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FBA-XXX 20/8/06 released
Source: http://www.xbox-scene.com/xbox1data/sep/EE...yVuxzwylSbb.php
What's new/fixed:
* rumble disabled when pad is not used since 5 seconds, useful for intros in game supporting rumble
* fixed nasty video bug when using launch command
* detects if the game supports 2 or 4 players in the controller menu
* fixed xbox buttons color in controller menu
* now display "return to 'name of game'" in the minimenu
* changed "fbaxxx is decrypting and loading rom" to "please wait"
* corrected some bug in moves menu, the game found was not the correct game
* corrected going back to moves menu via exit with A button
* changed the way moves menu is presented, the background is now the in-game
* mini menu now uses an alpha channel, it means it is now darkened a little, it will be more easy to read
* added adjust screen option in mini menu
* fixed simple1x (none in software filter)
* removed donations informations from splash menu (see main page to find out why)
Zsnexbox 2.8 released
Source: http://www.xbox-scene.com/xbox1data/sep/EE...ZlANWwNOUUw.php
What's new/fixed:
* New excellent Mario skin by Neverwill. Be sure to give it a try.
* Added support for graphics packs. New games supported:
-- Far East of Eden Zero (J)
-- Far East of Eden Zero - Shounen Jump no Shou (J) [!]
-- Momotarou Dentetsu Happy (J) [!]
-- Super Power League 4 (J) [!]
* Added new filters: Elsemi Superscale 2x ; Elsemi Superscale 2x + 75% scanlines ; Elsemi Superscale 2x + High Resolution Mode 7 ; Elsemi Superscale 2x + 75% scanlines + High Resolution Mode 7
* Made SuperScale 2X the default filter. SuperScale 2X looks just as good (if not better) than Advance MAME 2X and it is a lot faster. For example, the spinning title screen for Yoshi's Island with Advance MAME 2X, the FPS averaged in the low 50's. With Superscale, it is a rock solid 60 FPS. If you are an Advance MAME 2X user, I recommend using this instead.
* Updated the FAQ. Added several more question/answers.
Mame 0.108 related releases
MAME32FX 0.108
Updated to MAME 0.108 - MAME32 0.108
- Fixed MAME Testers bug Bonzeadv0107u4Red.
- Fixed MAME Testers bug Ninjaw0104u2Gre
Mame 0.108 released
0.108-------
MAMETesters Bugs Fixed
----------------------------
darius2056gre [robiza]
Source Changes
-------------------
Fixed bug that prevented in-game MNG recording from working. [Rene Single]
Added more extensive documentation to several of the Sega 16-bit drivers. [brian Troha]
Fixed color decoding in Cheeky Mouse. [Nicola Salmoria]
Improved DIP switches for headoni and spacbeam. [wolf676]
More debugger comments fixes: [Andrew Gardner]
- adding a comment no longer redefines the disasm range.
- comments properly save and load special characters (&,", etc)
Added sample_get_base_freq() to allow for querying to the base frequency of samples. [Aaron Giles]
More G80 work: [Aaron Giles]
- finished video cleanup
- fixed Space Odyssey controls
- added crude support for Astro Blaster attack rate
- hooked up 005 melody generator, but missing sound PROM
- finished sound cleanup
Changed debugger to default to 'on' in debug builds. [Aaron Giles]
New games added or promoted from NOT_WORKING status
---------------------------------------------------------------------
Konek-Gorbunok [Eugene Sandulenko]
New clones added
---------------------
Teenage Mutant Hero Turtles (UK 2 Players, set 2) [Patrik Styrnell]
Teenage Mutant Hero Turtles - Turtles in Time (2 Players ver EBA) [Patrik Styrnell]
Wonder Boy (set 4) [Nicola Salmoria]
>> Get the source code HERE