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AmiArcadia/WinArcadia 1.62 released
Nestopia 1.33 released

NES emulator
September 2 2006
Version 1.33 released. The news:
Shell Additions:
* Adjustable screen curvature.
* Auto scale option for Hqx and ScaleX video filters.
* Auto color settings option for NTSC filter.
* 'Condition' column in launcher.
* Hex and current entry view in palette editor.
* Fast way to supply a missing FDS BIOS file on disk image loading.
* 'Default' button in FDS dialog.
* More FDS info in log file and image info dialog.
Shell Changes:
* Reduced input latency and improved overall frame flow by rearranging wait loops and making use of Direct3D9 query events (or dummy texture locks if unsupported) to force CPU/GPU sync on each frame.
* Improved emu input granularity with use of DirectInput8 event notification. Fixes "BMX Simulator" in "Quattro Sports".
* Reclaim of ::Sleep() time on timed intervals in frame timer.
* Warning message now issued whenever the database corrects a nes file with bad header.
* Filelist controls now accept double clicks.
* Pressing ESC now closes most dialogs.
* No menu check marks when disk is ejected.
* WMM timer now used by default because of QPF/QPC unsafety on dual-core CPUs.
* Refactoring.
Shell Fixes:
* Wrong HSB values in palette editor.
* Speed throttle bug when vsync was enabled.
* Incorrect window size on startup after a previous exit with a PAL sized window.
* Auto cursor hiding (didn't always work).
Core Additions:
* Hq4x video filter.
* Support for extended 512*3 byte palettes (for emphasis colors).
* FDS screen text for disk reads/writes.
* Database entries.
Core Changes:
* Better RGB to YUV conversion for VS System.
* Better VS System detection strategy.
* VS DIP switch descriptions for "Battle City", "RBI Baseball", "Super Sky Kid" and "Super Xevious".
* Rewinder optimizations. Faster but more memory consuming.
* More accurate FDS disk drive emulation. Fixes "Aspic-Majaou no Noroi", "Hao Kun no Fushigina Tabi" and possibly others.
* Switched to Blargg's snes_ntsc in order to make it work with custom palettes.
* Refactoring and optimizations.
Core Fixes:
* Mapper 117. Fixes "La Bi Xiao Xin". Info from tpu.
* Change side bug for single sided FDS disks.
* Game Genie decoder bug when using certain compare values.
* Database entries.
>> Get it HERE.
Vice 1.20 released

VICE is a program that runs on a Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 6.x, Amiga, GP2X or Mac OSX machine and executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, almost all PET models, the PLUS4 and the CBM-II (aka C610).
>> Get it HERE.
GameEx 6.76 released

Front End
31st August, 2006 - GameEx 6.75
* Fixed a few issues with emulators in attract mode, and fixes a few issues with emulator list and database caching
31st August, 2006 - GameEx 6.72
* Random game can now launch goodmerge games
* Quicker Screensaver exit and less wait between games
* Slightly quicker startup and exit from games
* Screenaver should now properly clear keyboard buffer
* Fixes possible sound fx issues as audio files are now properly disposed of before reloading
* If an advanced emulator config is used and a key set to exit, now if the application does not exit it will be forced to
* For registered users its now possible to run other emulators in attract mode (turned on by default)
>> Get it HERE.