Jump to content

    BitComet v0.66 released

    Robert
    By Robert,
    v0.66 2006.4.27

     

    *Core Improved: more program run-time error can be detected by the crash report

    * Core Bugfix: fix the bug that the sometimes program will crash when display chat message

    >> Get it HERE.


    Mocha v1.28 released

    Robert
    By Robert,
    Release 1.28 04-27-2006

    ==================

    * Heavyweight popup link menu didn't handle double-clicks

      correctly. Changed behavior to ensure lightweight popup.

    * Minor visual fixes and look and feel optimizations.

    >> Get it HERE.


    Emuloader 4.8.1 released

    Robert
    By Robert,
    Howdy MAME fans! I bring you another HUGE update. Dozens for fixes and changes to the core, and a new games filter with various systems to choose. There are even some "old school" filters that are a collection of different systems.

        Some files and directory structures have changed so, I recommend you to do a clean install if you do not want to keep old files that will not be used by this build (clean install is NOT necessary but preferable).

    I tried to kill all the bugs I could find (both functional and visual), and I took the opportunity to change the appearance of some screens. My goal is to make EL as intuitive and easy to use as possible.

     

    Changelog:

     

    .changed: Buttons icons in.bmp format with 2 states: normal / disabled... "resources\images\toolbars\buttons". This fixes the bad background for some Win9x / WinXP users (Vista still have bugs)

    .changed: Unzipped arcades images from "resources\images\controllers.zip" again

    .changed: Removed some old code and optimized some functions

    .changed: Updated Graphic32 component to latest version 1.8.1...faster and new image filters

    .changed: Renamed "Filters" menu to "Resampler" (main menu "Images") and added some new filters

    .added: Reminder message for Custom Game Appearance feature: Dsplays a reminder message after customizing game appearance (deription, category, font)

    .changed: Frame box "Customized Game Strings" renamed to "Customized Game Appearance"... preferences screen, general / games tab

    .changed: Emulator version info now extract from -listxml output (MAME based emus)... if info cannot be extracted, the old way will be used (-help output).Note: in emulators setup screen, the info is still extracted from the -help output

    .added: Frame box "Control Games List With", listing all supported arcade controllers... preferences screen, general / miscellaneous tab: Devastator II, HotRodSE, SlikStik, X-Arcade tabsheets removed

    .added: Menu option "Arcade Controllers Layout" (main menu View) to display the images of all controllers and their keys layout used to control games list in the frontend: (Devastator II, HotRod SE, SlikStik, X-Arcade)

    .changed: Audit feature. Game name replaced by game title and game name appears in second column (same line as game title)

    .fixed: Error in audit feature for games and bios that have "game" / "bios" strings in their titles

    .added: Support for 48x48 sized icons in main screen's tool bar buttons: Main menu "View" / "Large Tool Bar" (disabled by default)

    .changed: A bunch of icons in "images\toolbars" folder were remade and others added

    .changed: Library "IconTools v2.01" replaced by a new library called "TExIcon" created by Colin Wilson (http://www.wilsonc.demon.co.uk/index.htm)

    .removed: The library "IconTools" is not used by this project anymore

    .fixed: Tons of memory leaks caused by "IconTools v2.01"

    .changed: Dynamic loading of tool bar icons / large image type icons to save memory and increase speed

    .added: New feature: "Scan Not Used Images". It searches for filenames that do not have a corresponding game name in the games list (main menu "Images"). Note: only unzipped images are supported

    .fixed: Zipped icons were not being properly handled in "search missing icons" feature

    .added: New feature: "Scan For Missing Images". It searches your entire games list for games that do not have a screenshot (main menu "Images"). Note: both unzipped and zipped images are supported

    .changed: Old MAME builds that use "-listinfo" output are automatically detected when creating new MAME games lists

    .removed: Check button "Use XML" from emulators setup screen / MAME tabs

    .fixed: Splash screen background disappearing when switching between EL and other apps

    .fixed: A few actions were not being properly executed when controlling games list with arcade controllers (most noticeable PG_UP / PG_DOWN)

    .added: New actions to arcade controllers (when feature enabled). There is also a change in the actions layout for all controllers (see main menu "View" / "Arcade Controllers Layout")

    .changed: Game documents feature rewritten to merge all docs functions and to fix several memory leaks when using automatic game info

    .added: "Show All" in "Game Documents" games popup menu item. Use this option to view all docs at once from the selected game (game info, history, game driver info, faq). Note: this is not the same as automatic game info!

