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NEScafe 0.701 released
NES emulator
NESCafe 0.701 (June 2006)- Added Profiler to NESCafe, press F6 to profile memory
- Added OverRideActiveAtStartup flag to settings file
- Added ability to enable and disable the Overrides from the Extra?s menu
- Improved Menu handling and further GUI updates
>> Get it HERE.
daedalus-n64 R5 released
N64 emulator
Changes:[+] New DynaRec engine, resulting in significant performance improvements
[+] New front end - ability to toggle a couple of options (more to come)
[+] Save game first pass (eeprom4k, eeprom16k and mempak)
[^] Various interpreting engine optimisations
[~] Use .png fileformat for background images, save ~380KB
[~] Stripped out unnecessary code, save ~250KB
>> Get it HERE.
Mocha 1.32 released
Tandy coco emulator.
Release 1.32 06-14-2006==================
* Fixed potential serialization problem with snapshots.
* It was possible to load a bin file before the emulation's
memory was initialized. This would cause a crash.
* Refactored code to use the newer Java api.
>> Get it HERE.
Wii answered the Call!
Digital Battle has the first screen shot of Call of Duty 3 on The Wii. Using the similar setup as Red Steel.
Call of Duty 3 Wii Screenshot
First ever image of the Wii version of Call of Duty 3, scanned from a magazine. The graphics are quite impressive, almost on par with the Xbox360 version. The game will use the Wiimote to control player/gun movements, just like Ubisoft’s Red Steel.
Click on the image for full view.
[Thanks, Jim]
Edit: Replaced hueg picture with Thumbnail edition.