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    Hu6280 v0.5 released

    Robert
    By Robert,

    PCE emulator for PSP

     

    * ARM CPU-CORE (V0.1) - Moved over to an ASM cpu core..., only about 10% of instructions in asm so far... nice speed hit!

    * Modified IRQ code to more accurate version (was in simple mode before)

    * Modified sprite pre-process routine to accurate version

    * Cleared up a memory leak, wasnt freeing some stuff properly

     

    >> Get it HERE.

     

    Credits: Thanks to Emuholic for the changelog.


    Greenboy 0.5 released

    Robert
    By Robert,

    Green Beret emulator

     

    GreenBoy V0.5 14 May 2006

    Smal fix to the Green Beret emulator, now also plays Mr. Goemon.

     

    *Added Mr Goemon.

    *Fixed sound after restart.

    >> Get it HERE.


    MAME classic 3.4.4 released

    Robert
    By Robert,
    New In This Version

    (For M.A.M.E. version 0.101-0.106)

     

    * Changed the High Priority option to Priority as it was changed in MAME 0.105.  Without this change, the Playback function was broke.

    * Changed two options for compatibility with MAME 0.106.  Full Screen Brightness changed to Full Screen Gamma and Direct 3D Filtering changed to a boolean.

    >> Get it HERE.


    ZNES WIP 05/14/2006

    Agozer
    By Agozer,

    After a long wait, a new WIP is out.

     

    ALL: Rejoice for much more complete DSP-3 code. [Nach]

    ALL: Fixed two hacks to work properly. Deae Tonosama Appare Ichiban and Lamborghini - American Challenge are working again. [Jonas Quinn]

    ALL: Fixed SRAM Mapping. Dezaemon, Tokimeki Memorial, Fire Emblem - Thracia 776, Dragon Knight 4 and some others are fixed, now. [Jonas Quinn]

    ALL: Fixed missing game info on load if you used the battery feature. [Jonas Quinn]

    ALL: Fixed OBC-1 code. [Jonas Quinn]

    ALL: Trim top two lines from top of screen when using NTSC filter because it seems to want to draw green crap there [pagefault]

    W_S: Finally fixed the most annoying bug ever. ZSNES will no longer jump back into the GUI randomly if you press F2 / F4 or some other buttons repeatedly. Special thanks to Dan for the clues on how to recreate it. [Jonas Quinn]

    WIN: Win 1600x1200 modes are now really x1200 [grinvader]

    WIN: Disable vsync when fast forwarding, inspired by pSXAuthor [pagefault]

    WIN: NTSC filter now usable in all windowed modes that are DR [pagefault]

    GUI: Tell the user that dual mice are not detected when enabled and they really aren't there [pagefault]

    SRC: Removed Super Final Match Tennis hack because it does nothing [Jonas Quinn]

    SRC: Removed hacks for Human Grand Prix 1 & 2, since the hack is only for HGP3 [Jonas Quinn]

    SRC: Removed useless code, and fixed typo in uic.c [Jonas Quinn]

    SRC: Improved CPU detection for 64 bit CPUs. [Nach]

    WIP: Now using the SVN repository, SVN revision number is now included in the changelog. [ipher]

    WIP: Now using mingw32 to compile ZSNESW. [ipher]

     

    Get it here.


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