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Dos MAME 0.106
ZSNES WIP 05/27/2006
Here's what's new:
ALL: Finally implemented Anomie's Matrix formula for Mode 7. Fixed Energy Breakers world map, IOG intro and some other stuff without breaking anything to my knowledge (hires mode7 still has issues). [Jonas Quinn]ALL: Cleaned up DSP code again, this time without removing code that was needed Wink [pagefault]
ALL: DSP1 - fixed up Op02 and Op06, and cleaned out the code from old garbage. Thanks The Dumper for the logs and Andreas Naive for reverse engineering the last very hard opcode. [Nach]
ALL: Made mouse detection more verbose, and the reason for ManyMouse failing clear. [Nach]
ALL: Removed a useless cmd line option (-sn). [Jonas Quinn]
ALL: Some optimisations. [Jonas Quinn]
ALL: Removed special timing for EHi roms. [Jonas Quinn]
ALL: Fixed info for -p. [Deathlike]
ALL: Prevented 'auto state save/load' & 'auto increment state slot' from interacting. Former takes precedence. [grinvader]
ALL: Fixed % to execute setting. [Deathlike]
ALL: Smarter re-rewind doesn't lose any state, without any overhead. [grinvader]
W_S: Added custom resolutions for S modes (Windows port) & F modes (SDL port). Made SDL config file more verbose. [Deathlike, Nach]
SDL: Some overhauling to the configure script, now using non-obsolete autoconf syntax. Updated year-old config.guess and.sub, as well. [grinvader]
SDL: Made resizing (Variable OGL mode) center ZSNES output with unchanged ratio (ODR) [NBondoux].
SDL: Added new OGL video mode, which behaves like the old variable mode (ODS). [grinvader]
WIN: Updated wheel handling. [Nach]
MOV: Option that causes more harm than help in most movies removed. [grinvader]
PSR: No longer outputting C or config file comments in lines that are not to be included. [Nach]
TOL: Updated archopt for Pentium 3 mobile, and new SSE3 Pentium M. [Nach]
DOC: Updated authors list somewhat. [Nach]
DOC: Removed Energy Breaker from todo list. [Jonas Quinn]
SRC: Made Linux mouse error code use smaller buffer. [Nach]
SRC: Made a switch to disable JMA in builds, fixed a typo in the manpage, dropped pitiful attempts at detecting x86-64. [grinvader]
SRC: Removed unneeded code. [Nach, Jonas Quinn, grinvader]
SRC: Fixed MSVC warnings [Jonas Quinn]
Get it here.
Raine 0.43.3 released
Arcade emulator
It's mainly a source package which fixes all these annoying compilation errors that some people have reported on the forum (with Xorg, gcc-4, and allegro).So only the linux binary is updated (for new dependencies).
There is no much point in making a new windows/dos binary except for fixeight bootleg maybe, but since I would have to reinstall everyting in windows, I'll skip that. If someone wants to build a win32 binary, he is welcome to !
This version still can't be compiled with a 64 bit compiler, but it shouldn't bother a lot of people. Except that, nothing much new, I still don't know if I'll take enough time for some bigger changes...
>> Get it HERE.
PocketGBA 060526 released
PocketGBA is an emulator software that emulates Nintendo's hand-held game machine, GameBoy Advance on your PocketPC devices.
* fixed some UI
* fixed sound functions : setFrequency() with Timer0
* fixed thumb core : added 'r11' for PC(Program Counter of ARM7tdmi)
* fixed path of state files : \SaveData folder
-- Copy your state files to 'SaveData' folder.
* added state saving/loading option with 9 slots
* added cartridge masking option : some cartridges work with cartridge-masking
-- This option will mask cartridge's address with cartridge's size.
-- Note that this option will not be saved in config-file.
* added auto-frameskip option : adjust frameskip rate to near 100%-speed
>> Get it HERE.