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pSX 1.8 released

PSX emulator
v1.8
* Various GTE fixes (fixes Wipeout, Tony Hawk Pro Skater 2, amongst others)
* Fixed bug where self-modifying code was incorrectly detected
* Save/restore debugger window layout
* Debugger font can now be configured
* Fixed crash when memory card file did not exist but was referred to by ini
* Implemented CCD parsing
* Improved CUE file handling (pre/post gaps and indexes now supported)
* Fixed CD play command and report mode (fixes BIOS cd player)
* Ignore non mode1 sub-q sectors (required when playing audio CDs)
* Corrected sub-q faking when subcode reading is not enabled
* Fixed bug where CDDA playing would stop when fast forwarding
* Fixed crash when ejecting CD while game is reading it
* Fixed crash when frame buffer is bigger than display mode (VibRibbon PAL)
* All combo boxes in config menu are now read-only
* Improved emulation of SPU CD and reverb buffer (VibRibbon)
* Support SPU IRQs in CD buffer (VibRibbon)
* Fixed crash after recovering from Ctrl-Alt-Del
* Fixed bug where gamma settings did not update until pressing adjust key.
>> Get it HERE.
AmiArcadia/WinArcadia 1.51 released
DSP 0.5 beta 2 released
SDLMESS 0.107u3 released

8/12/2006SDLMESS 0.107u3
SDLMAME users with a console or home computer jones will want to check out SDLMESS 0.107u3 [23.7 MB].
As always we changed as little as possible from the baseline Windows version, but in this case the UI toggle had to change from “Scroll Lock” to “Insert” (PC)/”Help” (Mac) due to a bug in SDL on the Mac (it doesn’t recognize F13/F14/F15/F16). Everything else should work pretty much just as you’d expect, and it’s been tested on x86 Linux, Intel Mac OS X, and PowerPC Mac OS X. That said this is a first release and it’s based on current MESS CVS rather than a stable release so there are bound to be rough edges.
>> Get it HERE.