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    Mocha 1.31 released

    Robert
    By Robert,

    Tandy coco emulator

     

    Release 1.31 05-25-2006

    ====================

    * Fixed DAA (Decimal Adjust) opcode. The Carry flag was sometimes being calculated incorrectly causing floating point errors in Spectaculator. Many of the 6809 emulators on the Internet have this one wrong.

    >> Get it HERE.


    Roberto Fresca WIP (mamedev)

    Robert
    By Robert,
    --- 2006/05/24 ---

    More Input fixes...

    - Fixed the demo sound DIP switch in horekid and horekidb.

     

    - Fixed suchipi0106u1gra from mametesters.

     

    This fix also improve the kakumei2 DIP switches.

    I separated the DIP switches from kakumei, since they are different.

     

    I'm making more improvements for this driver but need a LOT of tests, so I'll submit the rest when I finish them.

     

    Source


    Yape 0.66 released

    Robert
    By Robert,

    Commodore Plus/4 emulator

     

    Yape 0.66 released 24/05/2006

     

    Even though Pocket C+4 has been the main focus in the last couple of months, I haven't forgotten about Yape either. This time the following additions have been made:

     

    * more than one (up to 4) 1581 drives now possible

    * one-shot breakpoints in the monitor (U $address, or G $start $stop)

    * resizable emulator window in DirectX mode

    * resizable monitor window

    * actual memory reads/writes now shown during debug

    * synch to vblank functionality changed

    * cleaner code and better optimizations

    * small bug in SID noise waveform fixed

    * memory leak in fake drive emulation fixed

     

    As you can see quite a few improvements have been made to the external monitor. One-shot breakpoints are extremely useful when you want to debug your code, think of it as a 'Run to cursor' equivalent.

    >> Get it HERE.


    Wine 0.9.14 released

    Robert
    By Robert,

    Windows emulator on Unix

     

    What's new in this release:

      - Better MS/RPC compatibility.

      - Many fixes to Direct3D shaders.

      - Several improvements to the header control.

      - Lots of bug fixes.

    >> Get it HERE.


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