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    Bochs 2.3 released

    Robert
    By Robert,
    Bochs is a highly portable open source IA-32 (x86) PC emulator written in C++, that runs on most popular platforms. It includes emulation of the Intel x86 CPU, common I/O devices, and a custom BIOS. Currently, Bochs can be compiled to emulate a 386, 486, Pentium, Pentium Pro or AMD64 CPU, including optional MMX, SSE, SSE2 and 3DNow! instructions.

    Bochs is capable of running most Operating Systems inside the emulation including Linux, DOS, Windows® 95/98 and Windows® NT/2000/XP.

     

    Changes in 2.3 (August 27, 2006):

    2

    3 Brief summary :

    4 - limited save/restore support added (config + log options, hardware state)

    5 - configuration parameter handling rewritten to a parameter tree

    6 - lots of cpu and internal debugger fixes

    7 - hard disk geometry autodetection now supported by most of the image types

    8 - hard disk emulation now supports ATA-3 (multiple sector transfers)

    9 - VBE memory size increased to 8MB and several VGA/VBE fixes

    10 - updated LGPL'd VGABIOS to version 0.6a

    Complete change list --> HERE

     

    >> Get it HERE


    ClrMamePro 3.90 released

    Robert
    By Robert,

    Rom Tool

     

    3.90

     

    * added: XML driven file header support. For detailed information, please consult the xmlheaders.txt file.

    * misc: moved all set specific selection stuff from settings to setinfo window

    * misc: renamed "?" button for set information

    * misc: new apply button instead of OnKillFocus to apply regular expressions

    * misc: www profiler xmls get a valid xml header

    * misc: xml sax parser handles xml header and xml comments correctly

    * misc: using updated zipclass library

    * misc: drag'n drop operations bring windows to top position

    * misc: optimized setinfo tree/list refresh

    * misc: deleting a profile selects first profile in the current profile folder

    * fixed: disabling name check falsely hides listed unneeded issues as well

    * fixed: double entries in fixdatfiles if rom is listed several times in the scan results tree

    >> Get it HERE.


    SNEese 0.851 released

    Robert
    By Robert,

    SNES emulator

     

    0.851 [TRAC]

     

    * Config: Fixed a bug where the 768x717 resolution setting was not restored properly from the config file

    * PPU: Fixed a bug which caused OBJ tile upper-page address offset to be incorrectly added only for lower-page tile references

    * PPU: Fixed a bug in screen addressing in offset-change mode that affected tiles with V-offset-change disabled

    * PPU: Fixed option to disable offset-change emulation

    * Screenshots: Fixed a bug where all screenshots saved were blank

    * Source: Removed some debugging code that was no longer needed and could cause issues when the period key was pressed

    * PPU: Fixed a bug which caused incorrect behavior when OBJ tile count exceeded their time limit.

    >> Get it HERE.


    bsnes 0.017 released

    Robert
    By Robert,

    SNES emulator

     

    08/27/2006 - bsnes v0.017 released

     

    * This version adds major accuracy improvements, countless bugfixes and DSP-1 support. At the time of this release, the only remaining known bug in bsnes is with Uniracers 2-player mode, with well over 300+ games tested.

     

    Changelog:

     

    * DSP-1 support added [Andreas Naive, byuu]

    * Added cooperative multithreading library, written by myself

    * Rewritten CPU core, now bus accurate

    * Rewritten APU core, now bus accurate

    * Added cartridge database

    * Added several PCB mappers, thanks to research from Overload

    * Added several games to database, fixing several mapping-related bugs

    * Improved mirroring [Nach, grinvader, byuu]

    * vscroll bug in hires, interlaced mode fixed. Fixes RPM racing

    * RTO X=256 bug corrected. Fixes Super Conflict title screen [anomie]

    * Fixed bug in NTSC filter with hires games

    * Updated snes_ntsc to version 2.0.1 [blargg]

    * Fixed bugs in HiROM / LoROM memory mapping. Fixes countless games

    * Fixed major bugs in HDMA routine. Fixes ToP, Mortal Kombat and Genjuu Ryodan

    * Added out-of-order execution to CPU, APU synchronization for major speedup with no accuracy loss

    * IRQs are now delayed after H/DMA transfers. Fixes Wild Guns

    * HDMA transfers now kill active DMA channels that are on the same channel. Fixes Bugs Bunny and World Class Rugby. Special thanks to zones for researching this

    * CPU emulation mode accuracy was improved

    * Cleaned up port-specific code to ease porting

    * Created unified Makefile, used by all ports [Nach]

    * Created GTK+ port of bsnes (although input is currently broken)

    * WRAM is now initialized to 0x55, SRAM to 0xff. Fixes Power Drive, Death Brade and RPM Racing

    * Fixed extreme NMI / IRQ edge case. Fixes Chou Aniki

    * Adjusted PAL execution speed. Fixes Earthworm Jim 2 (E) sound effects

    * Fixed auto joypad polling bug. Fixes La Wares

    * Fixed H/DMA bug that was preventing saves from working in Secret of Evermore

    * bsnes low loads d3dx9_*.dll dynamically at runtime, it is no longer required

    * Added support for 239-line PAL mode rendering

    * As usual, there have been much more changes I've forgotten about since the last release

    * Two C4 bugs fixed. Mega Man X2 / X3 have no remaining known bugs [anomie, byuu]

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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