- 0 replies
- 1,303 views
- Add Reply
- 0 replies
- 1,510 views
- Add Reply
More 0.107u3 releases
CAPCOM CPS2 Emulator for PSP (test ver.5) released
GameEx 6.55 released
Front End
14th August, 2006 - GameEx 6.55
* Fixes create MAME videos.
* Uses up to 2MB less RAM.
13th August, 2006 - GameEx 6.54
* Should now support merged rom sets
* Enhanced image quality of icons/snaps/previews and backgrounds
* Several memory usage optimisations related to images
* Thanks to Headkaze's help, theme editor themes can be displayed in windowed mode and at different resolutions
* Theme editor themes can be rotated dynamically
* Theme editor themes now work via remote desktop
>> Get it HERE.
Zsnexbox v2.6 released
Source: http://www.xbox-scene.com/xbox1data/sep/EE...VplOaHXwvdj.php
Zsnexbox v2.6
>> Nes6502 released a new version of ZsnexBox(info), a port of the Zsnes Super Nintendo emulator to Xbox with lots of new and fixed stuff!
What's new/fixed (since v2.4):
* Added support for enabling/disabling all 4 background layers (v2.6)
* Added support for enabling/disabling the sprite layer (v2.6)
* Added support for enabling/disabling all 8 sound channels (v2.6)
* Added a higher quality Zelda animation (higher resolution and more frames) to the Zelda skin (v2.5)
* Fixed a bug that was causing garbage to be written to the ZsnexBox.ini. Hopefully this will fix the problem some people were getting with changing the skin (v2.5)
* Fixed a savestate loading bug that would cause a crash in Super Mario Kart and Pilotwings (v2.5)
* Added skin previews for the skin selection menu (v2.5)
* Tweaked the GUi a little (v2.5)
* Updated the FAQ (v2.5)
* Added the ability to specify exactly how many frames the rombrowser animation is. This can only be set in the ini and not in the GUI. Each skin will only load the exact amount of frames specified. This cuts down on the memory usage for the Metroid and Zelda skins. Animations up to 18 frames are supported (v2.5)
