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    Gens32 Surreal v1.67 Bowknot released

    Robert
    By Robert,

    The saga of the oddly-named emulator continues...

     

    Update:

     

    1) Fixed bugs.

    2) Some work on Gens32 Antialiasing,maybe more nicer.

    3) Added an option to improve the sound quality when playback at 192MH sound rate.

    4) Added an option to remix music(Only worked when turn on 192MH imprve).

    5) Remove the picture under Gens menu.

    >> Get it HERE.


    NDSMail 0.44 released

    Robert
    By Robert,
    Changes:

    - Uses latest dswifi version

    - Improved connection code - should be faster & more reliable now

    - Put keep-ap-connection-alive function back in

    - mail display slightly improved

    - asks you if you want to save your settings when leaving the settings screen

    - reply button disabled for feeds

     

    As you certainly noticed, progress is a little slow lately. I'm quite busy with other things at the moment, so no SSL yet. I would probably need about 1-2 free days for a first version. I'm planning to make it available in some way to other DS developers once it's done ;)

    >> Get it HERE.


    Nestopia v1.31 released

    Robert
    By Robert,
    June 5 2006 - Wardrobe Malfunction in NSF Code

     

    Yesterday's release had a bug in it with the on-screen display of NSF song info. Due to the annoyance of this particular bug, a quick bug fix version has now been released.

    >> Get it HERE.

     

    Credits to Emulation9 for the heads-up.


    Mame v0.106u4, Intermediate update !

    Robert
    By Robert,
    0.106u4

    ---------

     

    MAMETesters Bugs Fixed

    ---------------------------

    atarigt0106u3red [Aaron Giles]

    bestmatch0106u3ora [Aaron Giles]

    midyunit0106u3red [Aaron Giles]

     

     

    Source Changes

    ------------------

    Added new function mame_debug_is_active() which can be used by core code to identify when we are paused in the debugger. [Aaron Giles]

     

    Fixed crash when passing an invalid driver name on the command line. Centralized the approximate matching logic into driver.c so other ports can use it as well. [Aaron Giles]

     

    Now properly extracting path from driver name and adding it to the rompath so that drag & drop of ZIP files works once again. [Aaron Giles]

     

    More renderer updates: [Aaron Giles]

    - Fixed feature detection bug that led to false-positive warnings when starting up

    - Removed extra vertex padding since some graphics cards could not cope with it

    - Added shims to support both Direct3D 9 and Direct3D 8; D3D9 is the default, with an automatic fallback to d3d8 if not available

    - New option -d3dversion can be used to specify preferred version for testing

    - Added 1 pixel black border around all textures to ensure filtering on some cards doesn't result in garbage at the edge of the screen

    - Enabled "do not wait" feature when unthrottled and using D3D9; this greatly speeds up unthrottled games, but seems to only work in full screen mode

    - Switched from triangle fans to triangle strips

    - Ensured that render states are only being set minimally

    - Added code to reset the device if lost, allowing application switching out of full screen mode and fixing multi-monitor mode with resolution switching

     

    Added new function verbose_printf() which is used instead of checking the verbose global to print information to the screen. Changed all locations that were checking the global to use this new function. [Aaron Giles]

     

    New games added or promoted from NOT_WORKING status

    ------------------------------------------------------------------

    Card Line [Tomasz Slanina]

    http://mamedev.org

     

    Derivative Builds:

     

    Dats:

    MAMEinfo.dat

    History.dat 1.06r

     

    Notes:


Portal by DevFuse · Based on IP.Board Portal by IPS
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