NEO-GEO BR Team.
* The King of Fighters 94 (Korea) by Nunnimanse.
* The King of Fighters 96 (Korea) by Nunnimanse.
* The King of Fighters 2002 (Portugese Edition) by NEO-GEO BR Team.
* The King of Fighters 2002 (Korean fix) by Syberjun.
* Windjammers (Korea).
Updated translation(s) :
* Metal Slug 3 (France)
* Metal Slug 4 (France)
Removed translation(s) :
* None.
NOTE for NEO·GEO translations :
* Set region to "Japan" for korean translations and "USA/Europe" for Brasilian/French/Italian/Spanish translations.
* Translations patchs for Metal Slug 3 & 4 has been updated to fix freeze in AES mode.
NeoRAGEx v5.4e Released
Well, I broke down and decided to release my present early for all you Neo-Geo fans (especially for the NeoRAGEx devotees). What's the present? I've translated EGCG's NeoRAGEx version 5.4 (the unofficial continuation of the Neo-Geo AES/MVS emulator) from Spanish to English (as well as some other fixes/text changes) -- which I've dubbed: NeoRAGEx v5.4e. This version vastly improves the compatibility of NeoRAGEx with a whopping 63 more games supported! Here is a screenshot of NeoRAGEx version 5.4... in English! ![]()

You can download NeoRAGEx v5.4e here. Visit #castlevania on EsperNet (irc.esper.net) if you have questions or comments.
