- 0 replies
- 1,244 views
- Add Reply
- 0 replies
- 1,267 views
- Add Reply
- Opteron 165 1.8Ghz @ 2.5Ghz (9x280)
- 1Gb DDR550 Dual Channel @ DDR560
- Gainward BLISS 7900 GTX 512Mb
- SoundBlaster Audigy 4
- 0 replies
- 2,008 views
- Add Reply
SwanAdvance v0.1 released
SwanAdvance V0.1 28 July 2006
Surprise! A WonderSwan Color emulator for the GBA, it's actually not that much to cheer about as it's dead slow, but it works as far as playing Final Fantasy. To speed it up I need to rewrite the cpu core and even that will probably just make it slightly faster, so it looks like it's a dead end but I did give it a try.
>> Get it HERE.
MAME Classic 4.0.0 released
Front End.
Had to make a lot of changes this time around. Be sure to report anything that you think is not working correctly. Also, you no longer need xml2info.exe.
New In This Version
(For M.A.M.E. version 0.107)
Major changes to accommodate M.A.M.E. 0.107's new graphics rendering system. Many options were added, changed, or removed. Before running this for the first time, you should delete everything from the MAME Classic REPORTS folder and all the .cfg files from the MAME Classic SETTINGS folder. Also, delete everything from the M.A.M.E. CFG, NVRAM and any other M.A.M.E. folder that might hold settings from previous M.A.M.E.s.
>> Get it HERE.
PCSX2 - KOSMOS: ZeroGS Evolves
Posted on PCSX2.net, the official site of PCSX2 a PlayStation 2 emulator:
Final Fantasy X: 35-128 FPSGrandia 3: 37-60 FPS
...Yes you read that correctly, and no it's not April 1st!
WAIT!!..Okay so you knew there would be a catch
MTGS (Multi Threaded GS) has recently become much more stable thanks to zerofrog and his recent improvements to zeroGS (a GS plugin for PCSX2). MTGS allows for people with Dual Core CPU's to run PCSX2 at significantly improved speeds by putting the graphics side of PCSX2 onto a seperate core.
zeroGS itself has also gone through a major overhaul, making it significantly faster, even without the use of MTGS, so the Single Core crowd will also see a speed boost via this plugin!
zeroGS offers more features in the up coming release, with improved AA, wireframe mode, video recording, bilinear filtering and pre-defined resolutions to choose from.
So whats the catch? Well zeroGS requires Pixel Shader 2.0, so you need a graphics card capable of this shader model (I recommend the GeForce 6600GT for budget users).
The other catch is somewhat obvious, you will need a Dual Core CPU to support MTGS mode, eg; AMD X2's, Opterons and of course the new Conroe.
So when does this new zeroGS come out? Well for now no ETA, and please don't be nagging us about it!
Enough of the text, lets move onto my favourite section - eyecandy!
The shots where taken on the following spec machine:
Note FPS is reduced by ~50% in these shots because they where taken with Bilinear Filtering, and 4xAA enabled: