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PCSX2 WIP
Source: http://www.pcsx2.net/
Finally![ Posted by CKemu 20:59 on 06 09 2006 ]
Current WIP on the PCSX2 0.9.2 beta has led to the PAL (SCES 5049x) version of Final Fantasy X being Playable. Thanks to a variety of fixes made by various members of the team, including;
MTGS / DC mode stability - Great for Dual Core / CPU users!
IPU fixes, including fully working sound in videos
Pause and sync issues, no more random hangs, looping etc
SPU2 fixes, including ADMA, and timing related issues.
With MTGS (Multi Threaded GS) / DC (Dual Core) features gaining improved stability, the game can be played at 'enjoyable' speeds, ranging from a base speed of 29 FPS in the most intense areas, right up to the peak speeds of over 140 FPS.[1]
This means that the US, Japanese and finally the European versions of Final Fantasy X are fully playable!
[1] Speed based on:
AMD64 X2 4400+ @ 2.2GHz | 1GB RAM | Any PS2.0 supporting GPU
MadeInMame 0.108 released
PCSXBox v17 released
Source: http://www.xbox-scene.com/xbox1data/sep/EE...AZZdYvqpdcG.php
PCSXBox v17>> Xport released a new version of PCSXBox(info) - a PlayStation emulator for Xbox.
What's new/fixed:
* Analog support (tested on Medievil)
Go to the game configuration screen, and toggle the controller type for controller 1 through 4.
* Multitap support (tested on MicroMachines v3)
Go to the game configuration screen and toggle "Multitap".
