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    Sweet16 1.7.2 released

    Robert
    By Robert,

    Apple IIgs emulator for Mac.

     

    1. You can now write to 5.25" disk images.

     

    2. You can now drag multiple disk images at once to the Disks window to mount them all at once.

    >> Get it HERE.


    Freedo public beta v1.8 released

    Robert
    By Robert,

    3DO emulator

     

    >> Get it HERE


    JAPE WIP

    Robert
    By Robert,

    Source: http://www.innoveware.com/index.html

     

    08-30-2006 - JAPE

     

    I recently moved and I did not have yet access to the Internet so I could not update this web page.

    I heavily kept working on JAPE and actually I already reached JAPE 0.17 build!

    There are lots of changes but especially new games and cpu cores, better colors and better compatibility.

     

    Here are latest major news:

     

    * Added support for Green Beret, Q*Bert, Mad Planets, Vanguard, Carnival, Time Pilot, Venture, Jump Bug, Milliped.

    * Improved colors in Mario Bros, Donkey Kong 3, Donkey Kong Jr., Congo Bongo, Zaxxon, Burger Time, Pooyan

    * Improved graphics in Congo Bongo, Zaxxon, Moon Patrol

    * Added a new fully-working x86 core (mainly to run Gottlieb games).

    * Added high-score support to many games.

    * Fixed all remaining bugs on the Z80 core, fixing Green Beret and Mr. Do. Compatibility is now exact same as MAME 0.17.

    * Incorporated most changes from MAME 0.12 upto MAME 0.17.


    Yabause 0.7.1 released

    Robert
    By Robert,

    Sega Saturn emulator

     

    opengl video core:

    * Added polygons that use a palette.

     

    software video core:

    * Added scaled sprites with clipping and flipping.

    * Full screen mode now working correctly.

    * Added correct support for vdp2 resolutions other than 320x224.

    * Fixed compilation issue on big endian systems.

    * Added function to software renderer for fetching width/height of the display buffer

    * Memory leak when clearing VDP1 frame buffer fixed.

     

    linux port:

    * Added autostart and fullscreen command line switches.

    * Fixed a bug that was causing the emulator to sometimes start in using PAL timing.

    * Added an option to choose the peripheral interface at configure time.

    * Started to move the gtk controls code into a proper peripheral core.

    * Added code so software renderer can be used without OpenGL.

    * Added --without-opengl switch to configure script to prevent OpenGL detection.

    * Resizing is now enabled when using software renderer and opengl.

     

    macos port:

    * Fixed a bug that was causing the emulator to sometimes start in using PAL timing.

    * Some fixes to carbon interface (preferences should works now).

     

    windows port:

    * Fixed a bug that was causing the emulator to sometimes start in using PAL timing.

    * Added shortcuts to the Yabause website, forum, donation page, and the submit bug page to the main menu.

    * Added About dialog.

     

    general:

    * Fixed a potential issue when enabling/disabling auto frameskipping.

    >> Get it HERE

     

    Thanks to emulation4ever for the changelog!


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