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Mame 0.107u2, Intermediate Update
0.107u2---------
MAMETesters Bugs Fixed
---------------------------
savestate0104u7ora [Adam Bousley]
ripoff097gre [Adam Bousley]
cuebrckj0104u2gra_fix [Canim]
Source Changes
------------------
Massive cleanup/fixing of 16-bit Sega drivers: [AWJ]
* many corrections to descriptive set names, adding revision letters, cabinet types, etc.
* fixed many DIP switches and added PORT_DIPLOCATION support
* adjusted min/max values for analog controls to improve response
* fixed button ordering between System 16A/B
* cleaned up a number of ROM names and fixed some incorrect guesses
* some cleanup of turbo.c as well
* fixed visible area in Hang-On hardware
* actually disabling 8751 in games that have a fake replacement
* hooked up 8255 PPI correctly now that it has mode 2 support
* fixed behavior of NMI line in later sega sound boards
* fixed addressing in the SegaPCM sound system
* some hardware/documentation cleanup
Some cleanups in the new UI/video code to make MESS happy. [Nathan Woods]
Added macros to prevent use of strcasecmp and strncasecmp for better cross-platform compatibility. [Nathan Woods]
Connected unimplemented opcode $01 on the 6809 core. [Antoine Mine]
Implemented CNT pin and some serial features of the 6526 CIA chip. [Nathan Woods]
Mapped service button in slammast. [Canim]
Fixed bug in 8039 CPU handling of A11 latch. [Aaron Giles]
Rewrote Zaxxon driver from the schematics. This is still a WIP (not finished yet): [Aaron Giles]
* correct clock speeds and video timing
* complete memory maps
* connected universal sound board to Ixion and Razmataz
* simplified video code and merged common cases together
* palette derived from resistor weights
* background positioning still a little off
Added service_coin_lockout_w() to lockout service coins. [Aaron Giles]
Added MDRV_SCREEN_RAW_PARAMS() which lets you specify a pixel clock, horizontal, and vertical video timing values in place of the usual screen size, visible area, refresh rate, and VBLANK timing values. [Aaron Giles]
Fixed bug that prevented save/restore from working in the UI. [Aaron Giles]
Changed mode selection logic so that refresh is weighted more strongly when picking a mode. This allows you to specify -resolution 0x0@60 to force MAME to pick a 60Hz screen refresh while allowing it to choose the best resolution. [Aaron Giles]
New clones added
--------------------
Viper Phase 1 (World, New Version) [Corrado Tomaselli]
Wonder Boy in Monster Land (Galaxy Electronics English bootleg)
Gals Panic II (Asia) [Patrik Styrnell]
PSPVBA 1.2.4 released
GBA emulator for PSP
PSPVBA: GameBoy Advance Emulator for PSP v1.2.4
Hi All,
Here is a new version of PSPVBA the GameBoy Advance Emulator for PSP,
which is a bit faster compared to v1.2.3 (up to 3% on v-rally 3) !
* This version works for FW 1.5 AND 2.x *
What's new in version 1.2.4 :
- Improve the code of the graphic stuff (up to 3% faster)
- Improve the code of the ARM emulator (faster)
- Add BIOS file support (see the README)
- Add option to adjust the sound quality
- Add option to delete files (in the file selector)
- Bug fix in the save settings code
- Merge the code for 1.5FW and 2.xFW
>> Get it HERE.
Emu Loader v4.9.1 released
Front End.
version 4.9.1 changelog:------------------------
.fixed: Effect overlay was being set with full path and extension causing MAME to ignore the setting
.fixed: Typo in "3rd" pass label when creating a MAME games list (was showing "3th"...)
.fixed: Settings in "mame.ini" were being wrongly written as comments if parameter value is empty
eg.: "# resolution0
(not set)"
.fixed: Category column was limited to 20 char in length
.fixed: Icon in "Favorites - Profile Editor" main menu option was not being updated after selecting a different favorites profile
.fixed: Error "invalid pointer operation" after using favorites mode
.fixed: ZiNc games could not be executed
.fixed: Icons in games lists were being reset 3 times while MAMu_ icons enabled
.fixed: Some icons were not being properly loaded in a couple screens
.fixed: Audit icons legend screen updated
.fixed: Set custom options and delete custom options were not mounting the correct system path
.added: Support for 16x16 icons in games list is back. See view mode tool bar button, "additional settings" for the available icon sizes
.added: Status bar can have 3 sizes, Large (32x32), Standard (24x24) and Small (16x16). See main menu "View" / "Status Bar Size"
.added: Added control type column back. Since MAME now output more than one control for several games (-listxml), only the first one is displayed in this column. To see the full list of controls, select "View Game Details" on games popup menu
.added: All possible parameter entries are now supported when reading/writing "mame.ini" files... see MAME "docs\windows.txt" for all valid parameters:
"rompath" or "rp"
"screen0" or "screen"
"resolution0" or "resolution" or "r" or "r1"
"aspect0" or "screen_aspect"
"full_screen_brightness" or "fsb"
etc...
>> Get it HERE.
Made In MAME32 0.107 released
Made In MAME32 is an alternative to MAME32.
Tuesday, August 2nd, 2006
MadeInMame32 0.107 released
Updated to Mame32 0.107
Aaron's new renderer gave us a lot of work this time
By the way, the linked core of MAME is 0.107u1, but I have removed the 3 added games (ddsomb, pokechmp and tomcatsw). I have also added an option so that BIOSes may be inluded or not in the batch file generation.
>> Get it HERE.
