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    Nice Ville Linde MAME WIP!

    iq_132
    By iq_132,
    This game was part of Konami's failed Ultra Sports experiment. The game is a head-to-head soccer game running on a special cocktail cabinet (The cabinet can be seen in the Ultra Sports flyer: http://www.arcadeflyers.com/?page=thumbs&id=2186 )

     

    On the hardware side things are very simple. The main processor is a PowerPC 403GA, for sounds there's a Konami 54539 (better known from Konami GX system), and the video is done with two palette-based framebuffer layers.

     

    Check his site for shots:

     

    http://www.mameworld.net/vlinde/


    Zsnexbox 2.97 released

    Robert
    By Robert,

    Source: http://www.xbox-scene.com/xbox1data/sep/EE...ulVWbiOUmFi.php

     

    ZsnexBox v2.97

    >> Nes6502 released a new version of ZsnexBox(info), a port of the Zsnes Super Nintendo emulator to Xbox.

     

    What's new/fixed:

    * All the paths can be changed in the ini. The default save location is in the directory where the default.xbe is. However, this can be changed via the Path.ini. The folders must exist, because I no longer create the base directories. All 8 screenshot paths, rumble, cheats, sram, save, roms, ini, and garbage paths can be changed. For example, you could set the Shots 1 path to point to the xSnes9x(info) previews folder and the Shots 2 - 8 paths to completely separate locations.

    * The "Disable Key Combo Option" is now saved to the ini.

    * Added support for loading cheat files when a game is launched through the command line.

    * Added support for loading rumble files when a game is launched through the command line.

    * Optimized the savestate loading/creation code

    * I have included a few of my rumble files, so if you don't like force feedback, you can delete these or just turn them off if you load a game with force feedback.


    HazeMD 0.10a released

    Robert
    By Robert,
    *edit, fixed a stupid sprite bug in 0.09a, heres 0.10a*

    >> Get it HERE.


    AGEMAME patches released

    Robert
    By Robert,
    Patches to 0.108u4 and u5 released

     

    I’ve made a few little changes to AGEMAME’s structure this time around, seeing as I noticed we were still duplicating a few files on both the MAME and AGEMAME side, I thought I’d use the more regularly updated MAME ones.

    >> Get them HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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