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    PCSXBox v15 released

    Robert
    By Robert,

    PCX emulator for Xbox

     

    Source: http://www.xbox-scene.com/xbox1data/sep/EE...VFAPzfVvKSK.php

     

    >> Xport released a new version of PCSXBox(info) - a PlayStation emulator for Xbox.

    What's new/fixed:

    - Added "Throttle Method" option to game configuration screen. The original way that throttling was handled in all versions prior to v14 is that once you hit the throttle/FF button once, it would set a flag that would never get cleared, even after you release the throttle/FF button. In v14, I "fixed" this bug, but apparently people liked the bug - so now they have the option of making use of it. It defaults to the way things were before v14.

    * Select the core on the game configuration screen. If the core you wish to use is not the current XBE that is running, the appropriate XBE will be launched with the game you selected as the parameter.

    The 1.4core XBE must be called "DEFAULT14.XBE"

    The 1.5core XBE must be called "DEFAULT.XBE"

    The 1.6core XBE must be called "DEFAULT16.XBE"

    All of the XBEs must be in the same directory.

    * Possibly improved load state. I'm pretty sure that in this version of PCSXBox some variables are set up more correctly than in previous versions when completing a load state. The default is to have this new load state method on by default, but if you find that your saved states no longer load, then turn off the "Use Newer Restore State" option on the game configuration menu.

    * Somewhat reduced the frequency/duration of the brief pauses during gameplay.

    * Included game configuration option to save the memory card data with the save states.

    * New SPU option "Sound Timer". Originally the sound code was executed synchronously with the CPU emulation. Putting it in threaded mode seems to give a few extra FPS on average, so it is the new default. If your games sound different and you want to go back to an original setting, go to your game configuration -> Set SPU Fixes -> Sound Timer Method and set it to "Original" instead of "Threaded".


    AmiArcadia/WinArcadia 1.61a released

    Robert
    By Robert,

    Emerson Arcadia emulator

     

    Changes since 1.61

     

    * Bug fixes

    >> Get it HERE.


    MAME 0.108u2 related releases

    Robert
    By Robert,

    MAME32qa

     

    MAMEplus!

     

    MAME Plus! 0.108u2 2006-08-31

    * added TAS instruction callback to m68k DRC/ASM core

    * updated m68040 FPU code (fbcc instruction etc)

    * cps1: added dinoha [robber804?]

    * cps1: removed sf2ceh, pnicku. homebrew games that is hacked based on an existing game and had never shown in arcade should be implemented via IPS

    * GUI: color of TreeView property now matches Windows theme [regret]

    * (unofficial) catlist v0.108 [s_bastian]

    * updated Artwork.ini [Mr. Do!'s Arcade]

     

    Info.dat, MAME32HP4

     

    Mameinfo.dat

     

    History.dat 1.08


    GnGeo 0.7 released

    Robert
    By Robert,

    Neogeo emulator for Unix

     

    2006-08-31 - GnGeo 0.7 released!

    A new version of GnGeo has just been released!

     

    It features various enhancements such as the official switch to a directory (with one file per ROM) instead of a single & huge file (the old romrc) to manage all the ROM drivers in a more flexible way, many GP2X port improvements (easier way to exit, new menu system, bug with volume change fixed...), the addition of a biospath option which is now used to define BIOS files location instead of rompath that now only indicates where to look for ROMs (ie. BIOS may be in a separate directory than ROMs), etc.

     

    You may see the complete changelog for details and grab GnGeo 0.7 packages (including GnGeo2X) from our new BerliOS project's download area.

     

    By the way, you certainly noticed the new layout and available pages. An emulator such as GnGeo deserved a better website, so now there is a lot more content, an updated pastel design, and the whole is 100% dynamic and standard compliant! Enjoy :blink:

     

    Changes in 0.7

    * GP2X/ARM Save state support for cyclone and drz80

    * GP2X: Change the exit sequence to L&R&Select or L&R&Start. Actually it's not really an exit sequence anymore...

    * GP2X: Add a minimal menu system (access it via the "exit" sequence ;)

    * Add longname option in the romrc.d files to describe tha full name of a driver (must be the first line of the .rc file)

    * Support dos line ending in the rom.rc files and in the gngeorc file

    * Fix various automake stuff to allow Multi-Architecture Builds

    * Romrc.d officially replace the big romrc file. Every game have a unique file (ie: mslug.rc) that go to $(prefix)/share/gngeo/romrc.d by default. The path is configurable via the romrcdir option

    * Add biospath option. This option tel where the bios is. Now you can have your roms and your bios in different place

    * GP2X: Fix TVout with Selector (still some work to do)

    * Fix a bug with error handling when a bios file isn't present.

    * GP2X: Add Squidge's MMU Hack (via mmuhack.o module, more stable).

    * GP2X: Fix the bug that prevent volume change when using a .cf file

    * Fix miexchng slowdown, again ;)

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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