    .fixed: Image type tool bar icons were not being set at startup

    .fixed: Tool bar button systems was not included in [ToolBar] section ("EmuLoader.ini")

    .changed: move sections "[MAMu_]", "[Audit]" to a new file: "\ini_files\el_extras.ini" since those section are updated only when using certain features. Also, added section "[GameInfo]"

    .changed: FMOD always use "Windows Multimedia Output" driver for playback now... this output gives you the best audio quality anyway :)

    .fixed: A few bugs when running EL on Windows Vista (betas)... still, a bunch of visual bugs due Vista's new GUI that will not be fixed until "Delphi Longhorn" is released in 2007

    .changed: All updates up to MAME 0.105u3 are supported

    .changed: New about screen image ("resources\images\logo\"), new arcade controllers layout images ("resources\images\")

    .added: new section in "docs\el-readme.txt" named "Useful Links" with some interesting articles about advanced frontend usage and integration with other apps :)

    >> Get it HERE.


    MAME 0.105u3, Intermediate Update

    Robert
    By Robert,

    Only 18 hours late...

     

    0.105u3

    ---------

     

    MAMETesters Bugs Fixed

    ----------------------------

    mystston097u3yel [David Haywood]

    decocass0105u2yel [Aaron Giles]

    taitosj0105u2yel [Aaron Giles]

    vicdual0105u2gre [Aaron Giles]

    chqflag0105u2red [Aaron Giles]

     

    Source Changes

    ------------------

    Fixed and cleaned up the DIP switches in the dec0 driver. [Roberto Fresca]

     

    More improvements to the PGM video code. Also added hooks for halting the sound CPU which allows ddp2 to boot. [David Haywood]

     

    Fixed incorrect lightgun names. [Derrick Renaud]

     

    Fixed Bonze Adventure levels 2 & 9. [bryan McPhail]

     

    Refactored the 8530 CIA code from the Amiga into a separate module and made it support both the 6526 and 8530 variants. [Nathan Woods]

     

    Fixed/improved DIP switches in the megasys1, dietgo, and yunsun16 drivers. [Twisty]

     

    Fixed some DIP switches and added controls for 2nd player in cocktail

    mode in Lost Castle in Darkmist. [sonikos]

     

    Fixed a number of issues in the Windows rendering code: [Giuseppe Gorgoglione]

    * fixed blit_vectors so it used the dirty pixel array in D3D mode

    * fixed blit_vectors rotation issue for dirty pixels as well

    * changed -full_screen_brightness to -full_screen_gamma (which is a more correct description)

    * changed -d3dfilter to be a boolean, since the other filtering modes are either obsolete or not applicable to MAME

    * removed limitations on windowing position so you no longer need to be aligned on an 8-pixel boundary

    * cleaned up a number of unused global variables

    * improved multi-monitor support to work in GDI mode as well as in non-full-screen modes

    * added missing documentation for the -screen parameter

     

    Fixed some remaining errors and inconsistencies in the content and usage of MAME header files by comparing declarations against actual definitions. Removed many orphaned/duplicate declarations. Added #includes where appropriate, and moved a few declarations to another file when they were in the wrong location. [Atari Ace]

     

    Removed a number of unused ROM regions. Most (but not all) of the empty ROM region warnings are now taken care of. Also uncommented/added missing undumped ROMs/XORs in the Namco and CPS2 games. [Aaron Giles]

     

    More Amiga cleanups: [Aaron Giles]

    * fixed dual playfield mode

    * rewrote blitter code (fixes glitches in ar_bowl and others)

    * changed Arcadia boot loading to use ROMtags instead of autoconfig

    * swapped Kickstart 1.2 in for Arcadia BIOS (fixes ar_sdwr)

     

     

     

    New games added or promoted from NOT_WORKING status

    ------------------------------------------------------------------

    Puzzle Star [XingXing]

    Marine Date [MAME32Plus]

    Speed Up [Aaron Giles]

    Up Scope [Mariusz Wojcieszek, Tomasz Slanina, Aaron Giles]

    Greyhound Poker (Version 50.02) [Pierpaolo Prazzoli]

     

    New clones added

    --------------------

    The Pit (Bootleg) [brian Troha]

    Amidar (Bootleg) [brian Troha]

    Moon Cresta (bootleg set 3) [brian Troha]

    Xexex (ver AAA) [Corrado Tomaselli]

     

    New games marked as GAME_NOT_WORKING

    --------------------------------------------------

    The Gladiator [David Haywood]

    http://www.mamedev.org

     

    Derivative Builds:

    MAME32qa

    MAMEplus!

    MAME32PlusSpecial

    MAME32Hp4

    MAME32plus (Ash-build)

     

    Dats:

    MAMEinfo.dat

    History.dat 1.06m

    Info.dat

     

    Notes:

    MAME Plus! 0.105u3 2006-04-27

    First, we'd like to convey appreciation for the works of XingXing in the latest pgm drivers ^^

     

    * fixed M68K ASM core for encrypted games

    * added save state support to 68040 FPU registers

    * disabled SMS VDP Display for megatech single monitor mode

    * integrated official MAME32 BIOS view with ours

    * added View PCB Info to GUI [MASH]

    * new image enhancement filters:

    ** updated HQ/LQ filters from AdvanceMAME / MAME32 More! 0.83a

    ** enabled all 4x filters


Portal by DevFuse · Based on IP.Board Portal by IPS
×
×
  • Create New...