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    PSPUAE 0.61 released

    Robert
    By Robert,

    Amiga emulator for the PSP

     

    We have released another version of PSPUAE.

     

    V0.61 - thinkp update

    - optionfiles with names (name_of_the_disk.options)

    - savestates with names (name_of_the_disk.asf)

    - auto-save options when saving state (in folder STATE )

    - auto-load options when loading state (from folder STATE )

    - auto-load options when inserting disk

    - assign keys in controls menu with amiga keyboard

    >> Get it HERE.


    Mame 0.109u5 related releases

    Robert
    By Robert,

    MAMEinfo.dat

     

    MAME32qa

     

    AGEMAME patches

     

    Catlist

     

    SDLMAME

     

    Info.dat

     

    DDEmeMame 0.37b16.52(2006.11.05)

     

    MAME32FX

     

    November 05, 2006

     

    MAME32FX 0.109u5 released.

     

    Updated to MAME 0.109u5 - MAME32 0.109u5

     

    - Added search game bar to the GUI. (As requested, imported from MAMEPlus!)

    - Removed hack in TWIN16.C and some other drivers changes. (No more needed)


    Osmose 0-7-2 released

    Robert
    By Robert,

    SMS/GG emulator for Windows and Linux

     

    Finally i'm back :thumbsup1: Here is the version of Osmose 0.7.2. A lot of big changes have been made. Linux version and source code are coming soon.

     

    What's new in Osmose 0-7-2:

     

    -New Z80 cpu core, written from scratch but keeping the same interface.

    -New SN76489 sound emulation. It's a lot faster but still need work on Noise Channel.

    -Add Game Gear support (VDP / IO ports). Stereo is not implemented yet. 93.4% of rom work nicely.

    -New Video filter algorithm: Nearest neighbour (-nn2x)

    -New Video filter algorithm: scale2xscanline and alternate filter between scale2x and scanline.

    >> Get it HERE (Only windows binary available now).


    Mame 0.109u5, Intermediate Update

    Robert
    By Robert,

    http://mamedev.org/

     

    0.109u5

    ---------

     

     

    MAMETesters Bugs Fixed

    -----------------------------

    uicrash0108u5red [Nicola Salmoria]

     

     

    Source Changes

    -------------------

    Fixed subtle bug in the UI menu handler that only manifested on mingw-based compiles. [Nicola Salmoria]

     

    Updated CHD locating behavior to accept CHDs referenced by the parent of a clone if the hash matches, even if it has a different name. [smf]

     

    Improved flash emulation and added support for Fujitsu flash chips. Switches Konami games over to new flash chips. [smf]

     

    Improved behavior of SCSI CD implementation for audio playback and TOC reading commands. [R. Belmont]

     

    Fixed priorities and the offset of layer 3 in fcrash. [robiza]

     

    Added save state support to the COP4xx core. [Aaron Giles]

     

    Changed the new disassembler and override callback prototypes to take const parameters and to remove the generally unused 'bytes' parameter. The disassemblers can now assume that the buffers contain enough bytes to hold the maximum instruction length as returned by the CPU core get_info callback. [Aaron Giles]

     

    Converted the following disassemblers to the new format, and added step in/out support where it was obvious: adsp21xx, alph8201, arm, arm7, asap, ccpu, cdp1802, cop4x0, dsp32c, e132xs, g65816, h6280, h83002, i8x41, i960, i8051, i8085, jaguar, m680x, m6805, m37710, mc68hc11, pic16c5x, rsp, s2650, se3208, sh2, sharc, t11, tms32010, tms32025, tms32031, tms34010, upd7810, v60, v810, z180, and z8000. [Aaron Giles]

     

    Deprecated the old disassembler interfaces in favor of the new ones. [Aaron Giles]

     

    Fixed subtle bug in subtable allocation in the memory system that caused the Eolith games to assert with the debugger. [Aaron Giles]

     

    Tweaked the disassembly view to detect if the disassembly for the current instruction has changed, and if so, recompute the entire view. This provides more dynamic updating when system states change under certain CPUs. [Aaron Giles]

     

    Added new symbol 'curpc' for all CPUs which represents the value of the current instruction pointer, to avoid naming conflicts with the 'pc' register in other contexts. Changed this to be the default value for the disassembly window in the Windows version of the debugger (OSD ports will need to do likewise). [Aaron Giles]

     

     

     

    New clones added

    ---------------------

    Trivia (Version 1.01C) [brian Troha]

    Space Battle (bootleg set 2) [brian Troha]

     

     

     

    New games marked as GAME_NOT_WORKING

    ------------------------------------------------------

    Tetris (Unknown Manufacturer) [David Haywood]

    Out Run (Mega-Tech) [Charles MacDonald, Brian Troha]

    Forgotten Worlds (Mega-Tech) [Charles MacDonald, Brian Troha]

    Super Real Basketball (Mega-Tech) [Charles MacDonald, Brian Troha]


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