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Cologne v0.7 k1 released

Unofficial Colecovision emulator
A fork of Cologne v0.7 including a slightly modified ROM compression (ie, incompatible with the previous fork); use uncap-old.py to decompress such roms and cap.py to compress to the new rom format. Python and apack.exe is needed for compression. All roms 32KB or smaller (all roms?) should be compressable.
>> Get it HERE.
Mame 0.108u3 related releases

MAME Plus! 0.108u3 (we should call it 'MAME plus games' ; )2006-09-07
* added an option to let the user choose the preferred driver combinations
- MAME (same as official, except for 3 more neogeo bioses and samsho5b, default)
- MAME Plus! (additional arcade bootlegs/hacks, CPS1 Changer, default)
- Homebrew (vantris, neogeo demos)
- Neogeo Decrypted
- Non-CPU (pong, monaco)
- HazeMD (MegaDrive, SMS)
1. this option is in 'Default Game Options - Misc - Driver options'
2. this option requires a GUI restart
3. mamep exports rom data to external tools as per this option
* updated to HazeMD v0.07a
* added back 'pong' to Non-CPU games
* GUI: fixed the position of search edit control [regret]
* (unofficial) catlist v0.108u2 [s_bastian]
* added some visual effects .png files [mame32qa]
AGEMAME Patches to 0.108u3 released
Posted by ElCondor on September 8th, 2006
Added a couple of new games this time around, but I’ve pretty much exhausted the lines of enquiry with MPU4.
Mame 0.108u3, Intermediate Update !

0.108u3-------
Source Changes
-------------------
Improved offsets of the "normal spites" in the SSV games twineag2, ultrax, and dynagear. [robzia]
Added missing video change to the lethalen driver. [David Haywood]
Some nice improvements to the debugger: [Andrew Gardner]
* added ability to tab between views in the disassembly windows
* added a 'cursor' to the dasm view and hooked up navigation keys
* added F4 'run to here' key when the disasm view has focus
* added F9 'toggle breakpoint' key when the disasm view has focus
* enhanced memory view keyboard navigation
Added workaround for crash in the sound code under some edge cases. [David Haywood]
Fixed background ROM loading in the new wbmlbg set. [David Haywood]
Overhauled and corrected the DIP switches in the trivia and quiz games in the findout driver. [wolf676]
Added PORT_DIPLOCATION to the airbustr driver. [Roberto Fresca]
TIA-MC1 driver improvements: [Eugene Sandulenko]
- fixed documentation
- hooked game counter and coin lockout
- added save state support
Fixed 6840 counter behavior in continuous mode. [El Condor]
Identified some unknown DIP switches in Robby Roto. [wolf676]
Big update to the arkanoid driver which improves emulation of some bootlegs: [steph]
- Interverted 'arkblock' and 'arkbloc2' sets for better comparison
- Renamed sets :
* 'arkbl2' -> 'arkmcubl'
* 'arkbl3' -> 'arkgcbl'
- Changed some games descriptions
- Removed flags from the following sets :
* 'arkbloc2' (old 'arkblock')
* 'arkgcbl' (old 'arkbl3')
* 'paddle2'
Fixed a multithreading race condition at startup. [Nathan Woods]
Added some minimal validation on the sample rate configuration parameters. [Firewave]
Fixed a few dips and added diplocation setting for Wonder Stick in the nmg5.c driver. [brian Troha]
Big update to the MPU4 driver: [El Condor]
- added support for reverse clocking in the VFD code.
- changed the 6840 to not run the counter clock if no frequency is specified
- reworked the MPU4 drastically to be more in sync with AGEMAME
- MPU4 video should now be working a little better
- deprecated 6850acia.c, replacing it with a specialized driver
Updated core.mak to ensure the make clean will remove file2str.exe. [Nathan Woods]
Added new ROM loading option, ROM_IGNORE() which works just like ROM_CONTINUE() except that you don't need to load the data anywhere. It can be used when larger ROMs are present and only a portion of the data is used. See solomon.c for an example. [Aaron Giles]
Removed support for the old debugger. [Aaron Giles]
Added driver_data member to the Machine structure, where drivers can hang data instead of using global variables. Added MDRV_DRIVER_DATA macro so the core can allocate this structure at startup. Added AM_BASE_MEMBER and AM_SIZE_MEMBER which are similar to AM_BASE and AM_SIZE but let you specify a member of a struct hanging off of driver_data. Updated the Turbo driver to use these new features as an experiment. [Aaron Giles]
More Turbo driver cleanup: [Aaron Giles]
* doubled the horizontal resolution to better draw analog sprites
* improved Buck Rogers and Subroc video
New clones added
---------------------
Solomon's Key (US) [bobby Conover]
Commando (bootleg) [ClawGrip]
Beam Invader (set 2) [Peter Townson]
New games marked as GAME_NOT_WORKING
-----------------------------------------------------
Connect 4 [El Condor]
PlayMan Poker (Germany) [Roberto Fresca]
Big Boy [David Haywood]
e[mulator] 0.82d released

Multi-system emulator for PSP
[-] PC Engine(TG16) [*.pce,*.toc,*.sgx]
[-] NES [*.nes]
[-] GameBoy [*.gb,*.gbc,*.sgb]
[-] WonderSwan [*.ws,*.wsc]
[-] GameGear/MasterSystem [*.gg,*.sms]
[-] NEOGEO Pocket [*.ngp,*.ngc,*.npc]
[-] Lynx [*.lnx]
0.82d change log(1) Lynx added but buggy....
(2) WS : Color fix, when State Load.
(3) WS : VBLANK timing fix
>> Get it HERE.