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    JAPE WIP

    Robert
    By Robert,

    http://www.innoveware.com/index.html

     

    07-30-2006 - JAPE

     

    I started working on JAPE 0.9.

     

    There are now 33 supported games and only one game with issues compared to the MAME equivalent version (Mr. Do).

    I added support for zoomable display for non-VESA modes and integrated most missing changes from previous MAME versions.

     

    Here are supported changes from MAME 0.5/0.6/0.7/0.8/0.9:

    Program:

    - Background graphics in Zaxxon now work, albeit a bit slow

    - Space Invaders now seems to work correctly. Deluxe version still doesn't work properly.

    - Better colors in Donkey Kong Jr. (thanks to Brad Oliver)

    - Sorry about screwing Donkey Kong Jr. colors... it's playable again. Colors are still way off though: anyone volunteers to fix them? :)

    - Zaxxon now works, but the background graphics are missing

    - Added some support for Carnival - it boots and runs the demo, but the graphics are messed up.

    - Fixed graphics in Moon Quasar (yes it does run, but you need the correct ROMs)

    - Some support for Space Invaders (+ some clones) but it doesn't work well.

    - Support for Battle of Atlantis (a Scramble hack)

    - Maybe I understood how the character colors are selected in Donkey Kong, at least in part, but I'm not sure. Anyway, I started fixing them. I based on the Kong emulator by Gary Shepherdson.

     

     

    Following changes provided by Mirko Buffoni:

    - Support for Mario Bros. (wrong colors, no sound) and Zaxxon (doesn't work yet).

    - Gorf and Robby Roto boot but don't work.

    - Added some support for Moon Quasar, but it doesn't work. Since the ROMs are encrypted, I don't know if this is due to wrong decryption, bad ROM, or wrong driver (I'm using the Moon Cresta one). I think that either MQ3 (which maps at 1000-17ff) is bad, or it uses a different encryption.

    - I'm beginning to understand how the Wizard of Wor video hardware works, gameplay hasn't changed but the graphics are more faithfully reproduced.

    - Fixed some problems in the Wizard of Wor driver, but it is still far from complete.

     

    Source:

    - Added visible_area to the MachineDriver definition. It was used in all video drivers, so it's better to keep it centralized.

    - I got rid of machine.c and put all into mame.c... when I have time, I'll try to organize the source better.

    - Some bug fixes and changes to reduce porting problems (thanks to Brad Oliver)


    Easymame 5.4.1

    Robert
    By Robert,

    Front End

     

    EasyMame 5.4.1 release info:

     

    - New : Added -view mame option.

    - New : Added commandline to manually enter a mame option. This will override the .ini file.

    - Fixed : The rotation settings are now working correct again.

    >> Get it HERE.


    MAME 0.107u1 releases

    Robert
    By Robert,

    Wayder cheat file

     

    MAME32qa

     

    story.dat and mamescore.ini

     

    mameinfo.dat

     

    info.dat

     

    History.dat 1.07a

     

    MAME32FX 0.107u1 released.

     

     

    Updated to MAME 0.107u1 - MAME32 0.107u1

     

    - Added support for hiscore.dat. (Removed in official 0.107u1)

    - Changed shortcut to show cheat list on the fly. (DELETE)

    - Changed shortcut to show current time on the fly. (LSHIFT+DELETE)

    - Fixed with an hack MAME Testers bug Mgakuen0106u1Red.

     

    NOTE: It's recommended that you delete the \INI\MAME32FXPP.INI file before start the emulator.

    >> Get it HERE.


    PSPUAE 0.53 released

    Robert
    By Robert,

    Amiga emulator for the PSP

     

    Hi, we have released a new version (0.53), this is a small update,

     

    v0.53

    - Drive Speed option added (This helps alot with long loading games, it wont help with all).

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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