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    ClrMamePro 3.89 released

    Robert
    By Robert,

    ROM manager

     

    3.89

     

    * added: zip option OEM/ANSI conversion. This enabled/disables conversion of non standard filenames in zipfiles. Keep it enabled as long as you don't use any non standard characters. Remember, conversion results depend on your currently used codepage. If you got problems renaming roms, you should toggle this option. This is a per-profile setting and enabled by default.

    * misc: zip option "mark useless zip structs as unneeded" is now a global setting

    * misc: unneeded diskimages will be listed as 'diskimages' instead of file/folder

    * misc: diskimage + unneeded detects unneeded diskimages even if 'roms' isn't selected (official chd storage method only)

    * misc: when using sysdefpaths, chds optionally have to use the sysdefpath now, too (e.g. btchamp should be in a subfolder of the konamiGV assigned path) Added a scanner advanced option for that. Use it in combination with the warning about wrong sysdefpaths option there.

    * misc: changed the layout in scanner advanced a bit

    * fixed: FolderBrowser can trash memory when COM library was closed 'too early'

    * fixed: some OEM/ANSI conversion can cause DOUBLE FILEENTRY IN ZIPFILE issues

    * fixed: toggling fix-all toggles the tree which isn't needed

    * fixed: previously loaded setselection is falsely applied to next loaded profile

    >> Get it HERE.


    Atari++ 1.46 released

    Robert
    By Robert,
    The Atari++ Emulator is a Unix based emulator of the Atari eight bit computers, namely the Atari 400 and 800, the Atari 400XL, 800XL and 130XE, and the Atari 5200 game console.

     

    * This release is mainly due to Mark Keates (thanks, Mark!) by emulating the flash process for Steve Trucker's flash ROM carts. That is, Steve's software is now able to erase and re-flash the flash ROMs.

     

    * Added emulation code for the Phoenix, Blizzard and ATMax cartridges.

     

    * New cartridges (for the Flash code) and new disk images can now be created by the emulator on the fly. For that, just type in a non-existing file name in the file requester and either format this virtual disk, or set the cart type to Flash and supply a flash image.

     

    * The FMS directory operations were complete rewritten, reducing the amount of required buffer memory by 128 bytes. Furthermore, the default number of buffers was reduced to the standard set of two drives, three files, again leaving more memory to BASIC.

     

    * The FMS is now even more compatible to Dos 2.0S by offering the same memory locations for the drive write mode, the number of drive buffers and the number of file buffers. All these are now available by standard peeks/pokes documented in Dos 2.0S.

     

    * The FMS is now read compatible to Dos 2.5 and makes the extended files visible in the directory listing.

     

    * This release fixes a couple of minor bugs in the OS implementation. The text window modes of Graphics 9,10 and 11 flickered during SIO operation, and the ROM got streamlined a bit.

     

    * The monitor offers now a command to log the commands executed by the CPU to a file. Check for the ENVI command. Note that the logs can grow very fast very long.

     

    You can download the emulator HERE.

     

    Credits: E-lation.net for the changelog.


    Reip WIP (mamedev)

    Robert
    By Robert,
    We thought every pcb was converted to Hot Mind and that we would have never found it, but after years of research, the MAME Italian guys found it and now every known Playmark games is emulated!

    Here you are...

     

    Hard Times - 1994 Playmark

     

    Right now it has no sound because the PIC isn't dumped yet, but it'll probably be read protected, so it'll have to be simulated.

    If you think it looks like Blood Bros., well it's hacked from Blood Bros. program code ;) In fact you can find Blood Bros. text inside Hard Times roms.

    >> Pictures HERE.


    Gens32 Surreal v1.67 Bowknot released

    Robert
    By Robert,

    The saga of the oddly-named emulator continues...

     

    Update:

     

    1) Fixed bugs.

    2) Some work on Gens32 Antialiasing,maybe more nicer.

    3) Added an option to improve the sound quality when playback at 192MH sound rate.

    4) Added an option to remix music(Only worked when turn on 192MH imprve).

    5) Remove the picture under Gens menu.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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