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    Nestopia 1.34 released

    Robert
    By Robert,

    NES emulator

     

    September 10 2006

     

    Version 1.34 released. What's new:

     

    Shell Changes:

     

    * Better method for CPU/GPU frame synchronization. Disabled when triple buffering is enabled.

    * Suitable default settings for auto frame skip, triple buffering and clock source based on system info.

    * Blargg's nes_ntsc back again with new version 0.2.1.

    * AVISTREAMINFO::szName no longer used since its presence seem to cause loading failures in some AVI file editors.

     

    Shell Fixes:

     

    * Frame timing bug. Could cause severe slowdown on some systems.

    * Wrong speed at higher refresh rates.

    * Non-blocking input key commands.

     

    Core Fixes:

     

    * "Quattro Sports: BMX Simulator" now responds to input again.

    >> Get it HERE.


    Yape 0.68 released

    Robert
    By Robert,

    Commodore Plus 4 emulator

     

    Yape 0.68 with "THE" magical voice is here!

     

    What seems like a minor update is actually a huge achievement, and again my emulator has become a first-timer with the Toshiba 6721 speech LSI emulation. As you may - or may not - know, this chip was featured in the V364 prototype as well as in the actual production "Magic Voice" cartridge unit for the Commodore 64. Yape has been having V364 support for a while, but the speech had relied upon Windows' built-in Text-to-Speech API and as such was not to be called real emulation, rather "simulation". The almost total lack of documentation regarding the T6721 LSI rendered the truthful resurrection of this prototype almost hopeless. Yet, years after my first call in 2000 for researching the V364, it is now reality! Not all aspects are clear, of course, but enough to get the built-in speech working and with excellent quality. Check out Bo Zimmerman's V364 page - it has all the original WAV recordings - and hear for yourself! I'll put up a page soon about programming the Toshiba 6721 and a few hints on how to create custom speech with it. I have loads of ideas:

     

    making a Magic Voice modul for C64 emulators

    designing & building a "Magic Voice" cartridge for the plus/4 that is compatible with the V364 prototype ROM program (volunteers?)

     

    porting the cartridge version of Wizard of Wor - that featured speech - from the C64 to the plus/4

     

    creating custom speech from WAV files

     

    using the T6721 chip for music (after all, it has pitch control, a 10 stage filter, white noise & triangle wave source and 15 bit digital output). At the very least it should be possible to do digi playback with it!

     

    Anyway, enough of the hype, here is a list of all the changes in this release:

     

    * true Toshiba 6721 speech LSI emulation (custom vocabularies works, too!)

    * performance mode for very slow PCs

    * separate drive reset

    * bugfixes

     

    Let's not forget about another very cool feature: the performance mode. In this mode (to be found in the Machine settings dialog window) Yape will sacrifice some TED accuracy for sake of more speed, in general you can achieve 2-3 times higher speeds depending on the actual situation. However, you are unable to use true drive emulation in this mode.

     

    Get this new copy from this page. Also check out Clickgamer's plus/4 page here where version 1.1 of my plus/4 emulator for the Pocket PC has recently been made available.


    Aldo's Play 2.0 released

    Robert
    By Robert,

    Front End

     

    *updated* Aldo's Play 2.0 - September 10, 2006

     

    New generic emulator frontend with an ultra simple user interface that can be used to play almost any emulator. New features include: Easier folder navigation, fixed animated snapshots, and other new features that I don't remember :D)

    >> Get it HERE


    PSPColem 1.0.6 released

    Robert
    By Robert,
    PSPColem: A ColecoVision Emulator for PSP v1.0.6

    September 10th, 2006, 16:03 Posted By: zx-81

     

    Here is a new version of PSPColem the Colecovision Emulator for PSP.

     

    For those who haven't seen previous versions, ColEm is one of the best emulator of the ColecoVision videogame system written by Marat Fayzullin. It's running on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems. PSPColem is a port to PSP of Colem (Unix version 1.0).

     

    What's new in version 1.0.6 :

     

    - Emulator menus reorganisation (new menu for settings)

    - New icons and background image

    - The percent of battery left is now displayed in the emulator window

    - Add a watchdog to automatically return to the emulator menu when the battery is very low (

    - New feature to save and load a distinct setting file for each games

    - Add keyboard change skin option (you can add your own virtual keyboard images in the graphics directory).

    - Speed limiter option

    - Delete files option (in the file selector)

    - Screenshots are now saved in PNG format instead of BMP

    - Huge speed improvement (that's why there is a speed limiter now)

    - Bug fix

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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