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2017-12-22 Recent Releases
* PCem 13.1 [pc] - http://pcem-emulator.co.uk/
* MelonDS 0.6b [NDS] - http://melonds.kuribo64.net/downloads.php
* kat5200 0.8.0 [Atari 5200] - http://kat5200.jillybunch.com/
* OpenEmu 2.0.6.1 [Mac] - https://github.com/OpenEmu/OpenEmu/releases
* ScummVM 2.0.0 - http://www.scummvm.org/downloads/
* qemu 2.10.2 [unix-only FE] - https://download.qemu.org/
* Emu Loader 8.3.9 [FE] - http://emuloader.mameworld.info/downloads.htm
Ami/WinArcadia 24.66 released
WinArcadia 24.66 (Windows): 17 December 2017
AmiArcadia 24.66 (AmigaOS 3): 17 December 2017
AmiArcadia 24.66 (AmigaOS 4): 17 December 2017
AmiArcadia 24.65 (MorphOS): 30 November 2017
Super Bug Advance 1.3 (GBA): 11 September 2009
AmiArcadia and WinArcadia are multi-emulators of these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
* Interton VC 4000 console family (Acetronic, Fountain, Interton,
Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and
78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c.
1977-1978);
* Signetics Instructor 50 trainer (1978);
* Central Data 2650 computer (1977);
* Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria
(1979-1981);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
* Chaos 2 computer (1983);
* Dolphin trainer (1977);
* PHUNSY computer (c. 1980);
* AY-3-8550/8600-based Pong systems (c. 1976-1977);
* Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984);
* MIKIT 2650 trainer (1978); and
* VTech Type-right machine (1985).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play (IPv4 and IPv6), real-time
monitor, locale support, game selection sidebar, text-to-speech, printer
output, artefacting, support for ZIPped games, clipboard support, palette
editor, tone retuning, high score management, force feedback, sprite
editor, 3D, assembler, CALM support.
The supported languages are currently English, Dutch, French, German,
Greek, Italian, Russian and Spanish.
Changes since V24.65:
* Debugger: enhanced coverage report.
* Miscellaneous improvements and bug fixes.
2017-12-15 Recent Releases
* AdvanceMAME 0.106 v3.6 - http://www.advancemame.it/
* pcem v13 [pc] - http://pcem-emulator.co.uk/
* Xebra / Arbex (2017-12-07) [PSX] - http://drhell.web.fc2.com/ps1/index.html
* Cemu 1.11.2 [Wii-U] - http://cemu.info/
* fMSX 5.2 [MSX] - http://fms.komkon.org/fMSX/
* Speccy 4.6 [sinclair] - http://fms.komkon.org/Speccy/
* Fuse 1.5.0 [sinclair] - http://fuse-emulator.sourceforge.net/
* nGlide 2.00 [Plugin] - http://www.zeus-software.com/downloads/nglide
* EmuTOS 0.9.9.1 [OS for Atari ST] - https://sourceforge.net/projects/emutos/rss?path=/
* Emu Loader 8.3.7 [FE] - http://emuloader.mameworld.info/downloads.htm
nGlide 2.00 released with a new Vulkan API backend
The next generation, low-overhead graphics and compute Vulkan API lands in the latest version of glide wrapper to provide best compatibility with modern and future hardware, as well as to improve support with GNU/Linux systems.
nGlide 2.00 changelog:
Glide2:
-added support for BoaBite 3D
-added support for K.O. Boxing
-added support for Natural Fawn Killers
-fixed Pył rare depth buffer bug
Glide3:
-fixed Die Hard Trilogy 2 regression (dx backend)
Miscellaneous:
-added Glide to Vulkan emulation
-new option in nGlide configurator: 'Video backend'
-new environment variable: NGLIDE_BACKEND
-new option in nGlide configurator: 'Refresh rate: By desktop'
-nGlide configurator window now repaints properly after resolution change
-nGlide configurator now implements both ANSI and Unicode WinAPI variants
-ICC profiles are no longer ignored in fullscreen mode
-game window coordinates are now restored properly on close
News source:
http://www.zeus-software.com/forum/viewtopic.php?f=2&t=2044