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    DevHook 0.51 Released

    Mooney
    By Mooney,

    Booster has released a new version of DevHook with 3.01 support! Here's whats new:

    A few known bugs from 0.50 have been fixed, but debugging is still not complete, and thus the software continues to be in a testing phase.

    The degree of stability is still unknown. Please test it on your own and refer to different people's test reports.

     

    Known Issues

    -----------------------------

     

    - With the change to the API, previous version's launchers, vshex, etc. do not work.

    - vshex (the settings display on top of the XMB) occasionally has issues.

    - When a UMD game is launched from the XMD, the startup screen can sometimes hang.

    - There are times when you cannot return from a game to the XMB.

     

    V0.50.0000 -> V0.51.0000 Changelog

    -----------------------------

     

    - Loading bugs from the memory stick have been fixed > The web browser and the rest of the XMB

    - Compatible with FW 3.01

    - The clock setting bug in FW >=2.80 has been fixed.

    - There's no need to replace audio.prx in FW >=2.80

    - It can coexist with DH 0.46

    - The launcher has been changed, scripting has been improved and it is compatible with mok's fbmprint system and multi language support.

    - Leaving DEVHOOK from the XMB has been reimplemented (still being worked on)

     

    Regarding the execution of FW 2.82 (3.01,2.80,2.71)

    -----------------------------

     

    - As of ver.0.50.0000, the supported firmware's are only 2.71, 2.82, and 3.00.

    1.50's No UMD mode has been removed, however other bits of code haven't yet been confirmed and still remain.

    - If you have a need for 1.50-2.60, I request that you try them individually and decide on whether and how they run. (translator's note: I could use some help on this sentence, it seems kind of weird...I guess the implication is that old firmware's may still be able to run, but are hit or miss because they aren't actively supported)

    - There is a slight risk associated with installing files to flash1, but this is highly recommended. 

    If files are not installed to flash1 on > FW 2.71, there's a risk that random files will be destroyed when certain actions are taken on the XMB. Depending on the crosslinking, unrelated files may be destroyed, so please be prepared for any file to be lost when using it.

    - You will know if files have been destroyed if you connect to a PC via USB and run checkdisk.

     

    -----------------------------

    todo

    -----------------------------

     

    - Launcher menu scripting language

    The scripting language is currently a fairly half-baked, simple language; I'd like to make it C-like.

     

    Sorry for the slow and piecemeal translation. The todo list is the same as the last release, except that 3.01 is now supported.

    Source / Download


    WFCStatus 1.3.11

    Mooney
    By Mooney,
    No games added this time but a rather big change, the option to store friendcodes is removed due to the growing list of games and high maintenance level. I recommend using a site like DSmeet or Witendofi for this feature.

    Changelog for 1.3.11 - December 3, 2006

    * Added support for Wii errorcodes

    * Removed option to store friendcodes

    * Moved help links to tray menu

    * Reduced startup time

    * Updated 2 boxarts

    * Fixed some minor issues

    Source / Download


    Cyclo-DS Products Released

    Mooney
    By Mooney,

    A new line of NDS memory card adapters and nopass cards was released today, Clyclo-DS. There are currently 3 products available at divineo.cn: the Cyclo-DS Mini SD, Cyclo-Key DS, and Cyclo-DS Micro SD. These products were released with the following features:

    - Play NDS and GBA game ROM's directly from a MiniSD card

    - Play homebrew/public domain software (even old NES roms!)

    - Watch movie files

    - Listen to MP3 music

    - View image files

    - View eBooks

    - Expandable - simply add another SD card when you run out of space

    - 32 megabytes of SDRAM and 128 kilobytes SRAM onboard, providing smooth GBA ROM gameplay and support for DSLinux

    - Homebrew FAT libraries will recognise CycloDS, resulting in excellent homebrew software compatibility

    - $38.95

    - NoPass function compatible with every flash cart

    - Simple to use, just plug and play

    - Works in sleep mode

    - Ultra-fast boot time

    - Same size as original DS cart

    - Advanced logic device combined with 128 kilobytes of high speed flash

    - $19.95

    - Play NDS and GBA game ROM's directly from a MicroSD card

    - High-speed operation thanks to fast MicroSD flash

    - Fits snugly into the GBA slot on NDS Lite without sticking out at all

    - Play homebrew/public domain software (even old NES roms!)

    - Watch movie files

    - Listen to MP3 music

    - View image files

    - View eBooks

    - Expandable - simply add another SD card when you run out of space

    - 32 megabytes of SDRAM and 128 kilobytes SRAM onboard, providing smooth GBA ROM gameplay and support for DSLinux

    - Homebrew FAT libraries will recognise CycloDS, resulting in excellent homebrew software compatibility

    - Designed for use only with an NDS Lite

    - $39.95

    Cyclo-DS Mini SD / Cyclo-Key DS / Cyclo-DS Micro SD


    Pimps at Sea Alpha

    Wizard
    By Wizard,

    From Bungie!

    Halo 3 Public Beta!? (K`dash note: is called "Pimps at Sea" as it's code name)

     

    Perhaps the biggest bomb that was dropped today, the MOAB of press announcements, was the indication of a public beta for Halo 3 coming next Spring. What exactly does this mean? Well, again we can’t really get into the details quite yet (notice a theme here?) but we can confirm that our fans will have an opportunity to play Halo 3 multiplayer over Xbox Live BEFORE the final game is available. You’ll be playing a little multiplayer and simultaneously providing us with some valuable data to help our development team. We’re still working out the details on timing and scope and there will be a lot more info coming in the weeks ahead. We can confirm that you will absolutely be required to have an Xbox 360. Probably not a huge surprise.

     

    From Joystiq.

     

    Today also signals the registration frenzy to try to score a slot in the Halo 3 public beta (a.k.a Pimps at Sea); check the Halo 3 site for details. (The site wasn't yet updated when this post went live, but we expect a "many will enter, few will win" scenario.)

     

    Random notes:

    -Best alpha name ever.

    -Bungie you sure are witty.


Portal by DevFuse · Based on IP.Board Portal by IPS
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