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EmuLoader 4.9.5.2 released


Front End
October 08, 2006
Hi all again. I bring you a new build with fixes and some nice new additions. Now each system can have its own columns profile. That means that you can create a unique profile for MAME and another for ZiNc. When selecting one of these systems in the tool bar, the columns profile will be loaded automatically. Sorted column and sort direction are also saved/loaded. The new editor is much easier to use.
Another cool addition is that each system have its own selected game. This means that when switching between systems, the last game you selected for that particular system will be restored. The last one is a brand new status bar editor. Hide buttons you don't want to see.
Important note: the folder where ZiNc settings are stored has changed. Please make sure to move them all to the new "arcade\zinc_cfg\" folder (it used to be "resouces\zinc_cfg\").
version 4.9.5.2 changelog:
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.fixed: Some console left-overs
.fixed: If using zipped images and setting a relative path for the .zip files, images were not being loaded
.fixed: Tool bar and status bar hidden when restarting frontend in full mode
.changed: Custom game settings for ZiNc moved from "resources\zinc_cfg\" to "arcade\zinc_cfg\" folder. Just move your folder to the new place
.changed: Filter games by main CPU is not automatic anymore. You must click "Apply" button to filter games from now on
.changed: Moved status bar from bottom of main screen to below the games list
.changed: Moved game size settings from preferences screen to main menu "View"
.changed: Moved "Tool Bar Editor" menu item from "Advanced User" to "View" main menu and renamed it to "Settings"
.changed: A few entry names in "EmuLoader.ini"
.changed: Random game button moved to main tool bar buttons. Warning: this feature only works when viewing all games with full filters enabled
.removed: MAME Mouse / light gun settings from preferences screen
.added: Improvements to the columns profile feature:
- Each system can have its own columns profile
- Editor improved to allow selecting a profile for each system
.added: Each system can have a different column sort. settings saved in the new "[Columns]" section, "EmuLoader.ini" file
.added: Status bar editor (main menu "View")
- the current favorites profile can be found in the button's hint... or you can identify it by the icon
- status bar is hidden when in full screen mode
.added: All default menu items are in bold font... for multiple items like image types, game icons size, status bar size, etc (main menu and tool bar dropdown menus)
>> Get it HERE.
MAME GP2X 3.0 released

Arcade emulator for GP2X
07-10-2006:
New MAME GP2X 3.0:
- RAM Tweaks implemented. See the readme.txt for the information to activate them (the emulator runs aproximately 8% faster).
- Added the ability to play in two players mode with only one USB Joypad (Player 1 = Builtin Joypad, Player 2 = USB Joypad #1). See the readme.txt for the information to activate this function.
- Some code fixes to get more stability.
>> Get it HERE.
PCSX2 WIP

A little Fix Here, A little Fix There...Vvvroom!
Refraction has been 'a bit' busy! He's been 'in the zone' for the past few nights fixing VIF Unpacks, which decompress then send texture and vector data to the VUs.
Such fixes have a wide impact on games, some initial results below:
* Clocktower 3 - SPS (Spikey Polygon Syndrome) fixed!
* Grandia III - Random crash fixed!
* Sega Rally 2006 - SPS fixed!
* Super Monkey Ball - Graphics looking 'significantly' improved!
* X-Men Legends - Graphics completely fixed!
Oh and for racing fans, there is one other game showing significant progress ...
Check Me Out! (1280x720 | 1 minute 45 seconds | 40.5MB)