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Ootake 0.78 released
TG16/PCE emulator
2006/11/02 0.78 released- The fade-out processing of "CD-DA sound" was modeled on a real machine. (When "Ys III" was played, the problem that the tune of CD-DA stopped after the casket was opened was solved.)
- It came to be able to operate "Music CD player" built into "System Card".
- When "F1"key(reset) was pushed while playing the CD-game, CD-ROM can be replaced.
- When "Out Run" was played, the problem that one line of the lowest has fallen into disorder was corrected.
- The volume of the sampling sound of "Wave Memory Sound" was modeled on a real machine more.
- The volume balance of "CD-DA, ADPCM, and PSG" have been elaborately adjusted.
>> Get it HERE.
MAME GP2X 3.3 released
Arcade emulator for GP2X
01-11-2006:
New MAME GP2X 3.3:
Added the modifications done by Slaanesh for MAME GP32 2.3:
- New playable games: The Empire Strikes Back, Canyon Bomber, Marine Boy, Wanted and Tropical Angel.
- Complete fix to Exerion (and clones). Added background graphics video handling. Now works perfectly.
- Complete fix to Twin Cobra (and clones). Now it is completely playable.
- Optimizations and fixes in H6280 core (e.g. Sly Spy runs faster).
- Compatibility fixes in M6502 & M6809 cores.
- Improved sound in Gorf, Space Invaders, Donkey Kong Jr.
- If no USB Joypads are detected, all four players are controlled with the GP2X built-in joypad.
- Some minor optimizations to M6809 core.
- New romsets: Canyon Bomber (canyon), Canyon Bomber (prototype) (canbprot), Marine Boy (marineb), Tropical Angel (troangel) and Wanted (wanted).
- Modified romsets: Twin Cobra (Romstar) (twincobu), Kyukyoku Tiger (ktiger) and Exerion (exerion).
- clrmame.dat updated with new romsets.
- Modified samples: Donkey Kong Jr (dkongjr) and Space Invaders (invaders).
>> Get the emulator, and the new samples HERE.
VGB 3.1 released
Gameboy emulator
Latest Version of VGB is 3.1With this version, I am switching to the new EMULib framework, so VGB-Windows runs much faster with big window sizes and the audio quality is better. I have also added a universal screen buffer based debugger and a builtin configuration menu (press [F5] to invoke). You can currently get both VGB-Windows and VGB-MSDOS for the total price of $25 (or lower, if you use coupons).
New in This Version
* Moved VGB-Windows and VGB-MSDOS to the new EMULib framework.
* Added builtin configuration menu that works on every platform ([F5]).
* Added a new screen buffer based debugger.
* Added LoadGB() function to load ROMs at runtime.
* Made code more modular.
* Added scanline simulation.
* VGB-Windows is now much faster, especially with large window sizes.
* VGB-Windows audio has improved a lot.
>> Get it HERE.
Xe 11/01/06 released
Multi-system emulator for Windows and Linux
Xe updates:
* [Xe] Simplified joystick configuration.
* [Xe/Win32] Fixed window repainting.
* [Mark III] Fixed YM2413 key scale.
* [PC Engine] Changed 7MHz VCE clock display width
* [super Famicom] New and faster Sub Screen rendering algorithm
* [super Famicom] Fixed Sub Screen priority calculations.
* [super Famicom] Fixed blanked interlace rendering
* [Neo Geo / Neo CD] Fixed YM2610 ADPCM-B frequency calculation
* [Game Boy] Support for separate Mono/Color boot ROM.
* [Wonder Swan] Added support for 256K SRAM.
* [CPS Changer] CPS Changer support.
>> Get it HERE.