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    GameEx 5.93 released

    Robert
    By Robert,

    No notes for 5.93, but here's the ones for 5.92

     

    19th April  2006 - GameEx 5.92

     

    * There's been too many fixes too mention, including minor cosmetic fixes, and attract mode runs smoother. I won't list them all here and I'll just focus on the enhancements and new features.

    * GameEx has been optimized a fair bit again, and this version runs significantly faster.

    * I've also shaved a bit of the EXE image size.

    * The biggest new feature in this release is support for vertical rotated displays. There's a few restrictions on the resolutions you can use with this, but turning on this one setting will also automatically configure MAME for vertical games only, and also automatically configure ArcadeVGA for vertical resolutions when running MAME.

    * The other big thing is that this release includes HeadKaze's Theme Editor version 1.51 which now allows the image display to be positioned separately from the menus in GameEx, and includes various other fixes and updates. There is still some functionality to implement in GameEx for the editor, but there should not be any outstanding issues, and it is now possible to change the font colour.

    * There's a new setting to Show Buttons, allowing complete removal of both the Home and Exit buttons.

    * A new setting to not display the title text.

    * There's a new GameEx logo. Again thanks Headkaze.

    * A new feature for the Attract Mode/Screensaver. There's the ability to play a sound file when exiting attract mode after its been running for over 6 minutes. The idea is to make it fun when the cabs been running a while, and someone walks up to use it. 

    * Much like how GameEx can dynamically use Zinc to launch MAME games based on PSX hardware it can now do the same and has support for Model 2 hardware and the Model 2 emulator. Most of the work for this is done in the background, and there's only two settings to set to get this up and running. Note after setting it up you'll need to update the list again.

    >> Get it HERE.


    MAME 0.105u2 Intermediate update

    iq_132
    By iq_132,
    0.105u2

    ---------

     

    MAMETesters Bugs Fixed

    ---------------------------

    raizing0105u1red [Ville Linde]

    psbasedgames0105u1red [Nathan Woods]

     

    Source Changes

    ------------------

    Fixed Monster World DIP switches. [sonikos]

     

    Fixed floating point rounding error in the PowerPC FPU. [Ville Linde]

     

    Some more work on the Killing Blade protection. [El Semi]

     

    Reorganized and cleaned up the PGM sprite drawing code a bit. Added zooming support. [David Haywood]

     

    Did some cleanup on the 6821 PIA functions, converting to new MAME struct conventions and enforcing that configuration/initialization happens only at init time. [Nathan Woods]

     

    Fixed some unknown DIP switches in Galivan and Dangar Ufo Robo. [Twisty]

     

    Some improvements to Playmark's Roulette, though it still doesn't quite work properly. [David Haywood]

     

    Fixed Showdown start button. [Don Maeby]

     

    Fixed sound frequency in Shocking. [brian Troha, Guru]

     

    Fixes to Top Roller: [Tomasz Slanina]

    - correct colors

    - fixed gfx bugs

    - better audio (added rom with samples)

    There's still minor problem with fg text layer colors.

     

    Made "This game doesn't work" text more explicit. [Olivier Galibert]

     

    Added PAIR and PAIR64 as valid save state types. [Nathan Woods]

     

    More Amiga/Arcadia system updates: [Aaron Giles]

    - Rewrote autoconfig system to be more generically useful

    - Cleaned up/rewrote the CIA emulation to be more complete

    - Added dual playfield and sprite priority support

    - Added collision detection support

    - Tweaked COPPER timing to fix scores on Fast Break

    - Shuffled the BIOSes so that the newer version is the default

     

     

    New games added or promoted from NOT_WORKING status

    ------------------------------------------------------------------

    Mang-Chi [David Haywood, Brian Troha]

    New Hidden Catch [Pierpaolo Prazzoli]

     

    New clones added

    --------------------

    Abscam [David Widel]

    Ms. Pac-Man (bootleg, encrypted) [David Widel]

    Billiard Academy Real Break (Korea) [Corrado Tomaselli]

    Carrier Air Wing (World 901009) [stefan Lindberg]

    Plasma Sword (ASIA 980316) [Chris Hardy]

     

    New games marked as GAME_NOT_WORKING

    --------------------------------------------------

    Total Vice [Curt Coder]

    Sega Ski Super G [R. Belmont]

    Over Rev [R. Belmont]

    Sliver [David Haywood]

    Puck People [David Haywood]

    http://www.mamedev.org/

     

    Derivative Builds:

    MAME32qa

    MAMEplus!

    MAME32PlusSpecial

     

    Dats:

     

    Notes:


    olafnes v0.2.1 Released

    olaf
    By olaf,

    Well, I recently bought a new computer, and I found that my emulator wouldn't work on it. I knew of olafnes not working on a good amount of computers, but it annoyed me now that it wasn't working on mine, so I fixed it. Below is a quotation of what I put in the change log text file.

     

    had to restart the project again, now olafnes will work properly on more versions of windows. i've recently bought a new computer, and it wasn't working on it.

     

    - added support for up to 12 buttons on gamepads

    - added in the video filters from basicnes 2000

    - changed menus around

    - removed a lot of stuff

     

    all the neato options will probably be back in version 0.2.2, this is more of a test release.

    You can visit the official homepage here.


    PocketGBA 060418 released

    Robert
    By Robert,
    PocketGBA rel.060418

     

    'fmodce.dll' which is required for PocketGBA is not attached in this download-file. READ '[NOTICE] fmodce' at view-list in this section (Downloads page).

     

    *Changes :

    -rel. 060417 :

      -support cartridges of 32MByte

     

    * For 32MByte memory allocation :

    Set your memory state for 'Program' upper than 33MByte.

    >> Get it HERE.


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