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    Aaron Giles MAME wip

    Diso
    By Diso,

    Aaron Giles, A MAMEdev, has recently updated his developer's log.

     

    A whole pile of stuff has changed during the 0.106 development cycle, and though we are a few weeks away from a real 0.107 release, it’s probably time to sit down and have a little heart-to-heart about the video options.
    
    Since its inception 9 years ago, MAME’s video system has defaulted to a mode where it tries to change resolutions on you. And since the first port of the core to Windows 5 years ago, it has defaulted to using your graphics card to stretch the video to that resolution.
    
    I’m sure a lot of you out there have taken a lot of time to tweak the current set of video options to make them work the way you like. But every once in a while, you need to take a step back and re-evaluate the situation. The current video system has been in place for 5 years now without much substantial change. And with the recent rewrite, you’re almost certainly going to want to rethink the way you have things configured.
    
    At the highest level, there are really three different ways you can configure the new system. Placing yourself into one of these three categories will help you get the initial settings right. From there, you can tweak with the settings to figure out what works best.

     

    Read more at his Website

    Credits: Mameworld.net


    Oswan 0.73 beta 8 released

    Robert
    By Robert,

    Work on this unofficial version of Oswan continues apace, with a move to Sourceforge. The link to the changelog doesn't work yet.

     

    >> Get the emulator HERE.


    GameEx 6.41 released

    Robert
    By Robert,

    A Front End

     

    4th July, 2006 - GameEx 6.41

     

    * For registered users new LCD Plugin and enhanced support, now featuring play timer, current system and times played output.

    >> Get it HERE.


    PCSX2 0.9.1 Released!

    CKemu
    By CKemu,

    PCSX2 a popular PlayStation 2 emulator has just been updated to version 0.9.1, this release of PCSX2 offers a significant speed increase over the previous version and further adds to it's compatibility.

     

    release_m.jpg

     

    This release brings a significant speed increase to the majority of games, this is due to a complete rewrite of the EE and VU recompilers. Various other improvements have increased compatibility with games, you will be able to check your game against the included compatibility list, which lists nearly 1000 titles (Please note at time of release list is not guaranteed 100% accurate).

     

    Whilst the new recompilers are a major improvement, the recompilers are not 100% accurate at present, this may result in a number of broken games.

     

    A further release will be created in the future enhancing upon the overall compatibility of the new recompilers. This is part of a new release schedule, where we plan to be releasing more frequently; however, do not make requests for releases or ask when such a release will be produced.

     

    As ever we have opened a 'screenshots' thread for you to post in, and the forums are there for you to discuss the project and ask questions.

     

    You will also be aware that the Hot Shots Contest started earlier this month. Given the lack of entries sofar, we are extending the contest deadline until the 15th July 2006, you may enter shots from PCSX2 0.9.1 (recommended) or 0.9, those of you who have already entered are allowed to update your posts with new submissions if you wish.

     

    Hopefully people are more imaginative, and post less Final Fantasy shots :banghead:

     

    :: Visit the official PCSX2 homesite here

    :: Download PCSX2 0.9.1 here

    :: Browse the official PCSX2 forums here


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