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Bochs 2.3 released
Bochs is a highly portable open source IA-32 (x86) PC emulator written in C++, that runs on most popular platforms. It includes emulation of the Intel x86 CPU, common I/O devices, and a custom BIOS. Currently, Bochs can be compiled to emulate a 386, 486, Pentium, Pentium Pro or AMD64 CPU, including optional MMX, SSE, SSE2 and 3DNow! instructions.Bochs is capable of running most Operating Systems inside the emulation including Linux, DOS, Windows® 95/98 and Windows® NT/2000/XP.
Changes in 2.3 (August 27, 2006):2
3 Brief summary :
4 - limited save/restore support added (config + log options, hardware state)
5 - configuration parameter handling rewritten to a parameter tree
6 - lots of cpu and internal debugger fixes
7 - hard disk geometry autodetection now supported by most of the image types
8 - hard disk emulation now supports ATA-3 (multiple sector transfers)
9 - VBE memory size increased to 8MB and several VGA/VBE fixes
10 - updated LGPL'd VGABIOS to version 0.6a
Complete change list --> HERE
>> Get it HERE
ClrMamePro 3.90 released
Rom Tool
3.90
* added: XML driven file header support. For detailed information, please consult the xmlheaders.txt file.
* misc: moved all set specific selection stuff from settings to setinfo window
* misc: renamed "?" button for set information
* misc: new apply button instead of OnKillFocus to apply regular expressions
* misc: www profiler xmls get a valid xml header
* misc: xml sax parser handles xml header and xml comments correctly
* misc: using updated zipclass library
* misc: drag'n drop operations bring windows to top position
* misc: optimized setinfo tree/list refresh
* misc: deleting a profile selects first profile in the current profile folder
* fixed: disabling name check falsely hides listed unneeded issues as well
* fixed: double entries in fixdatfiles if rom is listed several times in the scan results tree
>> Get it HERE.
SNEese 0.851 released
SNES emulator
0.851 [TRAC]
* Config: Fixed a bug where the 768x717 resolution setting was not restored properly from the config file
* PPU: Fixed a bug which caused OBJ tile upper-page address offset to be incorrectly added only for lower-page tile references
* PPU: Fixed a bug in screen addressing in offset-change mode that affected tiles with V-offset-change disabled
* PPU: Fixed option to disable offset-change emulation
* Screenshots: Fixed a bug where all screenshots saved were blank
* Source: Removed some debugging code that was no longer needed and could cause issues when the period key was pressed
* PPU: Fixed a bug which caused incorrect behavior when OBJ tile count exceeded their time limit.
>> Get it HERE.
bsnes 0.017 released
SNES emulator
08/27/2006 - bsnes v0.017 released
* This version adds major accuracy improvements, countless bugfixes and DSP-1 support. At the time of this release, the only remaining known bug in bsnes is with Uniracers 2-player mode, with well over 300+ games tested.
Changelog:
* DSP-1 support added [Andreas Naive, byuu]
* Added cooperative multithreading library, written by myself
* Rewritten CPU core, now bus accurate
* Rewritten APU core, now bus accurate
* Added cartridge database
* Added several PCB mappers, thanks to research from Overload
* Added several games to database, fixing several mapping-related bugs
* Improved mirroring [Nach, grinvader, byuu]
* vscroll bug in hires, interlaced mode fixed. Fixes RPM racing
* RTO X=256 bug corrected. Fixes Super Conflict title screen [anomie]
* Fixed bug in NTSC filter with hires games
* Updated snes_ntsc to version 2.0.1 [blargg]
* Fixed bugs in HiROM / LoROM memory mapping. Fixes countless games
* Fixed major bugs in HDMA routine. Fixes ToP, Mortal Kombat and Genjuu Ryodan
* Added out-of-order execution to CPU, APU synchronization for major speedup with no accuracy loss
* IRQs are now delayed after H/DMA transfers. Fixes Wild Guns
* HDMA transfers now kill active DMA channels that are on the same channel. Fixes Bugs Bunny and World Class Rugby. Special thanks to zones for researching this
* CPU emulation mode accuracy was improved
* Cleaned up port-specific code to ease porting
* Created unified Makefile, used by all ports [Nach]
* Created GTK+ port of bsnes (although input is currently broken)
* WRAM is now initialized to 0x55, SRAM to 0xff. Fixes Power Drive, Death Brade and RPM Racing
* Fixed extreme NMI / IRQ edge case. Fixes Chou Aniki
* Adjusted PAL execution speed. Fixes Earthworm Jim 2 (E) sound effects
* Fixed auto joypad polling bug. Fixes La Wares
* Fixed H/DMA bug that was preventing saves from working in Secret of Evermore
* bsnes low loads d3dx9_*.dll dynamically at runtime, it is no longer required
* Added support for 239-line PAL mode rendering
* As usual, there have been much more changes I've forgotten about since the last release
* Two C4 bugs fixed. Mega Man X2 / X3 have no remaining known bugs [anomie, byuu]
>> Get it HERE.
