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Hoxs64 v1.0.4.8 released

C64 emulator
22 August 2006 v1.0.4.8=======================
1) The SID emulation has been improved. The amplitude modulators will hold the last sample sent from waveform generators that have been set to output no waveforms. Clicking, ticking and popping noises have been removed from the following sid tunes:
Sheep In Space
Sidewinder II
Brutal_Techno.sid by S. Bachlinski (Moog) & Jetan
2) The combined waveforms have been adjusted.
3) Minor VIC-II fixes have been made. Several stray black pixels have been removed from the bottom right of the "kiss" screen in +H2K demo by Plush. White flickering pixels have been removed from the sprite multiplexer hidden screen in Krestage by Crest.
>> Get it HERE.
More trouble with foreign characters. It wouldn't accept the letter n with a tilde on the top.
Model 2 emulator 0.3 released

Model 2 Emulator v0.3 posted by ElSemi 22/08/2006
After more than 2 years without updates here is a new version of my Model 2 Emulator. The main changes are all speed related. The emu should be faster now. Also it now supports Frameskip and AutoFrameskip. This will probably be the last version of the emulator unless some Fujitsu TGP MB86234 docs appear to finish the emulation of the 2 and 2A cores.
* I've rewritten part of the emulator for increased speed.
* The SHARC core has also been speedup by removing unused SHARC features that weren't used by model2.
* Added frameskip and autoframeskip (with + and - in the keypad).
* Added Ski Super G and OverRev.
* Fixed topskater and virtualon control maps.
* This is probably the last version of the emulator, unless some Fujitsu TGP MB86234 docs appear
to finish the emulation of the 2 and 2A cores. Sorry, I know I still have to do the digital
sound board emulation for STCC and TopSkater but I have no free time.
>> Get it HERE.
Hatari 0.90 released

Atari ST/STE emulator
Version 0.90 (2006-08-22):--------------------------
- Better Spectrum 512 support (60Hz support, improved I/O memory waitstates).
- STE right border opening support (used in Obsession, Pacemaker).
- Blitter Smudge mode support (used in Pacemaker demo).
- Wheel-mouse simulates cursor up and down.
- Work-around to FDC handling, --slow-fdc option is not anymore needed.
- Bugfix to MFP, sound works now in more YMRockerz releases.
- Bugfix to GEMDOS path handling (Hatari SIGSEGV).
- Bugfix to emulated memory initialization (4MB was cleared earlier, now exactly the amount set up for Hatari. Saves memory on embedded systems if less than 4MB is specified.)
- Re-written command-line option handling.
- (Again) lots of code const/static, type usage and indentation cleanup.
- Preliminary support for TOS 3.0x and 030 TT software that runs in ST resolutions and doesn't need PMMU.
- Native GUI for Mac OSX.
- ACSI emulation fixes to get HD formatting to work with AHDI 5. HD emulation now works quite fine with AHDI 5 (but other HD drivers are currently not supported).
- Joystick shortcut changed to toggle cursor emulation between ports 0 and 1.
- Keys for all Hatari shortcuts can now be configured from hatari.cfg.
- Added command line option for setting ST keyboard mapping.
- Joystick command line option requires now parameter for a port for which the joystick cursor emu is enabled.
- Fixed relative mouse event handling in zoomed low-rez.
- Hatari shows now more of the bottom borden (screen size is now 384x276 instead of 384x267).
- Fixed sync delay timings - sound should now be better (e.g. on Mac OS X).
- Added basic support for compiling Hatari with MinGW.
>> Get it HERE.
MAME GP2X 2.5 released

21-08-2006:
New MAME GP2X 2.5:
Added the modifications done by Slaanesh for MAME GP32 2.2 (WEB):
- Sample support!. Several games have full sound now (Phoenix, Donkey Kong, Zaxxon...). The samples are available for download HERE.
- Z80 C core updated for improved compatibility. New games fully working (1942, Jungle King, Crazy Climber...).
- Rearrange Taito sound effects driver to take priority over music channels. Means sound effects play now (Jungle King, Alpine Ski...).
- Improved drivers: Berzerk, Frenzy, Quantum, Battlezone and Stargate.
- Added the possibility to use L+R+Start or L+R+Select to exit to the game selection menu. This has been added to use the emulator without the Center push of the joystick, not available in some WIP D-pad replacements. Thx, DaveC, for the suggestion.
- Corrected the command line support for future external frontends, thx to Zaq121.
>> Get it HERE.